20.12.2023 Views

The Old World: Grim and Perilous

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Repairman

Tier:

Activation: Passive

Ranked: No

Your character must have purchased the Quick Fix

talent to benefit from this talent.

When your character uses the Quick Fix talent,

they may choose to remove a jam or malfunction

instead of temporarily repairing the item.

The item is still damaged by one step after

a number of rounds equal to your character's

ranks in Crafts.

Rule of Aqshy

(Improved)

Tier:

Activation: Active (Incidental)

Ranked: No

Your character must have purchased the Rule of

Aqshy talent to benefit from this talent.

Your character is immune to fire, but adds j to

Charm and Negotiation checks. Additionally,

once per encounter, you may spend one Story

Point to make your character draw a sword

made of pure Aqshy as an incidental. The sword

is a magic weapon that lasts until the end of the

encounter and has the following profile: Melee

(Light); Critical ; Damage +; Range[Engaged];

Burn , and a Pierce quality with a rating equal

to your character's ranks in Knowledge (Chaos).

Only your character can wield the weapon.

Purchasing this talent further changes your

character's appearance, as their hair becomes

redder and redder and sparkles of passion appear

in their eyes.

Rule of Azyr

(Improved)

Tier:

Activation: Active (Incidental)

Ranked: No

Your character must have purchased the Rule of

Azyr talent to benefit from this talent.

Your character cannot be disoriented and

gains j to all Negotiation checks. Additionally,

once per encounter, your character may spend

a Story Point to fly using the hovering guidelines

in the Flying sidebar on page of the

Genesys Core Rulebook. This effect remains

until the end of the encounter.

Purchasing this talent further changes your

character's appearance, as their eyes become

blue with a faraway look and subtle chill wind

moves their clothes.

Rule of Chamon

(Improved)

Tier:

Activation: Active (Incidental)

Ranked: No

Your character must have purchased the Rule of

Chamon talent to benefit from this talent.

Increase your character's soak value by one, but

upgrade the difficulty of Athletics, Coordination

and Vigilance checks once. Additionally, once

per encounter, after your character successfully

casts an Augment, Barrier or Conjure spell, you

may spend one Story Point to maintain the effects

of the spell until the end of the encounter.

Purchasing this talent further changes your

character's appearance, as their movements

become slower and their joints stiffen.

Rule of Ghur

(Improved)

Tier:

Activation: Passive

Ranked: No

Your character must have purchased the Rule of Ghur

talent to benefit from this talent.

Your character increases their melee defense

by one, but upgrades the difficulty of

Charm and Negotiation checks once. Additionally,

when your character casts a Conjure

spell, they always add the Summon Ally effect

without increasing the difficulty, and they

must always summon a living animal. The animal

remains for the duration of the encounter

without need for your character to use a concentrate

maneuver to maintain the spell.

Purchasing this talent further changes your

character's appearance, as they appear more

bestial and speak with a harsh voice.

Chapter 2: New Talents 89

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!