The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Purchasing this talent further changes your
character's appearance when their skin turns
cold and sallow and their eyes look cloudy. The
aura of death surrounds your character.
Rule of Ulgu
(Improved)
Tier: 3
Activation: Active (Incidental)
Ranked: No
Your character must have purchased the Rule of Ulgu
talent to benefit from this talent.
Your character adds j to Stealth checks, but
adds j to Leadership checks.
Additionally, after your character successfully
casts a Mask spell, you may spend one Story
Point to use this talent to make the illusion last
until the end of the encounter without need for
your character to use a concentrate maneuver
to maintain the spell.
Purchasing this talent also has a narrative effect
as your character is surprisingly quickly
forgotten by other people.
Share Pain
Tier: 3
Activation: Active (Incidental, Out of Turn)
Ranked: No
Your character must have purchased the Small, But
Vicious Dog or Animal Companion talent to benefit
from this talent.
When your character's animal companion suffers
wounds, your character may use this talent
to reduce the wounds by half (rounded up), then
your character suffers those wounds instead.
Slayer (Improved)
Tier: 3
Activation: Passive
Ranked: No
Your character must have purchased the Slayer
talent to benefit from this talent.
Your character adds j to melee combat checks
against targets that are silhouette 3 or greater.
Snare
Tier: 3
Activation: Active (Maneuver)
Ranked: No
Once per encounter, your character may spend
a maneuver to use this talent to set a trap. Once
before the end of the encounter, you may spend
a Story Point to force one character in the encounter
to make an opposed Vigilance vs your
character's Survival or Streetwise check as an
out of turn incidental. If they fail, they are staggered
until the end of their next turn, plus one
additional turn per hh.
Snuggery
Tier: 3
Activation: Passive
Ranked: No
Your character gains a hidden storage somewhere
in the nearest city or a hidden compartment
on the vehicle they are currently
traveling by (player's choice). They may store
items with a total encumbrance equal to their
ranks in Streetwise for hidden compartment
The Old World: Grim and Perilous 85