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The Old World: Grim and Perilous

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+ Renown

• Ranald's Cat: Someone grabs all the thieves'

tastiest treats. Jewels and works of art that

were considered unobtainable disappear

one by one. Behind these daring thefts is

someone everyone calls Ranald's Cat. Oddly

enough, their true identity remains unknown

even to you - the elite of the underworld.

It's time to change that.

• On the other side: Fear casts a long shadow

over the whole city. Grim Razor - the serial

killer - has already killed their fifth victim!

The city guards are helpless. The captain

of the guard contacts the PCs discreetly to

offer them cooperation, at least until the

killer is caught. Well, it's hard to deny that

gruesome murders spoil the business...

Seekers of

Knowledge

In the Old World there are always people

who are hungry for knowledge and driven by

the desire to explore the world. Either independently

or funded by wealthy patrons, they

lead expeditions in search of ancient artifacts,

traces of lost civilizations, or visit places associated

with outstanding figures from the past

- just to breathe the same air as they did. Seekers

of Knowledge are a party of individuals

who know that a good plan is half the battle,

so they meticulously prepare for every expedition.

However, the world can be surprising,

and its secrets can be as intriguing as they

are dangerous. Some people become too fond

of uncovering dark secrets, whether they are

tracking Chaos cults or discovering dark arcana

on their own.

Examples: Explorers, historians, tomb prospectors,

treasure hunters, wizards and scholars

who seek to unlock the secrets of magic,

trackers of dark cults

- Renown

• Barrow lady: Among the woods there is

a small hill, too regular for a natural creation.

The locals say it is the tomb of the

former ruler. They also say that in its vicinity

you can sometimes find a crying woman.

Apparently, whoever sees her will soon

lose a loved one.

• Living legend: The body of a troll slayer

known throughout the Old World was

found in a local inn. There is not even the

slightest wound on the body, and a smile full

of delight does not leave the deceased's face.

What could defeat such a seasoned warrior?

• Riddle: One of the PCs, reading some fat,

dusty volumes, inadvertently brought the

bookmark inserted into it closer to the

flame of a candle. The heat of the flame

made some strange marks appear on the

piece of parchment! Everything indicates

that the previous reader left him an encrypted

message.

- Renown

• Tomb Raiders: A group of miners accidentally

made an extraordinary discovery in

an abandoned copper mine - an ancient

dwarven tomb. The problem is that the local

dwarves don't really like the idea of people

plundering their ancestors' tombs, and the

local authorities want to avoid conflict.

• Bigfoot: An old teacher from a provincial

school has died and his heirs ask the PCs

to take care of his book collection. It turns

out that in his old age he became interested

in local folklore and he devoted a lot of attention

and time to the legendary creature

allegedly living in the local forests. Among

the notes there is even a sketch of this creature

and a cast of its foot.

• Man-Eater!: A group of adventurers claim

to have caught a giant man-eating pike and

are trying to extort a few pennies for its carcass.

The specimen is indeed impressive, so

it might be worth taking a little trip to explore

this beast's natural habitat.

- Renown

• The old house: It has been abandoned for

years and is considered haunted. While exploring

it, the PCs discover a mirror that

hangs in the attic. It's in a black frame

covered with strange markings. The world

seen in its reflection is slightly different. A

bit darker....

• Glade: Travelers repeat tales of a glade in

the depths of the Drakwald where flowers

bloom even in the dead of winter and predators

and beastmen give this place a wide

Chapter 10: Adventuring Party 187

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