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The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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Rogue

Racketeer

Racketeers make up the general ranks of most criminal organizations. They are experts

at extorting "protection" money from small businesses, which tends to be their

most lucrative operation. Successful racketeers move into such activities as loan

sharking, drug pedaling, prostitution and illegal gambling dens.

As a criminal venture increases in complexity, so too does the organization that runs

it. Some of the crime lords operate very large gangs, sometimes even the size of an

entire city or province. Most gangs, however, are smaller, employing a few racketeers

and thugs for muscle.

Starting Gear

1D10+10 Silver Shillings, Brass Knuckles,

a Leather Jacket (Leather Armor)

Additional Career Skills

Brawl, Coercion, Cool, Resilience

Profession

Specialization Progression

Thug

Join a gang.

Once per session, your character can ask

members of their gang for one small favor.

Enforcer*

Increase ranks in Brawl, Cool

and Resillience to 3.

Purchase the Sucker Punch

talent.

Your character may spend 20XP to purchase

the Strike to Stun talent.

Your character may spend 15XP to purchase

the Urban Combatant talent.

Crime Lord*

Increase ranks in Streetwise

and Coercion to 4.

Purchase two ranks of the Street

Slang talent.

Found a new gang with at least

20 people.

Leadership is now a career skill for your

character.

Your character may spend 10XP to purchase

The Boss talent.

Social Class:

Commoner

Species:

Hu, Ha, Dw, HE, WE, Og, Gn

Specialization Tree

EXP EXP EXP EXP EXP

Street Slang

When making a social skill check in dubious

company, suffer a number of strain no

greater than ranks in the talent. Add a equal

to the strain suffered.

[Incidental]

A

tow

Sucker Punch

Spend t from Initiative check to make

a Brawl check before the first round of

combat. If successful, activate the Disorient

quality without spending a.

[Incidental, oot]

A

tow

Painful Blow

Increase the difficulty of a combat check by

one. If the target suffers at least one wound,

they suffer 2 strain each time they perform

a maneuver until the end of the encounter.

[Incidental]

A

rot #84

Prey on the Weak

Your character adds two damage to the

results of successful melee combat checks

targeting disoriented or prone targets.

tow

Toughened

Each rank of Toughened increases your

character’s wound threshold by two.

gcrb #75

P

P

Tavern Brawler

Your character adds a to Brawl checks and

combat checks using improvised weapons.

rot #87

Toughened

Each rank of Toughened increases your

character’s wound threshold by two.

GCRB #75

Dodge

When targeted by a combat check, suffer

a number of strain up to ranks in Dodge.

Upgrade the difficulty of the combat check

a number of times equal to the strain suffered.

[Incidental, oot]

A

gcrb #78

Enduring

Each rank of Enduring increases your character’s

soak value by one.

gcrb #80

Dedication

Each rank of Dedication increases one of

your character's characteristics by one.

gcrb #81

P

P

P

P

Toughened

Each rank of Toughened increases your

character’s wound threshold by two.

gcrb #75

Threaten

After an adversary within short (+1 range

per rank) range deals damage to ally, suffer

3 strain to inflict a number of strain on the

adversary equal to the ranks in Coercion.

[Incidental, oot]

A

rot #89

Altered Deal

Once per session, when allied character within

short range of your character fails a Negotiation

check, your character may retry the check using

Coercion instead of Negotiation.

[Incidental, oot]

A

tow

Threaten

After an adversary within short (+1 range

per rank) range deals damage to ally, suffer

3 strain to inflict a number of strain on the

adversary equal to the ranks in Coercion.

[Incidental, oot]

rot #89

Ruinous Repartee

Once per enc, make an opposed Charm/Coercion

vs Discipline check targeting character within

earshot. The target suffers strain equal to Presence

x2, +1 per s. Heal equal amount of strain.

[action]

A

gcrb #81

P

A

Scathing Tirade

May use this talent to make an Average (kk)

Coercion check. For each s one enemy

within short range suffers 1 strain. For each

a one enemy suffers 1 additional strain.

[action]

A

gcrb #77

Intimidating

During the first round of a combat encounter,

your character increases their melee

defense a number of times equal to their

ranks in Intimidating talent.

tow

Scathing Tirade [Imp.]

Enemies affected by your character’s Scathing

Tirade add j to all skill checks they make for

a number of rounds equal to your character’s

ranks in Coercion.

gcrb #79

Street Slang

When making a social skill check in dubious

company, suffer a number of strain no

greater than ranks in the talent. Add a equal

to the strain suffered.

[Incidental]

A

tow

Scathing Tirade [Sup.]

Your character may choose to suffer 1 strain

to use the Scathing Tirade talent as a maneuver,

instead of as an action.

[Incidental]

gcrb #81

P

P

A

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