The Old World: Grim and Perilous
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Bloodletter (Rival)
4 3 1 2 3 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
4 12 0 0
Skills: Combat , General , Knowledge ,
Magic , Social
Talents:
• Rapid Reaction : May suffer up to wounds
to add equal number of s to a check they
make to determine Initiative order.
Abilities:
• Blood Call: When a Bloodletter damages
a target, they heal wounds equal to the
wounds inflicted.
• Chaos creature: May spend aaa from
a combat check to inflict corruption on the
target.
• Daemon: Decrease the damage dealt to this
adversary by two, unless the attack came
from a magical source.
• Feast of corruption: When suffering corruption,
a Bloodletter heals wounds per
corruption suffered.
• Terrifying: At the start of the encounter, all
of its opponents must make a Hard (kkk)
fear check as an out of turn incidental, as per
page of the Genesys Core Rulebook. If
there are multiple sources of fear in the encounter,
the opponents only make one fear
check against the most terrifying enemy.
Equipment:
• Hellblade: Melee (Heavy); Damage ; Critical
; Range (Engaged); Pierce , Vicious .
Deals + damage per s instead of +. Magic
weapon. This weapon disappears when
the Bloodletter is defeated.
Plaguebearer (Rival)
4 2 2 2 4 1
Brawn Agility Intellect Cunning Willpower Presence
Talents:
• Adversary : Upgrade the difficulty of combat
checks targeting this character once.
Abilities:
• Chaos creature: May spend aaa from
a combat check to inflict corruption on
the target.
• Daemon: Decrease the damage dealt to this
adversary by two, unless the attack came
from a magical source.
• Feast of corruption: When suffering corruption,
a Plaguebearer heals wounds per
corruption suffered.
• Infectious: May spend aa from a combat
check to inflict the Infected Wounds Critical
Injury to the target.
Soak Value
W. Threshold
M/R Defense
6 18 2 0
Skills: Combat , General , Knowledge ,
Magic , Social .
Chapter 9: Adversaries of the Old World 161