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Ultimate Game Design : Building game worlds

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188<br />

A<br />

whole new avenue for <strong>game</strong>s has arrived in the form of the massively<br />

multiplayer online <strong>game</strong> (MMOG). These <strong>game</strong>s allow large numbers of<br />

players to collaborate and compete together in a persistent world. As you might<br />

imagine, developing this kind of <strong>game</strong> is among the most complex <strong>game</strong> development<br />

challenges any <strong>game</strong> developer has faced in the relatively short history of electronic<br />

gaming.<br />

Up to this point, we’ve discussed <strong>game</strong> making in terms of single or multiplay experiences<br />

on the consoles or PC. The pure construction aspect of building MMOGs<br />

shares many of the same challenges, yet it offers entirely new challenges and points of<br />

learning for all developers.<br />

In this chapter, we’re going to take a look at many of the production and design issues<br />

and factors involved in building this particular kind of <strong>game</strong>. Right now, many<br />

<strong>game</strong> developers are hard at work on this kind of <strong>game</strong> title. They are learning to<br />

drive by driving. It should be assumed that much of the information and experience<br />

garnered from MMOG development is still fluid, ever-changing, and coming in daily<br />

from the “front lines.” Let’s not forget that MMOGs are in their infancy. For developers<br />

everywhere, there is still very much to be learned.<br />

A massively multiplayer online role playing <strong>game</strong> (MMORPG) is a common <strong>game</strong><br />

genre now and a popular form of MMOG. I use the general term “MMOG” because<br />

the challenges and design considerations of massively multiplayer <strong>game</strong>s are not restricted<br />

to role-playing <strong>game</strong>s alone.<br />

M MOG PRODUCTION CHALLENGES<br />

The sheer scope, scale, and complexity of MMOG titles helps to create a <strong>game</strong> development<br />

environment with a wide array of production challenges and issues. Since<br />

production details are the real-world implementation of design ideas, it will serve us<br />

well to stop and consider exactly what we’re up against from a pure production perspective<br />

when we set out to create an MMOG title.<br />

In the following sections, we will consider many of these issues in detail.

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