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Ultimate Game Design : Building game worlds

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<strong>Building</strong> <strong>Game</strong> Worlds<br />

320<br />

U L T I M A T E G A M E D E S I G N<br />

SUPPORT SOFTWARE<br />

Don’t forget to try out new software to help support the design and production process.<br />

The stand-bys for me are Word, FrontPage, Visio, Project, and PowerPoint.<br />

With industry trends moving toward middleware (www.renderware.com), there<br />

may soon be some forms of standardization in actual production software and tools.<br />

To date, this has not happened.<br />

Visio is a less popular application, but a great tool for setting up interface features<br />

and functionality, mapping screen flows for the <strong>game</strong> shell, and performing other<br />

charting tasks.<br />

TEAM FOCUS<br />

Always cross-check the <strong>game</strong> heartbeat with your plans and support your team’s efforts<br />

in the face of problems. Be a problem solver, and strive to help those around you to<br />

be better. Make sure you apply the same rules to yourself. Stay hungry for learning.<br />

Address sagging morale issues early on and don’t ignore team concerns!

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