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The Old World: Grim and Perilous

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Talent Tier Activation Ranked Source

Concussive Strike Active (Incidental) No The Old World (page )

Connected Active (Incidental) No The Old World (page )

Cool Face Passive No The Old World (page )

Coordinated Assault Active (Maneuver) Yes Genesys Core Rulebook (page )

Coordinated Strike Active (Incidental) No The Old World (page )

Coordination Dodge Active (Incidental, Out of Turn) No The Old World (page )

Counterattack Active (Incidental, Out of Turn) No Realms of Terrinoth (page )

Counteroffer Active (Action) No Genesys Core Rulebook (page )

Craft Specialization Passive Yes The Old World (page )

Crushing Blow Active (Incidental) No Realms of Terrinoth (page )

Crushing Charge Active (Action) No The Old World (page )

Daring Sailor Active (Incidental) Yes The Old World (page )

Dark Street Passive Yes The Old World (page )

Deadeye Active (Incidental) No Genesys Core Rulebook (page )

Deadly Premonition Active (Incidental) No The Old World (page )

Death Rage Passive No Realms of Terrinoth (page )

Dedication Passive No Genesys Core Rulebook (page )

Deep Pockets Active (Incidental) No The Old World (page )

Defensive Passive Yes Genesys Core Rulebook (page )

Defensive Driving Passive Yes Genesys Core Rulebook (page )

Defensive Stance Active (Maneuver) Yes Genesys Core Rulebook (page )

Demolitionist Active (Action) No The Old World (page )

Desperate Recovery Passive No Genesys Core Rulebook (page )

Diplomatic Immunity Active (Incidental) No The Old World (page )

Diplomatic Immunity (Improved) Passive No The Old World (page )

Dire Animal Companion Passive No The Old World (page )

Dirty Tricks Active (Incidental) No Realms of Terrinoth (page )

Distraction Active (Action) No The Old World (page )

Dodge Active (Incidental, Out of Turn) Yes Genesys Core Rulebook (page )

Dramatic Entrance Active (Incidental, Out of Turn) No The Old World (page )

Dramatic Escape Passive No The Old World (page )

Dual Strike Active (Incidental) No Realms of Terrinoth (page )

Dual Wielder Active (Maneuver) No Genesys Core Rulebook (page )

Duelist Passive No Genesys Core Rulebook (page )

Durable Passive Yes Genesys Core Rulebook (page )

Eagle eyes Active (Incidental) No Genesys Core Rulebook (page )

Easy Prey Active (Maneuver) No Realms of Terrinoth (page )

Elusive Active (Incidental, Out of Turn) No The Old World (page )

Encouraging Song Active (Action) No The Old World (page )

Encouraging Song (Improved) Passive No The Old World (page )

Enduring Passive Yes Genesys Core Rulebook (page )

Ensorcelled Active (Incidental) No The Old World (page )

Ensorcelled (Improved) Passive No The Old World (page )

104 The Old World: Grim and Perilous

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