The Old World: Grim and Perilous
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Priest of Shallya
Shallya is the goddess of love, mercy and healing. Her temples are a place of solace
for the tired, sick and desperate who cannot afford medical help. Though Shallya's
followers are usually the poorest, it is good practice among the wealthy to make donations
for the maintenance of her temples, so they can be found in almost every
corner of the Old World.
The priests of Shallya are usually idealists, believing in the power of grace and forgiveness,
tirelessly caring for the sick in the temple hospitals. Some of them are given
the grace of miracles by the goddess, while most receive the gift of good health and
exude an extraordinary aura of warmth and kindness around them.
Scholar
Starting Gear
3D10 + 10 Silver Shillings, Apothecary's Kit
Additional Career Skills
Discipline, Divine, Knowledge (Academic), Medicine
Specialization Progression
Profession Prerequisites Effects
Priest
Your character cannot be
responsible for the death of any
intelligent being.
If your character has at least one rank in
the Divine skill, they can work Miracles of
Shallya, but they can never work miracles
of other deites or cast spells. Also, most
of civilised people will think twice before
attacking a priest of Shallya.
Anointed
Priest
Increase ranks in Discipline and
Medicine to .
Purchase rank in the Apothecary
talent.
The Heal Critical additional effect is now
available to your character.
Charm and Cool are now career skills for
your character.
High Priest
Increase ranks in Charm to ,
and Discipline and Medicine
to .
Purchase ranks in the Apothecary
talent.
The Revive Incapacitated additional effect
is now available to your character. Your
character may spend XP to purchase the
Let's Talk This Over talent.
Social Class:
Middle Class
Species:
Hu
Talent Tree
EXP EXP EXP EXP EXP
Expert Knowledge
Select an area of expertise. Your character
reduces the difficulty of Knowledge checks
related to the selected area by one.
tow #75
Ensorcelled
If your character has at least one rank in
a magic skill, once per encounter, they may
add a to the result of their next social skill
check.
[Incidental]
a
TOW #75
Prepared Spell
For each rank, decide on a spell consisting of
a particular magic action and a specific set of
one or more effects. Once per enc, cast that
spell with the diff reduced by .
[Incidental]
A
TOW #82
p
Strength of Faith
Once per session, add s equal to ranks in
Discipline and a equal to ranks in Willpower
to the results of the next Divine check during
this turn.
[maneuver]
a
TOW #97
Prepared Spell
For each rank, decide on a spell consisting of
a particular magic action and a specific set of
one or more effects. Once per enc, cast that
spell with the diff reduced by .
[Incidental]
A
Apothecary
When a patient under your character’s
care heals wounds from natural rest, they
heal additional wounds equal to twice your
character’s ranks in Apothecary.
rot #84
Silver Tongued
Once per session, when resolving a social
skill check, you may spend one Story Point
to use this talent to replace uncanceled aa
with s.
[Incidental]
a
tow #82
Ensorcelled [Imp.]
If your character has at least two ranks in
a magic skill, when using the Ensorcelled
talent, they may add sa to their next social
skill check (instead of a).
TOW #80
P
p
Natural
When your character purchases this talent,
choose two skills. Once per session, your
character may use this talent to reroll one skill
check that uses one of those two skills.
[Incidental]
a
GCRB #79
Apothecary
When a patient under your character’s
care heals wounds from natural rest, they
heal additional wounds equal to twice your
character’s ranks in Apothecary.
P
Proper Upbringing
When making a social skill check in polite
company, suffer a number of strain up to
the ranks in Proper Upbringing to add an
equal number of a to the check.
[Incidental]
a
GCRB #74
Grit
Each rank of Grit increases your character’s
strain threshold by one.
gcrb #73
Innate Focus
While not using a magic implement, your
character increases the base damage of attack
spells by . Reduce the difficulty of all spells by
, but increase the strain suffered by .
[Incidental]
a
TOW #87
Pure
Each rank of Pure increases your character's
corruption threshold by one.
tow #77
p
P
Dedication
Each rank of Dedication increases one of
your character's characteristics by one.
P
Pure
Each rank of Pure increases your character's
corruption threshold by one.
tow #77
Probing Question
If your character knows an opponent’s Flaw or
Fear motivation, when your character inflicts
strain on that opponent using a social skill,
the opponent suffers additional strain.
tow #82
Apothecary
When a patient under your character’s
care heals wounds from natural rest, they
heal additional wounds equal to twice your
character’s ranks in Apothecary.
rot #84
P
P
p
Proper Upbringing
When making a social skill check in polite
company, suffer a number of strain up to
the ranks in Proper Upbringing to add an
equal number of a to the check.
[Incidental]
a
gcrb #73
Grit
Each rank of Grit increases your character’s
strain threshold by one.
TOW #82 rot #84 GCRB #81 gcrb #73
P