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Description

(Unofficial—Not Endorsed by Nintendo). Conquest! When the Nintendo

Entertainment System made its American debut in late 1985, the very

notion of console games had become anathema to the buyers and managers

who determined what consumers would see in the nation’s department

stores and shopping malls. Two years later, those naysayers had been

silenced as the NES became a dominant force—not just among video games

and toys, but at retail in general. NES Works 1987, the third volume of

this chronological retrospective series on the console’s history,

examines the NES during the most pivotal period of its ascent to the top

of the charts (and our hearts!) through the lens of what made that

system great: not its marketing; not its advertising; but its games.

More than 50 games shipped for NES throughout 1987, more than doubling

the console’s library to that point. The best of these games—classics

like The Legend of Zelda, Castlevania, Double Dribble, and

Metroid—redefined the very concept of what a video game could be. With

the 1987 NES lineup, Nintendo and its development partners cemented the

future of gaming, laying down the concepts, characters, and franchises

that continue to thrive more than three decades later. Adapted from the

YouTube series NES Works, this book includes all-new photography of each

game’s packaging, direct feed screenshots, extensive retrospective

examinations, and new sidebars and supplemental features that explore

the context and impact of this medium-changing software in both the U.S.

and Japan. The NES would rule at retail and in the living room well into

the 1990s, and the design and technical innovations introduced by these

50-plus games played a critical role in its popularity.

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