The Old World - Grim and Perilous Beta v3
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd
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• Mark of Chaos
Once per session, after a Human makes
a check, they may reroll any one die in the
pool not displaying a d.
Wood Elf
Also known as Asrai, Wood Elves are a secretive
and highly isolationist race of Elves that
long ago voluntarily split off from the rest of
their kin, preferring instead to live out their
lives in Nature’s embrace beneath the enchanted
forest canopy of Athel Loren. They
rarely appear in the lands of the Empire, and
even then they try to avoid all unnecessary
contact with humans.
SPECIES ABILITY
2 2 2 3 2 1
Brawn Agility Intellect Cunning Willpower Presence
• Wound Threshold
9 + Brawn
• Strain Threshold
10 + Willpower
• Corruption Threshold
8 + Presence
• Starting Experience
80
• Starting Skills
A Wood Elf starts with one rank in Vigilance
and may choose between one rank in either
Ranged or Survival during character creation.
They obtain this rank before spending experience
points, and these skills may not be increased
higher than rank 2 during character
creation.
• Available Specializations
Specializations available to Wood Elf characters
are marked with WE symbol.
• Blessing of Isha
Wood Elves add j to all Brawn, Agility and
Willpower based checks while in a forest.
High Elf
The High Elves, or Asur as they call themselves,
are the representatives of a once mighty empire,
today reduced to the Isle of Ulthuan and
a few of its satellite islands. Though the days of
their glory are past, they are still a proud race
of mighty wizards, skillful sailors, and capable
warriors who have led the relentless war
against Chaos for centuries.
SPECIES ABILITY
2 2 2 1 3 2
Brawn Agility Intellect Cunning Willpower Presence
• Wound Threshold
9 + Brawn
• Strain Threshold
10 + Willpower
The Old World: Grim and Perilous 13