Airsoft Action - December 2023
Another month flies by and here we are as always with a new monthly issue of AIRSOFT ACTION cram-packed with all the airsoft content we know you love! Kicking off proceedings this month with our cover and headline review Dan gets his teeth firmly into the latest OPFOR goodness from ARCTURUS in the shape of the PP-19-01 PE Z-TAC SP1, quickly countered for BLUFOR by Miguel with his initial field notes on the all-new SPECNA ARMS SA-FX01 FLEX, and we round out our main reviews this month by sticking with all things “9mm” as Bill heads to the range with the awesome CYMA CM106A PLATINUM! RED CELL stay on the SMG-track as they land their mid-term update on FIFTEEN MP5 VARIANTS, whilst the AA LEGION delve into the glories of AOR1 and 2 and what makes these patterns so special. There’s also a look at new eyepro from the EDGE tactical range that we’ve had in test for a while… We then turn our attention to airsoft around the world with our international coverage as Stewbacca lands an interview with the mighty NONOCAT from New Zealand, and then reports on his recent experiences at a Level 1 Competition shoot in Tainan! Miguel brings home his now-annual look at ANA Portugal’s SALAMANDRA game, and we wrap up this month with our report on the awesome 2023 G&G CQB WORLD CUP shoot in Taipei! You want airsoft? We’ll bring you airsoft stories and news from all over the globe, and we hope you’ll enjoy our content this month just as much as we’ve enjoyed creating it!
Another month flies by and here we are as always with a new monthly issue of AIRSOFT ACTION cram-packed with all the airsoft content we know you love!
Kicking off proceedings this month with our cover and headline review Dan gets his teeth firmly into the latest OPFOR goodness from ARCTURUS in the shape of the PP-19-01 PE Z-TAC SP1, quickly countered for BLUFOR by Miguel with his initial field notes on the all-new SPECNA ARMS
SA-FX01 FLEX, and we round out our main reviews this month by sticking with all things “9mm” as Bill heads to the range with the awesome CYMA CM106A PLATINUM!
RED CELL stay on the SMG-track as they land their mid-term update on FIFTEEN MP5 VARIANTS, whilst the AA LEGION delve into the glories of
AOR1 and 2 and what makes these patterns so special. There’s also a look at new eyepro from the EDGE tactical range that we’ve had in test for a while…
We then turn our attention to airsoft around the world with our international coverage as Stewbacca lands an interview with the mighty NONOCAT from New Zealand, and then reports on his recent experiences at a Level 1 Competition shoot in Tainan! Miguel brings home his now-annual look at ANA Portugal’s SALAMANDRA game, and we wrap up this month with our report on the awesome 2023 G&G CQB WORLD CUP shoot in Taipei!
You want airsoft?
We’ll bring you airsoft stories and news from all over the globe, and we hope you’ll enjoy our content this month just as much as we’ve enjoyed creating it!
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SPECIAL REPORT<br />
G&G CQB WORLD CUP <strong>2023</strong><br />
in below the line of sight of some of the targets for<br />
both their own safety and to avoid such issues and<br />
reactions in future, yet still achieve their own goals of<br />
capturing the action.<br />
Similarly some method of streaming the action<br />
or making use of multiple GoPros on the stages<br />
themselves, or even each competitor (many already<br />
had their own setups in action for their own<br />
content creation purposes) would help to capture<br />
the excitement and allow for either future content<br />
creation and aggregation, or even live streaming<br />
of individual competitors runs to avoid the need<br />
for crowded viewing platforms over the stages<br />
themselves.<br />
One of the main issues with<br />
running standardised stages<br />
for multiple competitors is<br />
the question over the true<br />
randomisation of some of the<br />
systems; some teams seemingly<br />
‘got lucky’ with a lot of targets<br />
being presented in close proximity<br />
sequentially in one region of the<br />
stage 2 ‘Search and Destroy’<br />
game, with the Japanese team<br />
particularly clearing it very quickly<br />
with a lot of the targets on<br />
both sides lighting up in close<br />
succession at one end, allowing<br />
them to clear half the stage<br />
very rapidly, it seemed. With my<br />
experiences of IPSC and similar,<br />
the practitioners all get the same<br />
presentation of the same targets<br />
and just have to plan the most<br />
efficient stage run for themselves and take into<br />
account ammunition limitations, but just have to do<br />
their run as rapidly as possible on the same targets as<br />
they choose to.<br />
The difference with the CQB Cup is the electronic<br />
nature of the targets, particularly with the ‘Search<br />
and Destroy’ Stage 2; more extensive prior practise<br />
had been available to some of the teams (depending<br />
on whether they had both the sufficient space and<br />
accessibility of target systems to train with before<br />
qualifying heats in local national competitions) with<br />
the order of the targets lighting up being ostensibly<br />
random, players had to be prepared to hear or see the<br />
cues and react accordingly, while being tied to their<br />
teammate at the waist with a belt system.<br />
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