The Old World: Grim and Perilous
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Talent Tier Activation Ranked Source
Concussive Strike Active (Incidental) No The Old World (page )
Connected Active (Incidental) No The Old World (page )
Cool Face Passive No The Old World (page )
Coordinated Assault Active (Maneuver) Yes Genesys Core Rulebook (page )
Coordinated Strike Active (Incidental) No The Old World (page )
Coordination Dodge Active (Incidental, Out of Turn) No The Old World (page )
Counterattack Active (Incidental, Out of Turn) No Realms of Terrinoth (page )
Counteroffer Active (Action) No Genesys Core Rulebook (page )
Craft Specialization Passive Yes The Old World (page )
Crushing Blow Active (Incidental) No Realms of Terrinoth (page )
Crushing Charge Active (Action) No The Old World (page )
Daring Sailor Active (Incidental) Yes The Old World (page )
Dark Street Passive Yes The Old World (page )
Deadeye Active (Incidental) No Genesys Core Rulebook (page )
Deadly Premonition Active (Incidental) No The Old World (page )
Death Rage Passive No Realms of Terrinoth (page )
Dedication Passive No Genesys Core Rulebook (page )
Deep Pockets Active (Incidental) No The Old World (page )
Defensive Passive Yes Genesys Core Rulebook (page )
Defensive Driving Passive Yes Genesys Core Rulebook (page )
Defensive Stance Active (Maneuver) Yes Genesys Core Rulebook (page )
Demolitionist Active (Action) No The Old World (page )
Desperate Recovery Passive No Genesys Core Rulebook (page )
Diplomatic Immunity Active (Incidental) No The Old World (page )
Diplomatic Immunity (Improved) Passive No The Old World (page )
Dire Animal Companion Passive No The Old World (page )
Dirty Tricks Active (Incidental) No Realms of Terrinoth (page )
Distraction Active (Action) No The Old World (page )
Dodge Active (Incidental, Out of Turn) Yes Genesys Core Rulebook (page )
Dramatic Entrance Active (Incidental, Out of Turn) No The Old World (page )
Dramatic Escape Passive No The Old World (page )
Dual Strike Active (Incidental) No Realms of Terrinoth (page )
Dual Wielder Active (Maneuver) No Genesys Core Rulebook (page )
Duelist Passive No Genesys Core Rulebook (page )
Durable Passive Yes Genesys Core Rulebook (page )
Eagle eyes Active (Incidental) No Genesys Core Rulebook (page )
Easy Prey Active (Maneuver) No Realms of Terrinoth (page )
Elusive Active (Incidental, Out of Turn) No The Old World (page )
Encouraging Song Active (Action) No The Old World (page )
Encouraging Song (Improved) Passive No The Old World (page )
Enduring Passive Yes Genesys Core Rulebook (page )
Ensorcelled Active (Incidental) No The Old World (page )
Ensorcelled (Improved) Passive No The Old World (page )
104 The Old World: Grim and Perilous