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Ultimate Game Design : Building game worlds

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<strong>Building</strong> <strong>Game</strong> Worlds<br />

196<br />

U L T I M A T E G A M E D E S I G N<br />

FIGURE 8-2<br />

Latency from player’s machine to <strong>game</strong> server<br />

Another solution provider is Terra Zona (www.zona.net). Not surprisingly, developers<br />

routinely like to survey the experiences of other developers in using any one<br />

of these solutions. It’s difficult for a prebuilt or boxed solution to anticipate the content<br />

needs and tools support requirements developers may need to create a wide variety<br />

of content. Vast amounts of technical refinement are normally required for any “outof-the-box”<br />

solution, leading some developers to shy away from using boxed MMOG

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