The Old World: Grim and Perilous
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Abilities:
• Black Hunger: Once per encounter, a Grey
Seer may make an Average (kk) Coercion
check. If successful, for each s one Skaven
rival or minion group present in the current
encounter increases the damage dealt
in melee cmbat by and cannot be forced
to retreat until the end of the encounter.
• Infecting gaze: Attack and Curse spells cast
by a Grey Sear automatically inflict Infected
Wounds to their targets.
• Master of the Swarm: Upgrade the difficulty
of combat checks targeting a Grey Seer
once for each group of Clan Rats in the
short range of him. If the check fails, one
individual Clan Rat is defeated.
Spells: A Grey Seer can choose any magic action
allowed by the Arcana skill and the Lore of Chaos,
and may select any additional spell effect.
The spells they use most often are the following:
• Gnaw - choose one target at short or medium
range and make a Hard (kkk) Magic
check. If successful, this magic attack inflicts
damage + damage per s, with
Critical Rating and the Sunder, Burn
Pierce and Vicious qualities.
• Warp Storm - choose one target at short
or medium range and make a Hard (kkk)
Magic check. If successful, this magic attack
inflicts damage + damage per s, with
the Auto-Fire, Blast and Stun qualities.
• Wither - choose two targets at short or medium
range and make a Hard (kkk) Magic
check. If successful, a Grey Seer may choose
one additional target for each a and all targets
reduce the ability of any skill checks they
make by until the end of the Grey Seer's
next turn. When the target suffers strain for
any reason, they suffer additional strain.
The Grey Seer may perform the concentrate
maneuver to maintain the effects of this
curse.
Equipment:
• Warpstone: Add sssss to Magic
checks. A Grey Seer can consume it as an out
of turn incidental to heal up to wounds.
• Heavy robes: + defense.
Daemons
Daemons are a broad category of spiritual
beings who represent an aspect of one of
the deities. Although most deities have their
own spiritual messengers, the most common
causes of revelations and possessions are the
Daemons of Chaos.
Daemonette (Rival)
4 3 2 2 2 5
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
6 18 1 1
Skills: Combat , General , Knowledge ,
Magic , Social
Chapter 9: Adversaries of the Old World 159