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The Old World: Grim and Perilous

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Slayer

Tier:

Activation: Passive

Ranked: No

Your character adds j to melee combat checks

against targets that are silhouette or greater.

Small, But Vicious Dog

Tier:

Activation: Passive

Ranked: No

Your character creates a bond with a single

mid-sized dog with a bad temper. The bond

persists as long as your character chooses, although

at your GM's discretion, the bond may

also be broken due to abusive treatment or

other extenuating circumstances.

As long as the bond persists, the dog follows

your character, and you dictate the dog's overall

behavior (although, since the dog is only

bonded with the character, not dominated, it

may still perform inconvenient actions such

as scratching furniture, consuming rations,

and marking territory). Once per round in

structured encounters, your character may

spend one maneuver to direct their dog in

performing one action and one maneuver

during your character’s turn. The dog must be

within hearing and visual range of your character

(generally medium range) to do this.

Otherwise, the dog does not contribute to the

encounter. The specifics of its behavior are up

to you and your GM.

While benefiting from this talent, you may also

benefit from all talents that hold the Animal

Companion talent as a prerequisite. However,

you cannot increase the allowed silhouette

of the dog by increasing ranks in the Animal

Companion talent.

Special Use Permit

Tier:

Activation: Passive

Ranked: No

Your character does not treat any item as restricted

(R, see page ).

This also means your character can carry

Firearms and Ranged weapons (including explosives)

or transport Gunnery weapons that

normally would be restricted in public without

being arrested. However, they can still be arrested

for using such a weapon in an unlawful

manner.

Steady Hand

Tier:

Activation: Active (Incidental)

Ranked: No

Before your character makes a ranged combat

check, you may spend one Story Point to use

this talent to add a equal to your character’s

ranks in Discipline to the results.

Sucker Punch

Tier:

Activation: Active (Incidental, Out of Turn)

Ranked: No

Your character may use this talent to spend t

from a check they make to determine Initiative

to make a Brawl combat check against a valid

target before the first round of combat begins.

If this combat check is successful, your character

may activate the Disorient item quality

without spending a.

Chapter 2: New Talents 83

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