03.04.2023 Views

The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Warrior

Bodyguard

The Old World is a dangerous place and its cities are no exception. Local gangs lurk

for the careless, and the narrow streets are full of thieves, thugs, and sometimes even

greater dangers, so it's a common thing to hire armed men to ensure the safety of

goods and people.

Guards, the silent but vigilant protectors, are everywhere, from old warehouses and

shops to noblemens' households and palaces of aristocracy. Every inn and every tavern

has a bouncer, ready to deal with problematic clientele and those wealthy often employ

bodyguards - highly skilled warriors responsible for the safety of their masters.

Starting Gear

2d10+10 silver shillings, Brass Knuckles, a Club

Additional Career Skills

Brawl, Coercion, Resillience, Vigilance

Profession

Specialization Progression

Guard

None

None

Bouncer*

Increase ranks in Brawl to 3.

Purchase one rank in the Parry

talent.

Your character may use the Parry talent

while unarmed.

Your character may spend 5XP to purchase

the Painful Blow talent.

Bodyguard*

Increase ranks in Coercion and

Resillience to 3.

Purchase two ranks in the Body

Guard talent.

Your character may spend 5XP to purchase

the Threaten talent.

Your character may spend 15XP to purchase

the Heroic Resillience talent.

Social Class:

Commoner

Species:

Hu, Ha, Dw, WE, Og, Gn

Specialization Tree

EXP EXP EXP EXP EXP

Fast Healer

When your character heals wounds via natural

rest, they heal two additional wounds.

tow

Body Guard

Once per round, suffer strain no greater than

ranks in Body Guard. Choose engaged ally;

upgrade the diff of combat checks targeting

that ally by a number of strain suffered.

[Maneuver]

a

rot #90

Heightened Awareness

Allies within short range of your character

add j to their Perception and Vigilance

checks. Allies engaged with your character

add jj instead.

p

gcrb #76

Back to back

While engaged with allies, your character and

the allies add j to combat checks. If one or

more allies engaged with your character also

have the talent, add up to a maximum of jj

rot #91

p

p

Dedication

Each rank of Dedication increases one of

your character's characteristics by one.

p

Tavern Brawler

Your character adds a to Brawl checks and

combat checks using improvised weapons.

rot #87

Intimidating

During the first round of a combat encounter,

your character increases their melee

defense a number of times equal to their

ranks in Intimidating talent.

tow

Body Guard

Once per round, suffer strain no greater than

ranks in Body Guard. Choose engaged ally;

upgrade the diff of combat checks targeting

that ally by a number of strain suffered.

[Maneuver]

a

rot #90

Defensive

Each rank of Defensive increases your character’s

melee defense and ranged defense

by one.

GCRB #80

Toughened

Each rank of Toughened increases your

character’s wound threshold by two.

P

p

p

P

Grit

Each rank of Grit increases your character’s

strain threshold by one.

gcrb #73

Bulwark

While wielding a weapon with the Defensive

quality, your character may use Parry to

reduce the damage of an attack targeting an

engaged ally.

[Incidental, oot]

A

rot #87

Toughened

Each rank of Toughened increases your

character’s wound threshold by two.

gcrb #75

Parry

When suffering a hit from a melee combat

check, after damage is calculated but before

soak is applied, suffer 3 strain to reduce the

damage of the hit by two plus ranks in Parry.

[Incidental, oot]

a

gcrb #74

Body Guard

Once per round, suffer strain no greater than

ranks in Body Guard. Choose engaged ally;

upgrade the diff of combat checks targeting

that ally by a number of strain suffered.

[Maneuver]

a

P

p

Toughened

Each rank of Toughened increases your

character’s wound threshold by two.

gcrb #75

Parry

When suffering a hit from a melee combat

check, after damage is calculated but before

soak is applied, suffer 3 strain to reduce the

damage of the hit by two plus ranks in Parry.

[Incidental, oot]

a

gcrb #74

Power Through

If your character suffered wounds during an

encounter, they may use Resilience instead

of Cool or Discipline to make a check to

recover strain at the end of the encounter.

[Incidental]

a

tow

Grit

Each rank of Grit increases your character’s

strain threshold by one.

gcrb #73

P

p

Retribution!

When an ally within medium range is

attacked, spend 1 Story Point: hit the attacker

once with a weapon your character is wielding,

if the enemy is within the weapon’s range.

[Incidental, oot]

GCRB #81 gcrb #75 rot #90 rot #91

a

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!