portfolio_2023_Martin_M

12.01.2023 Views

Licensed games,Esports compatible.CS:GO, LOL, WOWGovernment as we help in theimplimentation of the govermentalnational plan.- Culture (Aarhus women mesum)- Universetites (STEM - oriented)- Elementary / High schools- Related esports companies (Steam)- Electronic shop (Elgiganten, power)Internet caféTechnical andteam supportinfluencersCoachesCollectively agreed andindividually signed documentsand house rules.User profilesServer andstorage forthe website- Customer service- VR Chat- Sales / Marketing (B2B)GIRLS <20Pros could train and share theirknowledge with the newcomers andlead them through grassroots levelsto elite. With technical skills andethics that sportworhyBests of the in house competitions.Sponsoring Pros.Users can communicate wit each otheronline (or vr) and could see latestinformations and updates on tournaments,self development and competitions(Footages, level design etc.)Denmark seems want to increasesustainable business models: creategrowth and employability recognitionon the international esports market.From local to global.ESPORTS ATHLETESEXPERIENCED GAMERSValue exhange for serviceEconomical flowINNOVATION &ENTREPRENEURSHIPAboutSCALIBILITYInnovation & Entrepreneurship was my top-up bachelorprogram at Business Academy Aarhus. I developeda mindset where play, empathy, creativity,imagination, experimentation and reflection asskills are all practised. Hereby you will see projectsthat I was working on. There are business modelcreation and development, concept development,and product development. They were all based onprimary research made by me or the team I waspart of. These projects reflect on social and environmentalissues. And because my studies had beentaken place during the pandemic, I also tried to findreleasers for the pain that the Covid-19 caused.STATEINSTITUTIONSCOMPANIESGAMESBusiness plan for blin<LABORMARKETRULESPLATFORMMGMTCHAT/SUPPORTAMLEAGUECOMMUNITYPROKNOWLEDGEEXCHANGEesportsGamesThe games were also a pain.Popular titles in esports aredesigned for male audience.So we re-created the iconsto have a friendlier look.Next-Gen LeagueNGL is the model where wechose the best players andtrainers from our platform,and create a team of proand confident players.Space for developmentIn 2019, the Danish governmentmade the national plan for esports.It defined the long-term goals andhighlighted problems that preventtalent development in esports.One of these problems is the lackof female athletes and recruits.CommunicationConcept VideoFrom research, it turned that girls who play video games onlineare often bullied. Therefore we kept a positive and playful tone.14

KnowYourClothesAn app forawareness& educationKYC/METERMETERLANDING PAGEDESCRIPTION OF THETENCEL FABRICFast fashion is the secondmost polluting industry inthe world and for this issue,we created KYC to educatepeople on sustainable alternatives.Meter Meter isa store in Aarhus that sellssustainable fabrics and wedesigned a new label tag forthem which can be ironed tothe clothes and get usefulinfo about the fabrics on anapp through the QR code.KYC IRON-UP LABELINFORMATION ON THETENCEL FABRIC15TENCEL COMPARISON TOCOTTON

Licensed games,

Esports compatible.

CS:GO, LOL, WOW

Government as we help in the

implimentation of the govermental

national plan.

- Culture (Aarhus women mesum)

- Universetites (STEM - oriented)

- Elementary / High schools

- Related esports companies (Steam)

- Electronic shop (Elgiganten, power)

Internet café

Technical and

team support

influencers

Coaches

Collectively agreed and

individually signed documents

and house rules.

User profiles

Server and

storage for

the website

- Customer service

- VR Chat

- Sales / Marketing (B2B)

GIRLS <20

Pros could train and share their

knowledge with the newcomers and

lead them through grassroots levels

to elite. With technical skills and

ethics that sportworhy

Bests of the in house competitions.

Sponsoring Pros.

Users can communicate wit each other

online (or vr) and could see latest

informations and updates on tournaments,

self development and competitions

(Footages, level design etc.)

Denmark seems want to increase

sustainable business models: create

growth and employability recognition

on the international esports market.

From local to global.

ESPORTS ATHLETES

EXPERIENCED GAMERS

Value exhange for service

Economical flow

INNOVATION &

ENTREPRENEURSHIP

About

SCALIBILITY

Innovation & Entrepreneurship was my top-up bachelor

program at Business Academy Aarhus. I developed

a mindset where play, empathy, creativity,

imagination, experimentation and reflection as

skills are all practised. Hereby you will see projects

that I was working on. There are business model

creation and development, concept development,

and product development. They were all based on

primary research made by me or the team I was

part of. These projects reflect on social and environmental

issues. And because my studies had been

taken place during the pandemic, I also tried to find

releasers for the pain that the Covid-19 caused.

STATE

INSTITUTIONS

COMPANIES

GAMES

Business plan for blin<

LABORMARKET

RULES

PLATFORM

MGMT

CHAT/SUPPORT

AM

LEAGUE

COMMUNITY

PRO

KNOWLEDGE

EXCHANGE

esports

Games

The games were also a pain.

Popular titles in esports are

designed for male audience.

So we re-created the icons

to have a friendlier look.

Next-Gen League

NGL is the model where we

chose the best players and

trainers from our platform,

and create a team of pro

and confident players.

Space for development

In 2019, the Danish government

made the national plan for esports.

It defined the long-term goals and

highlighted problems that prevent

talent development in esports.

One of these problems is the lack

of female athletes and recruits.

Communication

Concept Video

From research, it turned that girls who play video games online

are often bullied. Therefore we kept a positive and playful tone.

14

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