03.04.2023 Views

The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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Scholar

Physician

Physicians are practitioners of the healing arts who study the mysteries of

illness and anatomy. The science of medicine is relatively new and still distrusted

by the majority of Old World citizens. However, skilled physicians are often

well-respected members of their communities. They are capable of dealing with

most minor ailments and a number of more straightforward injuries, such as

major cuts or crush wounds.

Starting Gear

6D10+40 Silver Shillings, an Apothecary's Kit,

Additional Career Skills

Alchemy, Knowledge (Academic), Medicine, Perception

Physicians are often eager to seek out new medicines or learn about more effective

treatments and are always welcomed by the groups of adventurers.

Profession

Specialization Progression

Physician

Attend medical studies.

Your character can carry drugs and chemicals

in public as if they have the Special

Use Permit talent.

Apothecary*

Increase ranks in Alchemy to 3.

Increase ranks in Knowledge

(Academic) to 2.

Purchase at least one rank in the

Apothecary talent.

Your character may spend 5XP to purchase

the Potent Concotions talent.

Doktor*

Increase ranks in Medicine to 4.

Increase ranks in Perception

to 2.

Purchase two ranks in the

Surgeon talent.

Your character may spend 15XP to purchase

the Field Amputation talent.

Social Class:

Middle Class

Species:

Hu, Ha, Dw, HE, WE, Gn

Specialization Tree

EXP EXP EXP EXP EXP

Clever Retort

Once per encounter, your character may use

this talent to add automatic hh to another

character’s social skill check.

[Incidental, oot]

gcrb #73

Physician

When your character makes a Medicine check

to help another character heal wounds, the

target additionally heals 1 strain per rank of

Physician.

tow

Probing Question

If your character knows an opponent’s Flaw or

Fear motivation, when your character inflicts

strain on that opponent using a social skill,

the opponent suffers 3 additional strain.

tow

Applied Research

Before making a check use this talent to use

any Knowledge skill and Intellect instead.

This may be used a number of times per

session equal to the ranks in the talent.

[Incidental]

a

tow

Master

Choose one skill. Once per round, suffer 2

strain to reduce the difficulty of the next

check you make using that skill by two, to

a minimum of Easy (k).

[Incidental]

gcrb #81

a

P

P

a

Expert Knowledge

Select an area of expertise. Your character

reduces the difficulty of Knowledge checks

related to the selected area by one.

tow

Knack for it

Select one non-combat, non-magic skill.

Your character removes jj from checks

they make using that skill. If purchased for

the second time - choose two skills.

gcrb #73

Healer

When your character uses a healing potion

or a herbal medicine, the target heals two

additional wounds.

TOW

Natural

When your character purchases this talent,

choose two skills. Once per session, your

character may use this talent to reroll one skill

check that uses one of those two skills.

[Incidental]

gcrb #79

Grit

Each rank of Grit increases your character’s

strain threshold by one.

gcrb #73

P

p

p

a

P

Grit

Each rank of Grit increases your character’s

strain threshold by one.

gcrb #73

Patch Up

After failed check to heal wounds, heal

wounds equal to Int. Once during the session,

spend d on healed character's check to have

them suffer wounds equal to those healed.

[Incidental]

a

tow

Apothecary

When a patient under your character’s

care heals wounds from natural rest, they

heal additional wounds equal to twice your

character’s ranks in Apothecary.

rot #84

It's Only a Flesh Wound

When an allied character within short range

suffers a Critical Injury, make a Hard (kkk)

Medicine check. If successful, select the injury

with severity 1 lower.

[Incidental, oot]

a

tow

Dedication

Each rank of Dedication increases one of

your character's characteristics by one.

gcrb #81

P

P

P

Surgeon

When your character makes a Medicine

check to heal wounds, the target heals one

additional wound per rank of Surgeon.

gcrb #74

Surgical Strike

Before your character makes a Brawl or Melee

(Light) check, you may spend a Story Point to

use this talent to add Vicious quality equal to

your character's ranks in Medicine.

[Incidental]

a

tow

Physician

When your character makes a Medicine check

to help another character heal wounds, the

target additionally heals 1 strain per rank of

Physician.

tow

Surgeon

When your character makes a Medicine

check to heal wounds, the target heals one

additional wound per rank of Surgeon.

gcrb #74

Apothecary

When a patient under your character’s

care heals wounds from natural rest, they

heal additional wounds equal to twice your

character’s ranks in Apothecary.

rot #84

P

P

p

p

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