The Old World: Grim and Perilous
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quality and when activated, it affects all characters
in medium range. A Lord of Change
may spend a to move any affected character
by one range band in any direction.
Equipment:
• Beak and Claws: Brawn, Damage , Critical
, Range (Short), Linked .
• Rod of Sorcery: Melee (Heavy), Damage ,
Critical , Range (Short), Magic weapon. This
weapon disappears when Lord of Change is
defeated. Decreases the difficulty of all Arcana
checks by three and increases the damage
of Attack spells by . Even if the check to
cast spell fails, Lord of Change treats the result
as successful with single s.
Pink Horror (Rival)
4 2 4 2 2 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
5 16 0 0
Skills: Combat , General , Knowledge ,
Magic , Social
Talents:
• Adversary : Upgrade the difficulty of combat
checks targeting this character once.
• Conduit: Once per encounter, the GM may
spend a Story Point to allow this adversary
to perform a magic action as a maneuver.
Abilities:
• Chaos creature: May spend aaa from
a combat or magic check to inflict corruption
on the target.
• Daemon: Decrease the damage dealt to this
adversary by two, unless the attack came
from a magical source.
• Feast of corruption: When suffering corruption,
a Pink Horror heals wounds per
corruption suffered.
• Magical Body: When another character
makes an Arcana check, this adversary
heals wounds.
• Split: After exceeding its wounds threshold,
a Pink Horror splits into two new Daemons.
Replace the Pink Horror with a minion
group of two Blue Horrors. They take
their turn immediately.
• Terrifying: At the start of the encounter, all
of its opponents must make a Hard (kkk)
fear check as an out of turn incidental, as per
page of the Genesys Core Rulebook. If
there are multiple sources of fear in the encounter,
the opponents only make one fear
check against the most terrifying enemy.
Spells: Pink Horrors can choose any magic action
allowed by the Arcana skill and the Lore of
Chaos, and may select additional spell effects
as normal. The spells they use most often are
the following:
• Bolt of Corruption - choose one target at
short or medium range and make an Average
(kk) Arcana check. If successful, this
magic attack inflicts damage + damage
per s, with a Critical Rating and the Sunder,
Pierce and Vicious qualities.
• Gate of Horrors - make an Average (kk)
Arcana check. If successful, the Pink Horror
summons a minion group consisting
of two Blue Horrors plus one additional
Blue Horror per aa. The minion group
appears engaged with the Pink Horror
and take its turn immediately after the
Pink Horror. A Pink Horror does not need
to perform the concentrate maneuver to
maintain the effects of the spell, however,
summoned Blue Horrors disappear when
the Pink Horror is defeated).
Equipment:
• Claws and jaws: Brawl; Damage ; Critical
; Range (Engaged).
Blue Horror (Minion)
3 2 1 2 2 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
4 8 0 0
Skills: Combat +, General +, Knowledge ,
Magic , Social
Talents: None
Abilities:
• Chaos creature: May spend aaa from
a combat check to inflict corruption on the
target.
• Daemon: Decrease the damage dealt to this
adversary by two, unless the attack came
from a magical source.
164 The Old World: Grim and Perilous