The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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may spend a Story Point and select a single
bystander within medium range. That character
is familiar with your character's work
and considers themselves their biggest fan.
Until the end of the encounter or scene, treat
that character as a loyal ally. You may direct
them to answer questions, perform tasks, and
aid your character within their means at the
GM's discretion. However, if your character
acts against their fan's interests, your GM
may decide that the fan immediately suffers 4
strain and attacks or otherwise tries to harm
your character.
Backstab Talent
and Unaware targets
The Backstab talent, introduced in the Realms of
Terrinoth rulebook, is a powerful tool that greatly
captures the common theme of a sneaky rogue, so
its not a surprise that its included in specialization
trees available for the Rogue career. A portion of
the talent's description states it can be used against
unaware targets. But when is the target actually unaware?
Obviously, allowing the talent to be used every
single turn will quickly break the game so here
are some sugestions for when you can backstab:
• Against an ambushed adversary that have not yet
taken their turn in the current encounter.
• Your character made a successful Stealth check to
hide from an adversary they want to backstab.
• Allied character spends aaa or t from a check
to allow your character backstab an adversary in
your character's round.
• A Story Point was spent to rule that one of the adversaries
in the current encounter is unaware of
your character's location.
While those are only suggestions, we strongly recommend
to apply them for both PCs and adversaries.
Blood Magic
Tier: 4
Activation: Active (Incidental)
Ranked: No
When your character casts a spell, they may
suffer 2 wounds to use this talent to trigger
up to three different qualities or spell effects.
These qualities or spell effects must be ones
that can be triggered by spending a or t.
Cavalier (Improved)
Tier: 4
Activation: Passive
Ranked: No
Your character must have purchased the Cavalier talent
to benefit from this talent.
While riding a mount, your character and the
mount increase their defense by 1. In addition,
a Riding check is no longer required to maintain
control of an untrained mount in combat
or a similarly stressful situation.
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