The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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down item qualities, and destroys one item
the target is wielding that does not have the
Reinforced quality.
Abilities:
• Dark vision: An orc warboss remove up to
jj imposed by darkness.
• Da Biggest and Da Strongest! Every time an
orc warboss incapacitates its target, all other
greenkins present in the current encounter
gain j to combat checks until the end of the
encounter. If the Orc Warboss is defeated,
the greenskins are also defeated.
• Deep cuts: An orc warboss may spend
aaa from a successful combat check with
its orc choppa to inflict the Grevious Wound
Critical Injury to the target.
Equipment:
• Large Orc Choppa: Melee (Heavy); Damage
10; Critical 3; Range (Engaged); Vicious 2,
• Heavy armor: +2 soak, defense 2.
Troll (Nemesis)
Trolls are huge, humanoid creatures known
for their aggression and stupidity. It is said
that they can eat anything and that their gastric
juices even digest stone and steel. Many
adventurers find this out the hard way, losing
valuable equipment or even their lifes in the
enormous maw of a troll.
5 2 1 2 3 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W.Threshold
S.Threshold
C. Threshold
M/R Defense
7 28 14 3 0 0
Skills: Combat 3, General 2, Knowledge 0,
Magic 0, Social 3
Talents:
• Adversary 1: Upgrade the difficulty of combat
checks targeting this character once.
Abilities:
• Corrosive vomit: A troll may spend t from
a combat check to force the target to make
a Hard (kkk) Coordination check as an
out of turn incidental. If the check fails, the
target suffers 6 wounds and one item the
target wields that does not have the Reinforced
quality, is destroyed.
• Dark vision: A troll remove up to jj imposed
by darkness.
• Regeneration: At the beginning of its turn,
this creature automatically heals 3 wounds.
• Silhouette 2
• Stupid: When troll's check generates d or
hhh the troll is staggered until the end
of their next round.
• Sweep attack: A troll may spend a from
a combat check to hit an additional engaged
opponent that would be no more difficult to
attack than the original target, dealing base
damage +1 damage per s.
Equipment:
• Large club: Melee (Heavy); Damage 12; Critical
3; Range (Engaged); Knockdown.
152 The Old World: Grim and Perilous