The Old World: Grim and Perilous
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Talents:
• Adversary : Upgrade the difficulty of combat
checks targeting this character twice.
• Whirlwind: A Dark Mass may suffer
strain and make a melee combat attack
against an engaged adversary with the
highest difficulty and defense. Increase the
difficulty of the check once. If the combat
check succeeds, each adversary engaged
with the Dark Mass suffers one hit, dealing
damage equal to the attack’s base damage
+ per uncanceled s)
Abilities:
• Chaos creature: May spend aaa from
a combat check to inflict corruption on
the target.
• Composite body: Each time it suffers
wounds, it also loses Combat Skill Point
and Defense.
• Nemesis action: Activates twice per round;
at its initiative as normal and at the end of
the round, after all characters have acted.
• Spontaneous mutation: If it exceeds corruption
threshold, it instantly heals all
wounds.
• Susceptible to fire: All fire based attacks
and spells ignore the Soak of a Dark Mass.
• Silhouette
• Terrifying: At the start of the encounter,
all of its opponents must make a Daunting
(kkkk) fear check as an out of turn incidental,
as per page of the Genesys Core
Rulebook. If there are multiple sources of
fear in the encounter, the opponents only
make one fear check against the most terrifying
enemy.
Equipment:
• Armed protrusions: Melee (Light); Damage
; Critical ; Range (Short); Linked ,
• Unarmed protrusions: Melee (Light); Damage
; Critical ; Range (Long); Ensnare ,
Manipulative (if the attack hits, may spend
a to move target by one range band in any
direction),
• Thrown spear: Ranged; Damage ; Critical
; Range (Medium)
Skaven
The Skaven are a malevolent and diabolical
race of large humanoid rat-creatures that inhabit
a massive inter-continental subterranean
empire known in their tongue simply as
the Under-Empire. They are a cruel, treacherous
and highly numerous species that have
since spread their loathsome corruption to the
farthest corners of the Old World.
Clanrat (Minion)
3 3 2 3 2 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
4 7 2 1
Skills: Combat +, General +, Knowledge ,
Magic , Social
Talents: None
Abilities:
• Dark vision: May remove up to jj imposed
by darkness.
• Infectious May spend aa from a combat
check to inflict the Infected Wounds Critical
Injury to the target.
Equipment:
• Serrated sword: Melee (Light); Damage ;
Critical ; Range (Engaged); Defensive ,
Vicious ,
• Shield: Melee (Light); Damage ; Critical ;
Range (Engaged); Defensive , Deflection .
Stormvermin (Rival)
4 3 2 2 2 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
6 16 3 2
Skills: Combat , General , Knowledge ,
Magic , Social
Talents:
• Adversary : Upgrade the difficulty of combat
checks targeting this character once.
Abilities:
• Dark vision: May remove up to jj imposed
by darkness.
Chapter 9: Adversaries of the Old World 157