03.04.2023 Views

The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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Purchasing this talent further changes your

character's appearance when their skin turns

cold and sallow and their eyes look cloudy. The

aura of death surrounds your character.

Rule of Ulgu

(Improved)

Tier: 3

Activation: Active (Incidental)

Ranked: No

Your character must have purchased the Rule of Ulgu

talent to benefit from this talent.

Your character adds j to Stealth checks, but

adds j to Leadership checks.

Additionally, after your character successfully

casts a Mask spell, you may spend one Story

Point to use this talent to make the illusion last

until the end of the encounter without need for

your character to use a concentrate maneuver

to maintain the spell.

Purchasing this talent also has a narrative effect

as your character is surprisingly quickly

forgotten by other people.

Share Pain

Tier: 3

Activation: Active (Incidental, Out of Turn)

Ranked: No

Your character must have purchased the Small, But

Vicious Dog or Animal Companion talent to benefit

from this talent.

When your character's animal companion suffers

wounds, your character may use this talent

to reduce the wounds by half (rounded up), then

your character suffers those wounds instead.

Slayer (Improved)

Tier: 3

Activation: Passive

Ranked: No

Your character must have purchased the Slayer

talent to benefit from this talent.

Your character adds j to melee combat checks

against targets that are silhouette 3 or greater.

Snare

Tier: 3

Activation: Active (Maneuver)

Ranked: No

Once per encounter, your character may spend

a maneuver to use this talent to set a trap. Once

before the end of the encounter, you may spend

a Story Point to force one character in the encounter

to make an opposed Vigilance vs your

character's Survival or Streetwise check as an

out of turn incidental. If they fail, they are staggered

until the end of their next turn, plus one

additional turn per hh.

Snuggery

Tier: 3

Activation: Passive

Ranked: No

Your character gains a hidden storage somewhere

in the nearest city or a hidden compartment

on the vehicle they are currently

traveling by (player's choice). They may store

items with a total encumbrance equal to their

ranks in Streetwise for hidden compartment

The Old World: Grim and Perilous 85

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