24.12.2012 Views

Marketing Food to Children and Adolescents - Federal Trade ...

Marketing Food to Children and Adolescents - Federal Trade ...

Marketing Food to Children and Adolescents - Federal Trade ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Marketing</strong> <strong>Food</strong> <strong>to</strong> <strong>Children</strong> <strong>and</strong> <strong>Adolescents</strong><br />

occurred included South of Nowhere (snack cakes), Unfabulous (snack cakes), Nick at Nite’s<br />

Road Crew (QSR meal), Free Ride (cereal), Everwood (cereal), <strong>and</strong> Saved (cereal).<br />

Companies also reported placements in PG- <strong>and</strong> PG-13-rated movies, including Curious<br />

George (fruit), The Shaggy Dog (carbonated beverages, juice, bottled water), Saving Shiloh<br />

(snack cakes), Zoom (snack cakes), Annapolis (snack cakes), RV (snack cakes), Click (snack<br />

cakes), Bring It On: All or Nothing (snack cakes), Step Up (cereal), Glory Road (carbonated<br />

beverages, bottled water), Eight Below (carbonated beverages), Aquamarine (carbonated<br />

beverages), How <strong>to</strong> Eat Fried Worms (carbonated beverages, bottled water), Flicka (carbonated<br />

beverages, sports drinks, bottled water), Superman Returns (carbonated beverages), Employee<br />

of the Month (sports drinks, cereal), School for Scoundrels (sports drinks), <strong>and</strong> The Fast <strong>and</strong> the<br />

Furious 3: Tokyo Drift (energy drinks). No placements in G-rated movies were reported.<br />

Two c<strong>and</strong>y companies <strong>and</strong> one packaged food company had company policies specifically<br />

prohibiting the use of paid product placements in any media properties primarily directed <strong>to</strong><br />

children under 12. In addition, as discussed in Section IV, members of the <strong>Children</strong>’s <strong>Food</strong><br />

<strong>and</strong> Beverage Advertising Initiative have agreed not <strong>to</strong> seek any product placement of food <strong>and</strong><br />

beverage products in edi<strong>to</strong>rial <strong>and</strong> entertainment content directed <strong>to</strong> children under twelve.<br />

h. adveRTising in mo v i e Th e a T e R s, vi d e o s, a n d vi d e o ga m e s<br />

Another technique companies used <strong>to</strong> promote their food <strong>and</strong> beverage products <strong>to</strong> children<br />

<strong>and</strong> adolescents, as well as <strong>to</strong> general audiences, was <strong>to</strong> place advertisements in movie theaters,<br />

videos, <strong>and</strong> video games. Ads in movie theaters <strong>and</strong> on DVDs <strong>and</strong> VHS tapes were typically<br />

15- or 30-second ads originally developed for television that were shown prior <strong>to</strong> the screening<br />

of the film. In some cases, the ads involved cross-promotions for movies, such as Pirates of<br />

the Caribbean. Based on the companies’ reports, movie theater chains often have discretion in<br />

selecting the films before which they show food ads. For this reason, the Commission does not<br />

have a list of the films associated with food ads.<br />

Advertisements in online <strong>and</strong> console-based third-party video games 74 can take the form of<br />

video ads that play before the game, banner ads or virtual billboards that are shown during the<br />

game, or product or br<strong>and</strong> integration in<strong>to</strong> game content, similar <strong>to</strong> product placements in a film<br />

or television program. 75 A few companies reported using in-game advertising as a promotional<br />

<strong>to</strong>ol <strong>to</strong> reach adolescents. One QSR company placed an ad in a skateboarding game; players in<br />

the game would move through a virtual cityscape in which they would pass virtual versions of<br />

the restaurant. The company received similar br<strong>and</strong> exposure in other video games. In another<br />

example, a snack chip br<strong>and</strong> advertised in a PlayStation racing game targeted <strong>to</strong> adolescents;<br />

in the game, racing bikes were adorned with product logos, similar <strong>to</strong> actual sponsored racing.<br />

50

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!