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The Old World: Grim and Perilous

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Table 5-1: Example Dark Gifts

d100 dice

roll

Name Effect Applicable Gods

- Scales Increase your character's melee and ranged defense by . All

- Suspicious Mind Your character adds jj to all Vigilance checks, but Slaanesh, Tzeentch

decreases their Presence rating by .

- Monstrous Obesity Your character increases their Soak by , but adds j to Nurgle, Slaanesh

all Coordination checks.

- Rage Your character gains an ability similar to the Berserk Khorne

talent (see the Genesys Core Rulebook, page ). They

must use it at the beginning of a combat encounter.

- Inhuman Beauty Your character adds j to all Social skill checks Slaanesh

- Rotting Skin Decrease your character's Soak by , but increase melee

defense by .

Nurgle

- Witch Sight Magic (Arcana) is now career skill for your character

and they gain access to the Lore of Chaos (or Lore of

Shadows if the character is a gnome).

- Animal Instincts Your character decreases their Intelligence rating by ,

but increases their Cunning rating by .

128 The Old World: Grim and Perilous

Nurgle, Tzeentch,

Slaanesh

Nurgle, Slaanesh,

Khorne

- Bestial Appearance Your character adds j to Coercion skill checks. All

- Devourer After defeating an adversary during a combat encounter,

All

your character has to make a Hard (kkk) Disci-

pline check as an out of turn incidental, or they start

to devour the adversary and become staggered until

the end of their next turn. All other adversaries within

short range have to make a Hard (kkk) Fear check as

an out of turn incidental.

- Enormous Eye Your character adds j to all Perception checks involving

All

sight.

- Inverted Face Your character adds jj to Cool checks. All

- Wings Your character can fly using the hovering guidelines All

in the Flying sidebar on page of the Genesys Core

Rulebook.

- Iron Skin Increase your character's Soak by , but decrease their All

Agility rating by .

- Tortured Visions When your character fails any Willpower based check, All

they suffer strain.

- Additional Limbs Your character can perform a second maneuver All

without suffering strain. They still cannot exceed the

limitation of two maneuvers in a turn.

- Natural Weapons Your character gains claws, big teeth, razor sharp All

tentacles, horns or any other natural weapon with the

following profile:

Brawl; Damage +; Critical ; Range [Engaged]; Accurate

, Vicious .

- Visions of Doom At the begging of a combat encounter, your character

must make a Hard (kkk) Fear check as an out of turn

incidental.

Tzeentch, Slaanesh

- Additional Head Your character grows an additional head somewhere

on their body. This additional head may have its own

personality and goals.

- Plague Bearer Your character has contracted Nurgle's Rot - a fatal disease

that turns the infected into a Plaguebearer (page )

All

Nurgle

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