The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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Abilities:
• Menacing: This character inflicts 2 additional
strain with successful Coercion checks.
• Sucker Punch: When combat encounter is
about to begin, the GM may spend a Story
Point to allow this character to perform
a Brawl check against a valid target as an
out of turn indicental. If this combat check
is successful, the character may activate
Knockdown quality without spending a.
Equipment:
• Brass knuckles: Brawl, Damage 5, Critical
4, Range (Engaged); Dissorient 3.
• Club: Melee (Light); Damage 7; Critical 3;
Range (Engaged); Dissorient 2.
• Leather jacket: +1 soak.
Street Thug (Minion)
3 2 1 2 2 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
4 5 0 0
Skills: Combat +, General +, Knowledge 0,
Magic 0, Social +
Talents: None
Abilities:
• Group tactics: When this character's minion
group consists of at least two minions
and is engaged with a target, they can spend
a maneuver to prevent the target from disengaging
from the minion group until the
end of their next turn and to add aa to
their next combat check against the target.
• Maul: Street thugs add jj to combat checks
against prone or immobilized targets.
• Threatening: When providing assistance
on another character’s Coercion checks,
add s to results for each minion in the
group beyond the first.
Equipment:
• Brass knuckles: Brawl, Damage 4, Critical
4, Range (Engaged); Dissorient 3.
• Club: Melee (Light); Damage 6; Critical 3;
Range (Engaged); Dissorient 2.
• Leather jacket: +1 soak.
Cat Burglar (Nemesis)
3 5 3 4 3 3
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W.Threshold
S.Threshold
C. Threshold
M/R Defense
3 12 14 2 o o
Skills: Combat 1, General 4, Knowledge 1,
Magic 0, Social 2
Talents:
• Adversary 4: Upgrade the difficulty of combat
checks targeting this character four
times.
• Swift: Does not suffer penalties for moving
through difficult terrain.
Abilities:
• Catlike agility: Once per turn, may spend a
Story Point to move to any location within
short range as an incidental, including locations
that are vertically distant or have no
easy access route.
• Throw off the scent: When another character
makes a check to analyze a crime scene
left by a cat burglar, the GM may spend a
Story Point to add hhhhh to the results.
Equipment:
• Rope
• Thieves tools: Add a to Skulduggery checks.
Thief (Minion)
3 3 2 3 2 2
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
4 5 0 0
Skills: Combat 0, General +, Knowledge 0,
Magic 0, Social 0
Talents:
• Swift: Does not suffer penalties for moving
through difficult terrain.
Abilities: None
Equipment:
• Rope
• Thieves tools: Add a to Skulduggery checks.
158 The Old World: Grim and Perilous