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Ultimate Game Design : Building game worlds

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<strong>Building</strong> <strong>Game</strong> Worlds<br />

332<br />

U L T I M A T E G A M E D E S I G N<br />

FIGURE E-13<br />

Indoor stadium<br />

GAME ACTION<br />

With many of the elements discussed here in place within the <strong>game</strong>, it all comes down<br />

to just one thing—the <strong>game</strong> action! In many cases, the most design development time<br />

is spent trying to get the play details just right.<br />

Figure E-14 shows the early stages of developing the <strong>game</strong> action, from the<br />

pitcher’s view. Of course, UBO is unique in that every single field position is controlled<br />

by a unique player connected together in this suspended baseball world.<br />

Figure E-15 shows a spectator’s view of the batting action (a swing and a miss!).<br />

Who doesn’t believe that the future for MMOG sports is bright indeed!

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