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The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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ter's ranks of Charm or Coercion as equal to

their ranks in Leadership.

Infiltration

Tier: 4

Activation: Active (Incidental)

Ranked: No

Your character must have purchased the Recon talent

to benefit from this talent.

After a successful check to use the Recon talent,

you may spend a Story Point to use this

talent. Until the end of the game session, your

character is considered "native" to the area

- other characters treat them as one of their

own. In addition, until the end of the game

session, your character or one of their allies

may add tf to one check made in the area.

It's Only a Flesh

Wound

Tier: 4

Activation: Active (Incidental, Out of Turn)

Ranked: No

When an allied character within short range

suffers a Critical Injury (except Death), your

character may attempt a Hard (kkk) Medicine

check. If successful, your character selects

the Critical Injury with severity rating

lowered by 1, in lieu of the rolled result.

Mad Inventor

Tier: 4

Activation: Active (Action)

Ranked: No

Once per session, your character may use this

talent to make an Engineering check to attempt

to cobble together the functional equivalent of

any item using spare parts or salvage. The difficulty

of the check is based on the item’s rarity;

see Table I.4–1: Mad Inventor Item Rarity, page

80 of the Genesys Core Rulebook. Your GM will

modify the check based on the circumstances

and might decide that some items simply can’t

be created with what’s available (if you are being

held in a prison cell, for instance). Your GM

may spend d on the check to indicate the item

ends up being dangerous to the user and anyone

around them in some way.

Offensive Driving

Tier: 4

Activation: Active (Action)

Ranked: No

While driving a vehicle or sailing, your character

may use this talent to select one other vehicle

within medium range and make an opposed

Riding versus Riding or Sailing versus Sailing

check (depending on whether your character

and their opponent are using Riding or Sailing

to control their vehicle) targeting the other

vehicle’s driver or steersman. If successful, roll

twice on the Table III.2- 19 Critical Hit Result,

on page 230 of the Genesys Core Rulebook.

Choose one Critical Hit result to apply to your

character’s vehicle, and the other to apply to the

The Old World: Grim and Perilous 89

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