The Old World: Grim and Perilous
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Orc Warboss (Nemesis)
5 2 2 3 3 3
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W.Threshold
S.Threshold
C. Threshold
M/R Defense
7 23 16 2 2 2
Skills: Combat , General , Knowledge ,
Magic , Social
Talents:
• Adversary : Upgrade the difficulty of combat
checks targeting this character twice.
• Crushing blow: Once per session after rolling
a melee attack but before resolving the
check, an Orc Warboss may suffer strain
to use this talent. While resolving the check,
the weapon gains the Breach and Knockdown
item qualities, and destroys one item
the target is wielding that does not have the
Reinforced quality.
Abilities:
• Dark vision: An orc warboss remove up to
jj imposed by darkness.
• Da Biggest and Da Strongest! Every time an
orc warboss incapacitates its target, all other
greenkins present in the current encounter
gain j to combat checks until the end of the
encounter. If the Orc Warboss is defeated,
the greenskins are also defeated.
• Deep cuts: An orc warboss may spend
aaa from a successful combat check with
its orc choppa to inflict the Grevious Wound
Critical Injury on the target.
Equipment:
• Large Orc Choppa: Melee (Heavy); Damage
; Critical ; Range (Engaged); Vicious ,
• Heavy armor: + soak, defense .
Troll (Nemesis)
Trolls are huge, humanoid creatures known
for their aggression and stupidity. It is said
that they can eat anything and that their gastric
juices even digest stone and steel. Many
adventurers find this out the hard way, losing
valuable equipment or even their lives in the
enormous maw of a troll.
5 2 1 2 3 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W.Threshold
S.Threshold
C. Threshold
M/R Defense
7 28 14 3 0 0
Skills: Combat , General , Knowledge ,
Magic , Social
Talents:
• Adversary : Upgrade the difficulty of combat
checks targeting this character once.
Abilities:
• Corrosive vomit: A troll may spend t from
a combat check to force the target to make
a Hard (kkk) Coordination check as an
out of turn incidental. If the check fails, the
target suffers wounds and one item the
target wields that does not have the Reinforced
quality, is destroyed.
168 The Old World: Grim and Perilous