The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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ter escapes those stereotypes, they will probably
have to deal with them at some point.
In terms of the game mechanics, a character
species determines starting characteristic,
derived attributes, starting experience, special
abilities and specializations available to
your character.
Note that at your Game Master's discretion,
the selection of character species may be limited
to only some of the presented options.
Table 1-1: Character Species
Species
d100 result
Human 01-70
Dwarf 71-83
Halfling 84-95
Wood Elf 96-97
High Elf 98
Imperial Ogre 99
Gnome 100
Step 3: Choose
a Career and
a Specialization
Contrary to careers in the Genesys Core
Rulebook, careers in The Old World: Grim
and Perilous represent a character's job class
(for example Warrior or Scholar) rather than
a specific job or role - these are represented
by specializations and professions. Once selected,
career cannot be changed and it determines
part of a starting gear, career skills
and available starting specializations. After
selecting a career, you can choose a specialization
- refer to Table 1-2: Available Specializations.
At this point, you may only choose a
specialization that is tied to your character's
career and it determines the second part of
the starting gear and career skills. Note that
if gear is mentioned both in the description
of a career and a specialization, your character
receives it twice. There are no special rules
if the career skill is listed in both career and
specialization - your character obtains it only
once. Specializations can be changed during
the course of the game.
Alternatively, you may roll on Table 1-2: Available
Specializations randomly and check the
result for your character's species. This will
determine both career and starting specialization.
Note that if your character is a wizard,
you should also roll on Table 1-3: Lores
of Magic to determine the school of wizardry
your character graduated from.
After you select a career and specialization,
choose four of career skills. Your character starts
the game with one rank in each of those skills.
The Old World: Grim and Perilous 9