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Description
(Unofficial—Not Endorsed by Nintendo). Conquest! When the Nintendo
Entertainment System made its American debut in late 1985, the very
notion of console games had become anathema to the buyers and managers
who determined what consumers would see in the nation’s department
stores and shopping malls. Two years later, those naysayers had been
silenced as the NES became a dominant force—not just among video games
and toys, but at retail in general. NES Works 1987, the third volume of
this chronological retrospective series on the console’s history,
examines the NES during the most pivotal period of its ascent to the top
of the charts (and our hearts!) through the lens of what made that
system great: not its marketing; not its advertising; but its games.
More than 50 games shipped for NES throughout 1987, more than doubling
the console’s library to that point. The best of these games—classics
like The Legend of Zelda, Castlevania, Double Dribble, and
Metroid—redefined the very concept of what a video game could be. With
the 1987 NES lineup, Nintendo and its development partners cemented the
future of gaming, laying down the concepts, characters, and franchises
that continue to thrive more than three decades later. Adapted from the
YouTube series NES Works, this book includes all-new photography of each
game’s packaging, direct feed screenshots, extensive retrospective
examinations, and new sidebars and supplemental features that explore
the context and impact of this medium-changing software in both the U.S.
and Japan. The NES would rule at retail and in the living room well into
the 1990s, and the design and technical innovations introduced by these
50-plus games played a critical role in its popularity.