The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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Talent Tier Activation Ranked Source
Crushing Charge 4 Active (Action) No The Old World
Daring Sailor 2 Active (Incidental) Yes The Old World
Dark Street 1 Passive Yes The Old World
Deadeye 4 Active (Incidental) No Genesys Core Rulebook (page 79)
Deadly Premonition 5 Active (Incidental) No The Old World
Death Rage 4 Passive No Realms of Terrinoth (page 91)
Dedication 5 Passive No Genesys Core Rulebook (page 81)
Deep Pockets 2 Active (Incidental) No The Old World
Defensive 4 Passive Yes Genesys Core Rulebook (page 80)
Defensive Driving 4 Passive Yes Genesys Core Rulebook (page 80)
Defensive Stance 2 Active (Maneuver) Yes Genesys Core Rulebook (page 75)
Demolitionist 3 Active (Action) No The Old World
Desperate Recovery 1 Passive No Genesys Core Rulebook (page 73)
Diplomatic Immunity 3 Active (Incidental) No The Old World
Diplomatic Immunity (Improved) 4 Passive No The Old World
Dire Animal Companion 5 Passive No Expanded Player's Guide (page 98)
Dirty Tricks 2 Active (Incidental) No Realms of Terrinoth (page 88)
Distraction 2 Active (Action) No The Old World
Dodge 3 Active (Incidental, Out of Turn) Yes Genesys Core Rulebook (page 78)
Dramatic Entrance 4 Active (Incidental, Out of Turn) No The Old World
Dramatic Escape 4 Passive No The Old World
Dual Strike 3 Active (Incidental) No Realms of Terrinoth (page 90)
Dual Wielder 2 Active (Maneuver) No Genesys Core Rulebook (page 76)
Duelist 1 Passive No Genesys Core Rulebook (page 73)
Durable 1 Passive Yes Genesys Core Rulebook (page 73)
Eagle eyes 3 Active (Incidental) No Genesys Core Rulebook (page 78)
Easy Prey 3 Active (Maneuver) No Realms of Terrinoth (page 90)
Elusive 3 Active (Incidental, Out of Turn) No The Old World
Encouraging Song 2 Active (Action) No The Old World
Encouraging Song (Improved) 5 Passive No The Old World
Enduring 4 Passive Yes Genesys Core Rulebook (page 80)
Ensorcelled 1 Active (Incidental) No Expanded Player's Guide (page 95)
Ensorcelled (Improved) 2 Passive No Expanded Player's Guide (page 95)
Expert Knowledge 1 Passive Yes The Old World
Explosive Casting 3 Active (Incidental) No Expanded Player's Guide (page 97)
Face of the Wild 3 Active (Incidental) No Expanded Player's Guide (page 97)
Fast Healer 2 Passive No The Old World
Feint 3 Active (Maneuver) No The Old World
Field Amputation 5 Active (Action) No The Old World
Field Commander 3 Active (Maneuver) Yes Genesys Core Rulebook (page 76)
Field Commander (Improved) 4 Passive No Genesys Core Rulebook (page 80)
98 The Old World: Grim and Perilous