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The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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College Wizard

(Improved)

Tier: 3

Activation: Passive

Ranked: No

Your character must have purchased the College

Wizard talent to benefit from this talent.

Your character reduces any Miscast result they

cause by 30 instead of 10, to a minimum of 01.

Combined Attack

Tier: 3

Activation: Active (Incidental)

Ranked: No

Once per round, when your character makes

a melee combat check, they may suffer 3 strain

to use this talent. Upgrade the difficulty of

the check once. While resolving the check, the

weapon gains the Linked item quality with

the rating equal to your character's ranks in

Coordination.

Demolitionist

Tier: 3

Activation: Active (Action)

Ranked: No

Your character may use this talent to make an

Engineering check to attempt to destroy some

sort of cover present in the current encounter

at the expense of a bomb. The difficulty of

the check is Easy (k) plus k for each point of

defense the cover provides, to a maximum of

Formidable (kkkkk). Additional bombs can

be used to add j per bomb used, to a maximum

of jj. If the check is successful, for

each s one enemy benefiting from the cover

loses the benefit until the end of the encounter.

Additionally, aa can be spent to hit one

enemy in the cover. The hit deals the bomb's

base damage, plus any damage from applicable

talents or abilities.

Diplomatic Immunity

Tier: 3

Activation: Active (Incidental)

Ranked: No

When your character is accused of committing

a crime (except for the most serious

ones like murder, worshiping Chaos etc.) you

may spend one Story Point to use this talent.

Your character avoids any possible fines or

jail-time and is released immediately, even

if they were caught red-handed. However, if

your character is, in fact, guilty, your GM may

rule that this talent might only be activated

by them suffering one corruption instead of

spending a Story Point.

Elusive

Tier: 3

Activation: Active (Incidental, Out of Turn)

Ranked: No

When another character makes a check to follow

your character’s trail (whether physical tracks or

a trail of information), your character may use

this talent to add a number of f equal to their

ranks in Streetwise or Survival, as appropriate

to the environment, to the check results.

Note: Originally from the SotC rulebook.

Feint

Tier: 3

Activation: Active (Maneuver)

Ranked: No

Once per encounter, add a number of h equal

to your character's ranks in Coordination to the

results of the next melee combat check targeting

your character this round.

Guard Dog

Tier: 3

Activation: Active (Incidental)

Ranked: No

Your character must have purchased Small, But Vicious

Dog talent to benefit from this talent.

Once per round, your character may use this

talent to guide their dog to perform the Guard

Dog maneuver. Until the end of your character's

The Old World: Grim and Perilous 81

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