12.09.2023 Views

Airsoft Action - October 2023

Even though we're currently having our annual vacation and office shutdown, here we go with the the very latest issue of AIRSOFT ACTION, and as usual it's a bit of a beast with 100 PAGES of free-to-read news, reviews, event reports from around the globe, and a healthy dose of attitude and airsoft opinion! Kicking off with our headline review this month Bill gets some serious rangetime in with the KING ARMS TWS 9MM SBR, an AR GBBR that actually uses G-SERIES magazine many of you probably already have for your handguns... why are more people not talking about this breakthrough gas model... we have no idea, but we'll certainly say our piece! Following on from there we have a first look at the all-new SGR 556 from G&G, the just-released ICS CXP APE SE,and the newest BATTLE ARMS DEVELOPMENT SBR AEG (courtesy of Larri in his first-ever AEG review!) from our old mates at REDWOLF! Then there's a further FIFTEEN SMG models that are moving on through the RED CELL testing program, along with a recap on the ROSSI NEPTUNE SAS six-months in! In terms of kit Bill reflects back on the clothing and gear that he used on the FAST TACTICAL training course he attended recently, and the good folk of the AA LEGION "GO GREEN FTW!" And then... THEN... we have our annual report from the AA crew that attended the NATIONAL AIRSOFT FESTIVAL in the UK, a BIG game report from Portugal thanks to Miguel, and our power-duo of Stewbacca and Anny firstly get "Inside LCT" for an update, and secondly bring in the lowdown on the DING DING CUP Steel Challenge in Taiwan, an event that AIRSOFT ACTION was honoured to support! So, you want more gear, more guns, more news, and more airsoft? You'll find a bit of everything airsoft in this issue, so kick back and get stuck in!

Even though we're currently having our annual vacation and office shutdown, here we go with the the very latest issue of AIRSOFT ACTION, and as usual it's a bit of a beast with 100 PAGES of free-to-read news, reviews, event reports from around the globe, and a healthy dose of attitude and airsoft opinion!

Kicking off with our headline review this month Bill gets some serious rangetime in with the KING ARMS TWS 9MM SBR, an AR GBBR that actually uses G-SERIES magazine many of you probably already have for your handguns... why are more people not talking about this breakthrough gas model... we have no idea, but we'll certainly say our piece!

Following on from there we have a first look at the all-new SGR 556 from G&G, the just-released ICS CXP APE SE,and the newest BATTLE ARMS DEVELOPMENT SBR AEG (courtesy of Larri in his first-ever AEG review!) from our old mates at REDWOLF! Then there's a further FIFTEEN SMG models that are moving on through the RED CELL testing program, along with a recap on the ROSSI NEPTUNE SAS six-months in!

In terms of kit Bill reflects back on the clothing and gear that he used on the FAST TACTICAL training course he attended recently, and the good folk of the AA LEGION "GO GREEN FTW!"

And then... THEN... we have our annual report from the AA crew that attended the NATIONAL AIRSOFT FESTIVAL in the UK, a BIG game report from Portugal thanks to Miguel, and our power-duo of Stewbacca and Anny firstly get "Inside LCT" for an update, and secondly bring in the lowdown on the DING DING CUP Steel Challenge in Taiwan, an event that AIRSOFT ACTION was honoured to support!

So, you want more gear, more guns, more news, and more airsoft? You'll find a bit of everything airsoft in this issue, so kick back and get stuck in!

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AA LEGION<br />

PORTUGAL<br />

held both ATS sectors, and that meant that even with<br />

successes on the missions we would not catch up, so<br />

we decided to take the Golf section and attack the<br />

ATS sectors. Firstly, we moved into the northern ATS<br />

sector, the one where we started the game, and were<br />

more familiar with. Luckily, we found no resistance,<br />

and we were able to control the area quickly.<br />

Then we moved south to attack the next sector,<br />

there we found some resistance, but we were able to<br />

control it with few “casualties”. With this, our faction<br />

had both sectors under our control, and the points<br />

were dropping in, allowing us to get really close to the<br />

blue faction. We held a defensive position until it was<br />

time for us to get the 3rd mission of the night. So we<br />

returned to the HQ tent, but not before engaging an<br />

enemy section who also had the same idea as we did.<br />

Sector defended, but we really had to return!<br />

It was time to visit the HQ tent for the third time<br />

and see what was in store for us. Our mission was to<br />

locate and open two safes with the given codes in<br />

the northern AO, and for this mission anyone with<br />

an NVG would have an advantage, since the location<br />

of one of the safes had an IR strobe. Once again, we<br />

had the necessary tools for the job, since we had two<br />

NVGs in the section, but luck was not on our side in<br />

this aspect, since the IR strobe stopped working at<br />

some point during the night.<br />

So after we reached the AO, we had to do it the<br />

old way, search each corner until we found the safes.<br />

Our guys were able to find the safes and open then,<br />

inside were codes (one had to be read with an NVG<br />

or a UV light) that we had to pass on to the marshal<br />

located in the area. Objective done, and now we had<br />

to defend the area until the clock ran out; time to<br />

set up defensive positions and await the enemy. Not<br />

long after, there they were, and of course a huge<br />

confrontation started. The attack was well organized,<br />

with enemies moving in from different flanks, and<br />

soon both sides started losing forces. Although I was<br />

eliminated during the confrontation and the enemy<br />

getting close to their objective, I was later told that<br />

the enemy couldn’t reach it in time. At this point, the<br />

game was neck and neck, with both factions really<br />

close to each other in points.<br />

Our fourth and last mission was next, and what<br />

little time we had we used it to rest a bit and eat<br />

something (the bifanas were still going hot!). Soon<br />

we got into the HQ tent for the last time and got our<br />

briefing. Remember the jeep mission? This time it was<br />

our turn to defend it! So we moved out, and set up<br />

our defensive positions, awaiting the enemy. We had<br />

a good guess of their approach direction and gave<br />

them hell, of course the enemy was not joking as well<br />

and were able to push from some flanks.<br />

Once again, I was eliminated before the end of<br />

the mission and had to head back to the safe zone.<br />

And since we can’t get back into AOs after being<br />

eliminated, it was game over for me. I was later told<br />

by a teammate that the enemy was successful in<br />

placing the “explosive device” in the jeep, but they<br />

closed the trunk door, which needed a couple of<br />

tricks to open it, so when my guys tried to remove the<br />

“explosive” they were unable to open it. In the end,<br />

we took the situation to the marshals, but they gave<br />

the points to the attacking section. And with that it<br />

was game over!<br />

“OF COURSE WE HAD AN ENEMY SECTION DEFENDING THE LOCATION, SO WE HAD TO FIGHT<br />

OUR WAY THROUGH TO THE OBJECTIVE. AND WE ALL KNOW HOW NIGHT COMBAT GOES IN<br />

AIRSOFT, FLASHLIGHTS HERE AND THERE, THE GUYS WITH THE NVG OR THERMALS CALLING<br />

OUT CONTACTS, TRACERS FLYING AROUND, THE WHOLE SHOW”<br />

www.airsoftaction.net 71

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