The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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Consumables: 2 weeks
Encumbrance Capacity: 500
Price/Rarity: 120GC/5
Weapons: None
River Guards Barge
River guards patrol the waterways for pirates
and any other dangers. Their ships are usually
nothing but commercial barges, reinforced
and adapted to transport a unit of soldiers.
They are also usually armed with one or two
light cannons, thus providing themselves with
a significant advantage in the event of a possible
skirmish.
Defense
Armor
3 2 ‒2 0 1
HT Thresh.
SS Thresh.
Silhouette Max Speed Handling
20 18
Control Skill: Sailing
Complement: 4 crew
Passenger Capacity: 12
Consumables: 2 weeks
Encumbrance Capacity: 100
Price/Rarity: 300GC/6
Weapons:
• 2 Light Cannons (Fire Arc Port and Fire Arc
Starboard; Gunnery; Damage 5; Critical 3;
Range[Medium]; Prepare 1)
Rowing Boat
Simple rowing boat. Typically used by fishermen,
river pilots, smugglers, etc.
Defense
Armor
2 1 ‒1 0 0
HT Thresh.
SS Thresh.
Silhouette Max Speed Handling
Control Skill: Athletics
Complement: 1 rower
Passenger Capacity: 2
Consumables: None
Encumbrance Capacity: 40
Price/Rarity: 80s/2
Weapons: None
2 2
Vulnerable: This vehicle is particularly vulnerable
to incoming fire. All successful combat
checks targeting the vehicle add aa to
the results.
Transport Ship
Ships of this type are medium-sized vessels, capable
of sea navigation as well as of travesing
the larger rivers. They are usually used for trade
or expeditions. As the seas and oceans are even
more dangerous than the land, transport ships
are usually at least lightly armed.
Defense
Armor
5 2 ‒3 0 1
HT Thresh.
SS Thresh.
Silhouette Max Speed Handling
45 35
Control Skill: Sailing
Complement: 12 crew
Passenger Capacity: 40
Consumables: 2 months
Encumbrance Capacity: 2500
Price/Rarity: 2500GC/7
Weapons:
• 6 Light Cannons (Fire Arc Port and Fire Arc
Starboard; Gunnery; Damage 5; Critical 3;
Range[Medium]; Prepare 1).
• 2 Medium Cannons (Fire Arc Port and Fire
Arc Starboard; Gunnery; Damage 6; Critical
3; Range[Long]; Prepare 2)
Warship
While it might seem that land forces lead the
way in conflicts, most of the Old World nations
maintain their own naval fleet, necessary
for the security of maritime trade as well
as for protection against invasion from the
sea. The largest fleets, consisting of hundreds
of ships, are commanded by the High Elves,
but the fleets of the Dark Elves, Bretonnia and
the Empire are close to them.
Warship sizes and armaments vary greatly,
ranging from swift, nearly unarmed units to
the enormous Men O'War - floating fortresses
manned by hundreds of men.
The Old World: Grim and Perilous 135