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Description(Unofficial—Not Endorsed by Nintendo). Conquest! When the NintendoEntertainment System made its American debut in late 1985, the verynotion of console games had become anathema to the buyers and managerswho determined what consumers would see in the nation’s departmentstores and shopping malls. Two years later, those naysayers had beensilenced as the NES became a dominant force—not just among video gamesand toys, but at retail in general. NES Works 1987, the third volume ofthis chronological retrospective series on the console’s history,examines the NES during the most pivotal period of its ascent to the topof the charts (and our hearts!) through the lens of what made thatsystem great: not its marketing; not its advertising; but its games.More than 50 games shipped for NES throughout 1987, more than doublingthe console’s library to that point. The best of these games—classicslike The Legend of Zelda, Castlevania, Double Dribble, andMetroid—redefined the very concept of what a video game could be. Withthe 1987 NES lineup, Nintendo and its development partners cemented thefuture of gaming, laying down the concepts, characters, and franchisesthat continue to thrive more than three decades later. Adapted from theYouTube series NES Works, this book includes all-new photography of eachgame’s packaging, direct feed screenshots, extensive retrospectiveexaminations, and new sidebars and supplemental features that explorethe context and impact of this medium-changing software in both the U.S.and Japan. The NES would rule at retail and in the living room well intothe 1990s, and the design and technical innovations introduced by these50-plus games played a critical role in its popularity.

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