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Music - MYP 4 and 5 - Samuel Wright - Hodder 2020

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this table to reflect on your own learning in this

Use

chapter.

Novice

Learner

Practitioner

Expert

presentation

Portfolio

and sharing

Documenting

This chapter sought to provide you with ways to

identify, develop and transform your musical ideas,

as well as what it means to orchestrate them, with or

without technology. By continually looking through

TASK CAN BE USED TO EVALUATE YOUR

THIS

IN CRITERION A AND CRITERION D (ALL

LEARNING

a lens of play and discovery, you will be able to take

STRANDS).

this same approach to any game, or musical score,

that you encounter in the future. This way you can

interact with them as both audience member and a

SUMMATIVE 2

condent creator.

outlines

a presentation that

the comparison

Develop

of a game score to composers of other time periods in

history. The goal is to outline the musical connections

between composers from different time periods,

showing their use of similar compositional techniques

we asked Answers we Any further

Questions

questions now?

found

as storytellers and communicators.

What is a game

Factual:

What is sound

score?

Presentation and portfolio

It can be

presented

as a podcast with audio

What is ragtime?

design?

is a ? leitmotif

What

comparisons, an essay with notation, or a live

How does

Conceptual:

play connect to the

game

This is where you

viva voce .

demonstration called a

play examples on the instruments yourself, speaking to

of making art? How

idea

a palette of sound

does

the audience.

meaning to

communicate

audience? How can art

an

Set yourself a time limit (10 minutes is good), choose

be turned into game

music

When are game

music?

two composers (one from the past and one current

game composer) and collect evidence showing

scores more than just loops?

similarities in their works.

Are game scores

Debatable:

last bastion of good

the

Is gaming

melody-writing?

for creativity? To what

good

GarageBand and SoundTrap are excellent for making podcasts.

does a leitmotif

extent

the storyline?

communicate

to learning you Description – How well did

Approaches

in this chapter: what new skills you master the

used

did you learn?

skills?

Collaboration skills

Organisation skills

Figure 7.65 ‘HyperLight Drifter’ would be a great

to start, and we have looked at the music of

place

Media literacy skills

Creative thinking skills

Disasterpeace in previous chapters

Learner profile attribute

on the importance of

Reflect

for your learning in this

balance

chapter.

Balanced

7 Can gaming change the way we play? 205

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