The Old World: Grim and Perilous
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Table 5-1: Example Dark Gifts
d100 dice
roll
Name Effect Applicable Gods
- Scales Increase your character's melee and ranged defense by . All
- Suspicious Mind Your character adds jj to all Vigilance checks, but Slaanesh, Tzeentch
decreases their Presence rating by .
- Monstrous Obesity Your character increases their Soak by , but adds j to Nurgle, Slaanesh
all Coordination checks.
- Rage Your character gains an ability similar to the Berserk Khorne
talent (see the Genesys Core Rulebook, page ). They
must use it at the beginning of a combat encounter.
- Inhuman Beauty Your character adds j to all Social skill checks Slaanesh
- Rotting Skin Decrease your character's Soak by , but increase melee
defense by .
Nurgle
- Witch Sight Magic (Arcana) is now career skill for your character
and they gain access to the Lore of Chaos (or Lore of
Shadows if the character is a gnome).
- Animal Instincts Your character decreases their Intelligence rating by ,
but increases their Cunning rating by .
128 The Old World: Grim and Perilous
Nurgle, Tzeentch,
Slaanesh
Nurgle, Slaanesh,
Khorne
- Bestial Appearance Your character adds j to Coercion skill checks. All
- Devourer After defeating an adversary during a combat encounter,
All
your character has to make a Hard (kkk) Disci-
pline check as an out of turn incidental, or they start
to devour the adversary and become staggered until
the end of their next turn. All other adversaries within
short range have to make a Hard (kkk) Fear check as
an out of turn incidental.
- Enormous Eye Your character adds j to all Perception checks involving
All
sight.
- Inverted Face Your character adds jj to Cool checks. All
- Wings Your character can fly using the hovering guidelines All
in the Flying sidebar on page of the Genesys Core
Rulebook.
- Iron Skin Increase your character's Soak by , but decrease their All
Agility rating by .
- Tortured Visions When your character fails any Willpower based check, All
they suffer strain.
- Additional Limbs Your character can perform a second maneuver All
without suffering strain. They still cannot exceed the
limitation of two maneuvers in a turn.
- Natural Weapons Your character gains claws, big teeth, razor sharp All
tentacles, horns or any other natural weapon with the
following profile:
Brawl; Damage +; Critical ; Range [Engaged]; Accurate
, Vicious .
- Visions of Doom At the begging of a combat encounter, your character
must make a Hard (kkk) Fear check as an out of turn
incidental.
Tzeentch, Slaanesh
- Additional Head Your character grows an additional head somewhere
on their body. This additional head may have its own
personality and goals.
- Plague Bearer Your character has contracted Nurgle's Rot - a fatal disease
that turns the infected into a Plaguebearer (page )
All
Nurgle