03.04.2023 Views

The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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Talent Tier Activation Ranked Source

Crushing Charge 4 Active (Action) No The Old World

Daring Sailor 2 Active (Incidental) Yes The Old World

Dark Street 1 Passive Yes The Old World

Deadeye 4 Active (Incidental) No Genesys Core Rulebook (page 79)

Deadly Premonition 5 Active (Incidental) No The Old World

Death Rage 4 Passive No Realms of Terrinoth (page 91)

Dedication 5 Passive No Genesys Core Rulebook (page 81)

Deep Pockets 2 Active (Incidental) No The Old World

Defensive 4 Passive Yes Genesys Core Rulebook (page 80)

Defensive Driving 4 Passive Yes Genesys Core Rulebook (page 80)

Defensive Stance 2 Active (Maneuver) Yes Genesys Core Rulebook (page 75)

Demolitionist 3 Active (Action) No The Old World

Desperate Recovery 1 Passive No Genesys Core Rulebook (page 73)

Diplomatic Immunity 3 Active (Incidental) No The Old World

Diplomatic Immunity (Improved) 4 Passive No The Old World

Dire Animal Companion 5 Passive No Expanded Player's Guide (page 98)

Dirty Tricks 2 Active (Incidental) No Realms of Terrinoth (page 88)

Distraction 2 Active (Action) No The Old World

Dodge 3 Active (Incidental, Out of Turn) Yes Genesys Core Rulebook (page 78)

Dramatic Entrance 4 Active (Incidental, Out of Turn) No The Old World

Dramatic Escape 4 Passive No The Old World

Dual Strike 3 Active (Incidental) No Realms of Terrinoth (page 90)

Dual Wielder 2 Active (Maneuver) No Genesys Core Rulebook (page 76)

Duelist 1 Passive No Genesys Core Rulebook (page 73)

Durable 1 Passive Yes Genesys Core Rulebook (page 73)

Eagle eyes 3 Active (Incidental) No Genesys Core Rulebook (page 78)

Easy Prey 3 Active (Maneuver) No Realms of Terrinoth (page 90)

Elusive 3 Active (Incidental, Out of Turn) No The Old World

Encouraging Song 2 Active (Action) No The Old World

Encouraging Song (Improved) 5 Passive No The Old World

Enduring 4 Passive Yes Genesys Core Rulebook (page 80)

Ensorcelled 1 Active (Incidental) No Expanded Player's Guide (page 95)

Ensorcelled (Improved) 2 Passive No Expanded Player's Guide (page 95)

Expert Knowledge 1 Passive Yes The Old World

Explosive Casting 3 Active (Incidental) No Expanded Player's Guide (page 97)

Face of the Wild 3 Active (Incidental) No Expanded Player's Guide (page 97)

Fast Healer 2 Passive No The Old World

Feint 3 Active (Maneuver) No The Old World

Field Amputation 5 Active (Action) No The Old World

Field Commander 3 Active (Maneuver) Yes Genesys Core Rulebook (page 76)

Field Commander (Improved) 4 Passive No Genesys Core Rulebook (page 80)

98 The Old World: Grim and Perilous

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