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The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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Chapter 7

Equipment and

Vehicles

This chapter includes many of the most popular weapons, gear and services to be found in the

Old World. Note that the tables of weapons and armors in The Old World also have a number

of HP, or Hard Points. This indicates how many attachments that item can be fitted with,

however, we do not provide specific rules for using item attachments - those are covered on

page 206 of the Genesys Core Rulebook and are later supplemented on page 106 of the Realms

of Terrinoth. Feel free to choose whatever fits best for your campaign.

This section covers the most common types

of weapons and armor to be found in the Old

World. Items marked with (T) next to their

name come from the Realms of Terrinoth

rulebook (p. 92) and, if not stated otherwise,

additional rules from the Realms of Terrinoth

should be applied.

New Item Qualities

In this product we introduce one new item

quality - Parrying - and slightly change the effect

of the Pierce quality with a goal to make it

more viable choice.

Parrying (Passive)

Parrying weapons are designed to actively

deflect incoming strikes. When a user of

an item with the Parrying quality is using

the Parry talent, they may further reduce

Weapons and Armors

Restricted Items

Some of the weapons or items in this chapter has

an "(R)" next to their price - this means the item is

restricted. Restricted items are banned in most of

the towns in the Old World and cannot be carried

openly in public. Depending on the town, restrictions

may vary, some do not accept such items inside

town walls and require them to be deposited

at the watch barracks; some demand them to be

kept in a locked chest or at similar place out of the

reach of the public.

the damage of the hit they suffer by a number

equal to the item's ranks in the Parrying

quality. If the user has not purchased the Parry

talent, they follow the normal rules of the

talent, but reduce damage only by the item's

Parrying quality rating.

The Old World: Grim and Perilous 121

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