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The Old World - Grim and Perilous Beta v3

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG. Project's fanpage: https://www.facebook.com/TheOldWorldGenesys All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

The Old World: Grim and Perilous is a free fan-made Warhammer Fantasy rulebook for Genesys RPG.
Project's fanpage: https://www.facebook.com/TheOldWorldGenesys
All Resources (Character Sheets, The Circle Adventure): https://tinyurl.com/yp9m3hnd

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live outside the law, not restricted by the customs

of the common folk.

Using Social Status

Belonging to a particular social group affects

your character's entire life. How much respect

they enjoy, how high the discount they receive

at the inn, or how high the sentence in a court,

and even whether they will be admitted to certain

places depends largely on who they were

born or how high a status they managed to earn.

Initial Social Group

Your character's social group depends on their

initial specialization. If it happens that during

the character creation process you chose more

than one specialization for your character,

pick whichever seems more appropriate (however,

your GM is the final arbiter).

Maintaining Social Status

Maintaining your character's current social

status is fairly simple - all they need to do is

to eat, wear, sleep and behave like one of their

kind. Keep in mind that it is much easier and

far cheaper for commoner than for elite or even

middle class characters. As a commoner a few

shillings on simple food and dormitory is all you

need, while as a member of the elite you will always

need the best meal, the most comfortable

room and other luxuries that can cost far more.

Changing Social Status

Your character may move to another social group

mostly due to one of the following reasons:

1. Failing to maintain your character's current

social status. If your character is unable

to maintain their status financially,

your GM may decide to decrease their social

status to a more appropriate one. In most

cases, the lowest social class they can fall is

commoner. Your character must be heavily

in debt to become an Outcast this way.

2. In-game events. Nobility, promotion in

the structure of a guild or church, being

convicted of serious crimes and many other

things may move your character to another

social group.

3. Purchase of new specialization. Starting

a new specialization that has a different

social status that your current one, may require

your character to change their status

before they are eligible to buy the new specialization.

For example, your character

may need to become a member of the elite

(nobility to be precise) to start the Knight

specialization. On the other hand, your

character may not have to change their social

group from Elite to Middle Class when

they become, for example, a physician or

academic because these specializations,

although less popular, are also practiced by

the nobility. Keep in mind that it's usually

much easier to lower your character's social

status than do the opposite. In either

case, your GM is the final arbiter.

Hiding Social Status

Your character may attempt to hide their social

status and pretend to be a member of another

social group. Your character may make an opposed

Deception vs Vigilance check targeting

character that is not aware of your character's

social status. Add j to the check for each tier

of difference in social status between your

character's real status and the status they attempt

to portray (Outcasts should be treated

as Commoners for the purpose of this check).

If the check is successful, until the end of the

encounter or scene, your character modifies

their social skill checks against the target

character as if they were member of that social

group. Your GM may spend hhh or d from

your character's check to blow their cover.

Social Skill Checks

Modifiers

When a character of Aristocracy, Elite or Middle

Class social status makes a social skill check

targeting a character with a lower social status

(excluding Outcasts), they add j to Charm, Coercion

and Leadership checks for each tier of difference

in social status.

When a character of Commoner, Middle Class

or Elite social status makes a social skill check

targeting a character with a higher social status,

they add j to Charm, Coercion and Leadership

checks for each tier of difference in social status.

Characters of Outcast social status add j to Coercion

and j to Charm checks when targeting

a character from another social group. Note

that checks targeting Outcasts are not modified

in any way.

120 The Old World: Grim and Perilous

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