The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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Pink Horror (Rival)
4 2 4 2 2 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
5 16 0 0
Skills: Combat 2, General 2, Knowledge 3,
Magic 4, Social 2
Talents:
• Adversary 1: Upgrade the difficulty of combat
checks targeting this character once.
• Conduit: Once per encounter, GM may
spend a Story Point to allow this adversary
to perform a magic action as a maneuver.
Abilities:
• Chaos creature: May spend aaa from
a combat or magic check to inflict 1 corruption
to the target.
• Daemon: Decrease the damage dealt to this
adversary by two, unless the attack came
from a magical source.
• Feast of corruption: When suffering corruption,
Pink Horror heals 5 wounds per
corruption suffered.
• Magical Body: When another character
makes an Arcana check, this adversary
heals 3 wounds.
• Split: After exceeding its wounds threshold,
a Pink Horror splits into two new Daemons.
Replace the Pink Horror with a minion
group of two Blue Horrors. They take
their turn immediately.
Spells: Pink Horrors can choose any magic action
allowed by the Arcana skill and the Lore of
Chaos, and may select additional spell effects
as normal. The spells they use most often are
the following:
• Bolt of Corruption - choose one target at
short or medium range and make an Average
(kk) Arcana check. If successful, this
magic attack inflicts 9 damage +1 damage
per s, with a Critical Rating 2 and the Sunder,
Pierce 3 and Vicious 3 qualities.
• Gate of Horrors - make an Average (kk)
Arcana check. If successful, the Pink Horror
summons minion group consisting
of two Blue Horrors plus one additional
Blue Horror per aa. The minion group
appears engaged with the Pink Horror
and take its turn immediately after the
Pink Horror. A Pink Horror does not need
to perform the concentrate maneuver to
maintain the effects of the spell, however,
summoned Blue Horrors disappear when
the Pink Horror is defeated).
Equipment:
• Claws and jaws: Brawl; Damage 6; Critical
4; Range (Engaged).
Blue Horror (Minion)
3 2 1 2 2 1
Brawn Agility Intellect Cunning Willpower Presence
Soak Value
W. Threshold
M/R Defense
4 8 0 0
Skills: Combat +, General +, Knowledge 0,
Magic 0, Social 0
Talents: None
Abilities:
• Chaos creature: May spend aaa from
a combat check to inflict 1 corruption to the
target.
• Daemon: Decrease the damage dealt to this
adversary by two, unless the attack came
from a magical source.
• Feast of corruption: When suffering corruption,
Blue Horror heals 5 wounds per
corruption suffered, this may result in returning
one previously defeated Blue Horror
to an existing minion group, removing
damage from the group accordingly.
• Magical Body: When another character
makes an Arcana check, this adversary
heals 3 wounds.
Equipment:
• Claws and jaws: Brawl; Damage 5; Critical
4; Range (Engaged).
148 The Old World: Grim and Perilous