The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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Warrior
Slayer
Dwarfs who have lost their honor swear a solemn oath to die in heroic battle and become
Slayers. They dye their beards and hair orange, fashion them into a crest and
travel the world with nothing but an axe, looking for a glorious death - the only means
by which they can wash away their disgrace.
Outcasts in the eyes of all other dwarfs, they never speak of the circumstances that led
to the loss of their honor. Shunned and exiled, they dedicate the entire fiber of their
being to the hardest and most destructive life of battle in search of redemption.
Unfortunately, this tenacity and determination often results in a far more fearsome and
capable warrior, which in turn compounds their burden - the longer a Slayer lives, the more
shame they carry, resulting in dour, unfriendly, and downright bad tempered individuals.
Profession
Specialization Progression
Starting Gear
1d10 Silver Shillings, Two axes or a Great axe or a War
Hammer (Inferior quality), Brass Knuckles
Additional Career Skills
Athletics, Brawl, Melee (Heavy), Resilience
Troll Slayer
Suffer unbearable disgrace.
Change your character's social class to
Outcast.
Your character cannot wear heavy armor
(soak 2 or higher) or use a shield and can
never change their specialization.
Giant
Slayer
Daemon
Slayer
Slay a troll.
Slay a giant
Your character upgrades the ability of Fear
checks once.
When your character makes a Resillience
check to stay conscious after exceeding
their wound threshold, they reduce the
difficulty of the check by one to a minimum
of Easy (k).
Your character upgrades the ability of Fear
checks twice instead of once.
Your character may spend 25XP to
increase Brawn or Willpower by one. This
cannot increase the characteristic above 5.
Social Class:
Outcast
Species:
Dw
Specialization Tree
EXP EXP EXP EXP EXP
Toughened
Each rank of Toughened increases your
character’s wound threshold by two.
GCRB #75
Dual Wielder
Use this talent to decrease the difficulty
of the next combined combat check made
during the same turn by one.
[Maneuver]
gcrb #76
Dual Strike
When resolving a combined check to attack
with two weapons in a melee combat, suffer
2 strain to hit with the secondary weapon
(instead of spending aa).
[Incidental]
a
rot #90
Slayer [Sup.]
Your character adds j to melee combat
checks against Daemon adversaries. This effect
stacks with Slayer and Slayer (Improved)
talents.
tow
Combat Fury
Each time adversary or minion group is defeated
within short range of your character,
your character heals 2 strain.
tow
P
A
P
P
Power Through
If your character suffered wounds during an
encounter, they may use Resilience instead
of Cool or Discipline to make a check to
recover strain at the end of the encounter.
[Incidental]
tow
Reckless Charge
After using a maneuver to move to engage an
adversary, suffer 2 strain to add sshh
to the results of the next melee combat check
made this turn.
[Incidental]
rot #89
Slayer [Imp.]
Your character adds j to melee combat
checks against targets that are silhouette 3 or
greater. This effect stacks with Slayer talent.
tow
Durable
Your character reduces any Critical Injury
result they suffer by 10 per rank of Durable, to
a minimum of 01.
gcrb #73
Enduring
Each rank of Enduring increases your character’s
soak value by one.
gcrb #80
a
a
P
P
P
Slayer
Your character adds j to melee combat
checks against targets that are silhouette 2
or greater.
tow
Tavern Brawler
Your character adds a to Brawl checks and
combat checks using improvised weapons.
rot #87
Heroic Will
Choose two characteristics. Spend a Story
Point to ignore the effects of Critical Injuries
on any skill checks using those two characteristics
until the end of the encounter.
[Incidental, oot]
a
gcrb #79
Thoughened
Each rank of Toughened increases your
character’s wound threshold by two.
GCRB #75
Dedication
Each rank of Dedication increases one of
your character's characteristics by one.
gcrb #81
P
p
P
P
Durable
Your character reduces any Critical Injury
result they suffer by 10 per rank of Durable, to
a minimum of 01.
gcrb #73
Enduring
Each rank of Enduring increases your character’s
soak value by one.
gcrb #80
Dodge
When targeted by a combat check, suffer
a number of strain up to ranks in Dodge.
Upgrade the difficulty of the combat check
a number of times equal to the strain suffered.
[Incidental, oot]
gcrb #79
Death Rage
Your character adds +2 damage to melee
attacks for each Critical Injury they are
currently suffering.
rot #91
P
P
a
P
Unleash
Once per round, your character may suffer 1
corruption to perform a maneuver to immediately
defeat one rival or one minion group
in short range.
[Maneuver]
a
tow