- Page 4 and 5:
DevelopmentMariusz Szymański, Barb
- Page 6 and 7:
Table of ContentsChapter 1: Creatin
- Page 8 and 9:
Chapter 1Creating YourCharacterIn t
- Page 10 and 11:
Table 1-2: Available Specialization
- Page 12 and 13:
Core Rulebook, page 45. However, in
- Page 14 and 15:
• Corruption Threshold8 + Presenc
- Page 16 and 17:
Imperial OgreOgres are a large, pow
- Page 18 and 19:
knowledge. Most of them avoid trave
- Page 20 and 21:
Specializationprogression andprofes
- Page 22 and 23:
CraftsmanExecutionerStarting GearEx
- Page 24 and 25:
Military EngineerIt was the Dwarfs
- Page 26 and 27:
NobleEnvoyEnvoys are hired by natio
- Page 28 and 29:
nobleKnightKnights are elite profes
- Page 30 and 31:
rogueCharlatanCharlatans are extrem
- Page 32 and 33:
RogueRacketeerRacketeers make up th
- Page 34 and 35:
RogueThiefThieves include blackmail
- Page 36 and 37:
ScholarAgitatorOld World politics i
- Page 38 and 39:
Priest of ShallyaShallya is the god
- Page 40 and 41:
Amber WizardGhur - the brown wind o
- Page 42 and 43:
Bright WizardAs dangerous and unpre
- Page 44 and 45:
Gold WizardChamon, the yellow wind
- Page 46 and 47:
Jade WizardWhile most wizards are u
- Page 48 and 49:
CavaleristCavalerists are light-arm
- Page 50 and 51:
MarksmanMarksman are the ranged tro
- Page 52 and 53:
SoldierOfficerOfficers are trained
- Page 54 and 55:
Bounty HunterBounty Hunters hunt ot
- Page 56 and 57:
WandererEntertainerThe lives of mos
- Page 58 and 59:
wandererOutlawOutlaws are those ind
- Page 60 and 61:
wandererRivermanMuch of life in the
- Page 62 and 63:
WandererSorcererStarting GearThose
- Page 64 and 65:
WarriorChampionChampions are profes
- Page 66 and 67:
WarriorSlayerDwarfs who have lost t
- Page 68 and 69:
Witch HunterWitch Hunters are grim,
- Page 70 and 71:
Chapter 2New TalentsIn this chapter
- Page 72 and 73:
JackspeakTier: 1Activation: Active
- Page 74 and 75:
Rule of UlguTier: 1Activation: Acti
- Page 76 and 77:
DistractionTier: 2Activation: Activ
- Page 78 and 79:
Sea LegsTier: 2Activation: PassiveR
- Page 80 and 81:
ArtilleristTier: 3Activation: Passi
- Page 82 and 83:
next turn, target character within
- Page 84 and 85:
Rule of Azyr(Improved)Tier: 3Activa
- Page 86 and 87:
and five times their ranks in Stree
- Page 88 and 89:
Cavalier (Supreme)Tier: 4Activation
- Page 90 and 91:
other vehicle. You may spend t to a
- Page 92 and 93:
Tough NegotiatorTier: 4Activation:
- Page 94 and 95:
Heart AttackWhen the blood supply t
- Page 96 and 97:
whole body emanates intense light w
- Page 98 and 99:
Talent Tier Activation Ranked Sourc
- Page 100 and 101:
Talent Tier Activation Ranked Sourc
- Page 102 and 103:
Talent Tier Activation Ranked Sourc
- Page 104 and 105:
That would be a Knowledge (Academic
- Page 106 and 107:
nomenons and every bit of knowledge
- Page 108 and 109:
Chapter 4Magic of theOld WorldThis
- Page 110 and 111:
Magic Actionand Effect /Lore or Dei
- Page 112 and 113:
Table 4-3: Augment Additional Effec
- Page 114 and 115:
Magic ImplementsA character with a
- Page 116 and 117:
Chapter 5The Stigma ofCorruptionThi
- Page 118 and 119:
Table 5-1: Example Dark Giftsd100 d
- Page 120 and 121:
live outside the law, not restricte
- Page 122 and 123:
Pierce (Passive)Pierce quality seem
- Page 124 and 125:
Table 7-1: Melee WeaponsName Skill
- Page 126 and 127:
PistolPistols are handy and, thanks
- Page 128 and 129:
Swords of duelistsLegend says that
- Page 130 and 131:
Table 7-4: Magic ItemsName Skill Da
- Page 132 and 133:
Potions and ElixirsElixirs are quit
- Page 134 and 135:
ServicesThis section presents a num
- Page 136 and 137:
Below we present a warship of the f
- Page 138 and 139: • Savage: A ghoul increases the d
- Page 140 and 141: Equipment:• Greataxe: Melee (Heav
- Page 142 and 143: • Maul: A Stormvermin adds jj to
- Page 144 and 145: Talents:• Adversary 1: Upgrade th
- Page 146 and 147: Nurgling (Minion)1 3 1 1 1 1Brawn A
- Page 148 and 149: Pink Horror (Rival)4 2 4 2 2 1Brawn
- Page 150 and 151: beaks are armed with sharp teeth. T
- Page 152 and 153: down item qualities, and destroys o
- Page 154 and 155: • Terrifying: At the start of the
- Page 156 and 157: face displaying a f. The Dirach may
- Page 158 and 159: Abilities:• Menacing: This charac
- Page 160 and 161: Chapter 9AdventuringPartyMost Warha
- Page 162 and 163: and take on challenges that align w
- Page 164 and 165: tion of any ability increases the o
- Page 166 and 167: Tier Henchmen Lieutenant Specialist
- Page 168 and 169: Finally, if you see that players ar
- Page 170 and 171: 30+ Renown• True legends, urgentl
- Page 172 and 173: berth. It is said that a great elm
- Page 174 and 175: 0-4 Renown• All hands needed: the
- Page 176 and 177: of her wizard brother, the child wa
- Page 178 and 179: Party name.........................
- Page 180 and 181: Party name.........................
- Page 182 and 183: Chapter 10Grim World ofPerilous Adv
- Page 184 and 185: be the discovery of some important
- Page 186 and 187: characters to the party, so our onl