The Old World: Grim and Perilous
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Cool Face
Tier:
Activation: Passive
Ranked: No
When another character tries to discern your
character's Motivations, they add automatic
hh to the check.
Craft Specialization
Tier:
Activation: Passive
Ranked: Yes
For each rank of this talent, select a specific
area of craftsmanship for your character.
When your character makes a Crafts check
which pertains to that area of craftsmanship,
reduce the difficulty of the check once.
If the check is to craft an item (see Realms
of Terrinoth, page ), additionally decrease
the time needed by half (rounded up).
When your character makes a Crafts check
which DOES NOT pertain to that area of
craftsmanship, add jj to the check instead.
Table 2-1: Example Crafts
Craft
Art
Cloth making
Masonry
Metalworking
Shipbuilding
Woodworking
Description
Sculpting, painting etc.
Making clothes, hats and shoes.
Construction of stone buildings.
Smithing and metal casting.
Building and repairing ships.
Wood carving, carpentry etc.
Dark Street
Tier:
Activation: Passive
Ranked: Yes
After your character makes a Perception, Vigilance,
Streetwise, or Knowledge check to
notice, identify, or avoid a threat in sewers,
underground city tunnels, or other similar
locations, your character cancels a number of
uncanceled h no greater than your character's
ranks in Dark Street.
Ensorcelled
Tier:
Activation: Active (Incidental)
Ranked: No
If your character has at least one rank in a
magic skill, once per encounter, they may use
this talent to add a to the result their next social
skill check. Additionally, this has a passive
narrative effect; your character’s appearance
is subtly enhanced by their magic. Others do
not note it as supernatural, but may be slightly
put off. What form this enhancement takes
is up to you, with your GM’s approval, but it
should be based on the magic skill your character
possesses (as well as their backstory).
For example, a priest of Shallya with Divine
skill may always be flushed with good health
and dazzle with a warm, benevolent smile,
while a priest of Ranald will be surrounded by
a veil of mystery.
Expert Knowledge
Tier:
Activation: Passive
Ranked: Yes
For each rank of this talent, select a specific
area of expertise for your character.
When your character makes a Knowledge (Academic)
or a Knowledge (Chaos) check which
pertains to that area of knowledge, reduce the
difficulty of the check once.
Table 2-2: Example Areas of
Knowledge
Area
Astronomy
Botany
Chaos
Heraldry
Magic
Metallurgy
Theology
Zoology
Field of Study
Celestial objects and phenomena.
Floral and fungal life.
Chaos domain and creatures.
Armorial bearings and noble
ceremonies.
Winds of magic, magic items etc.
Production of metal and alloys.
Deities and religious beliefs.
Animals and their behavior.
Chapter 2: New Talents 75