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Meccanica Magazine n. 4

Meccanica Magazine, a year of the Department of Mechanical Engineering of Politecnico di Milano “in print”. Our research, achievements, culture, and a glance to the future.

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meccanica magazine

70

ENG

PRO HACKIN’ project: Innovating teaching through blended

learning and product hackathon

In November 2021 the PRO HACKIN’ project (PROduct HACKathons

for INnovative product development), funded by the European

Union under the Erasmus + program, started its actvities.

PRO HACKIN’ aims at developing a methodology to enable the

introduction of product hackathon in educational initiatives aimed

at training industrial engineers, especially mechanical engineers,

both in academia and in business contexts. The project involves

universities from 4 countries: Italy, Slovenia, Croatia and Austria.

It is coordinated by the University of Ljubljana (Slovenia) and it also

involves the Department of Mechanical Engineering of Politecnico

di Milano as a partner, together with the University of Zagreb and the

Technical University of Vienna.

The partners developed the first version of the methodology during

the first semester of the AY 21/22. It combines elements highlighted

by the literature on engineering design education and the experience

on the field that the consortium partners earned during the previous

educational initiatives they carried out in collaboration, such as the

development of E-Learning tools (e.g. the ELPID project https://

www.elpid.org).

During the second semester of the AY 21/22, on the other hand, the

partners of the consortium put into practice what the PRO HACKIN’

methodology prescribes. They defined an articulated program over

the duration of the entire semester, with three hackathons, each

relating to a phase of the product development cycle. At the same

time, they also defined the theme for carrying out a project activity

with the collaboration of Siemens Mobility Austria. The industrial

partner outlined the boundaries of a design challenge on which the

students participating in the initiative would have to face, in order

to develop practicable and useful solutions in various application

contexts. Specifically, the topic concerned the development of

solutions to improve the user experience inside a wagon for city

passenger transportation (a metro coach).

Each participating university selected 10 promising students and

engaged them on the design challenge. The 40 selected students

were organized into 5 teams made up of 8 members each, 2

members for each of the participating nations. Through the Project-

Based Learning pedagogical approach and the creation of design

teams, the participants had to face more challenges within the

challenge. The students, in fact, had to speak in English with their

foreign counterparts to can carry out the activities of the project

(i.e. participating in the hackathons and preparing the same with

dedicated meetings). Moreover, they also had to get to know each

other, thus trying to leverage each tem member’s best skills during

co-design activities.

The first two hackathons took place remotely, with students

collaborating with their foreign counterparts through

communication platforms and other tools for remote collaboration

in order to generate and develop ideas and solutions. In these

activities, each team was supported by an academic coach who

stimulated the groups at the beginning of the activities; assisted

them in defining tasks and deadlines; reviewed the reports at the

end of each phase, before the project reviews carried out with

Siemens Mobility Austria’s experts.

The first hackathon spanned two days, with a daily commitment

of the last 4 hours in the afternoon. In this phase, the students

began to plan the development of the solution by understanding the

boundaries of the problem at hand. They studied different scenarios

concerning different geographical areas and then decided which

cities to focus their efforts on, defining the profiles of typical

passengers. It is interesting to note that most of the working groups

wanted to focus on metro trains operating in countries distant from

their geographical context, focusing their analysis on countries

such as India and Southeast Asia.

The second hackathon was structured like the first one, in two

days. However, here students started generating ideas to meet

the needs of their typical users, managing their workflow with

methodological tools for concept mapping and to manage the

complexity of an articulated system like a metro train. The students

were asked to develop, for each group, three solution concepts to

be implemented in a carriage with predefined volumes to improve

the user experience.

As after the first hackathon, also in this case the students met

academic coaches and Siemens’ business experts for a project

review meeting. These meetings are meant to achieve a double

goal. On the one hand, they train the students for soft skills of

communication and technical contents presentation. On the other

hand, they helped students to receive feedback so that the five

teams can focus on the implementation of the company’s preferred

solutions through a virtual modeling activity, which took place

during the third hackathon.

Unlike the others, the third and last hackathon allowed the students

to interact live, because it took place in person at the Technische

Universität Wien (TU Wien). During the trip abroad, the 10 students

of Politecnico di Milano, accompanied by prof. Niccolò Becattini,

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