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The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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White Wizard

White wizards, also called Hierophants, are among leaders of the never ending war

against Chaos. They tirelessly track down every taint of corruption and are the greatest

enemies of warp-born Daemons. This power comes to them by Hysh - the white Wind of

Magic, considered to be the most powerful but also the most difficult to control. It represents

light, not only in the literal sense, but also the concepts of purity, enlightenment,

order and tenacity, and is the complete opposite of the unpredictable energies of Chaos.

White Wizards use their magic to fight the Ruinous Powers, but also to heal and

guide those lost in darkness - here their methods differ from witch hunters, for

whom death in flames is the only redemption.

Scholar

Starting Gear

6D10 + 40 Silver Shillings, a Sword, a Journeyman Wand

or a Journeyman Staff

Additional Career Skills

Discipline, Knowledge (Chaos), Leadership, Magic (Arcana)

Profession

Specialization Progression

Journeyman

Wizard

Complete an apprenticeship in

the College of Magic.

Your character can cast spells of the Lore

of Light. They can never cast spells from

other Lores (except Lore of Chaos) or work

miracles.

Magister

Increase ranks in Knowledge

(Chaos) to 3

Increase ranks in Magic

(Arcana) to 4.

Purchase College Wizard

(Improved) talent.

Your character upgrades the ability of

social skill checks targeting other wizards

once.

Wizard

Lord

Increase ranks in Knowledge

(Chaos) to 4

Increase ranks in Magic (Arcana)

to 5.

Purchase College Wizard (Supreme)

talent.

Your character upgrades the ability of social

skill checks targeting other wizards

twice instead of once.

Social Class:

Elite

Species:

Hu

Specialization Tree

EXP EXP EXP EXP EXP

College Wizard

Your character reduces the result of any Miscast

they cause by 10, to a minimum of 01.

tow

Brilliant Casting

When your character casts a spell, you may

spend one Story Point to use this talent to add

a equal to your character’s ranks in Knowledge

(Chaos) to the result.

[Incidental]

a

EPG #95

Grit

Each rank of Grit increases your character’s

strain threshold by one.

gcrb #73

Masterful Casting

When casting a spell, spend t to trigger up

to three different effects instead of one. These

effects must be the ones that can be triggered

by spending a or t.

[Incidental]

a

EPG #97

College Wizard [Sup.]

When your character causes Miscast, before

determining its result, you may spend a Story

Point to count the result as if rolled “01”

[Incidental]

p

p

a

Grit

Each rank of Grit increases your character’s

strain threshold by one.

gcrb #73

Combat Training

Athletics or Resilience and Melee (Light) or

Melee (Heavy) are now career skills for your

character.

tow

Chaos Bane

Your character counts the Critical rating of

their weapon as one lower to a minimum of

1 when making an attack targeting a Chaos

adversary.

tow

P

P

p

Rule of Hysh [imp.]

Your character and their allies within short

range upgrade Fear checks once. 2 strain - make

an Arcana vs Discipline check vs Chaos or Daemon

to stagger for a round +1 round for ss

[action]

a

tow

Grit

Each rank of Grit increases your character’s

strain threshold by one.

P

Expert Knowledge

Select an area of expertise. Your character

reduces the difficulty of Knowledge checks

related to the selected area by one.

tow

Know the Enemy

Your character may make a Knowledge

(Chaos) check instead of Cool or Vigilance, to

determine Initiative order when facing Chaos

creatures.

[Incidental]

tow

College Wizard [Imp.]

Your character reduces the result of any

Miscast they cause by 30 instead of 10, to

a minimum of 01.

tow

Pure

Each rank of Pure increases your character's

corruption threshold by one.

tow

P

A

p

P

Dedication

Each rank of Dedication increases one of

your character's characteristics by one.

P

Rule of Hysh

Whenever your character casts an Attack

spell, they always add the Holy effect to the

spell without increasing the difficulty. The

effect works against Chaos and Daemons.

tow

Pure

Each rank of Pure increases your character's

corruption threshold by one.

tow

Prepared Spell

For each rank, decide on a spell consisting of

a particular magic action and a specific set of

one or more effects. Once per enc, cast that

spell with the diff reduced by 1.

TOW

Prepared Spell

For each rank, decide on a spell consisting of

a particular magic action and a specific set of

one or more effects. Once per enc, cast that

spell with the diff reduced by 1.

TOW

P

P

A

A

Rule of Hysh [Sup.]

After your character successfully used the

Rule of Hysh (Improved) talent, you may

spend a Story Point to automatically defeat

the target.

[Incidental]

tow gcrb #73 GCRB #81 tow

a

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