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[Read EBOOK] Coding with Roblox Lua in 24 Hours: The Official Roblox Guide (Sams Teach

Link >> https://greatfull.fileoz.club/yupu/0136829422 =============================== In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you&#8217ll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that&#8217 come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common qu

Link >> https://greatfull.fileoz.club/yupu/0136829422

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In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you&#8217ll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that&#8217 come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common qu

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Coding with Roblox Lua in 24 Hours: The Official Roblox

Guide (Sams Teach Yourself)

Sinopsis :

In just 24 lessons of one hour or less, Coding with Roblox Lua

in 24 Hours: The Official Roblox Guide helps you learn all the

skills and techniques you&#8217llneed to code your own

Roblox experiences. Perfect for beginners, each short and

easy lesson builds upon everything that&#8217come before,

helping you quickly master the essentials of Lua programming.

Step-by-step instructions walk you through common questions,

issues, and tasks Q&ampAs Quizzes, and Exercises build and

test your knowledge &#8220DiYou Know?&#8221tips offer

insider advice and shortcuts and &#8220Wach

Out!&#8221alerts help you avoid pitfalls. Learn how to... *

Code with properties, variables, functions, if/then statements,

and loops * Organize information using arrays and dictionaries


* Work with events to make things move, explode, count down,

and do whatever you can imagine * Keep your code

manageable with abstractions and object-oriented

programming * Store data permanently to create leaderboards,

inventories, and custom currency * Use raycasting to allow

visitors to place their own objects, such as furniture and props,

within your world

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