24.12.2012 Views

Marketing Food to Children and Adolescents - Federal Trade ...

Marketing Food to Children and Adolescents - Federal Trade ...

Marketing Food to Children and Adolescents - Federal Trade ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Marketing</strong> <strong>Food</strong> <strong>to</strong> <strong>Children</strong> <strong>and</strong> <strong>Adolescents</strong><br />

focused content; developing independent websites for particular child- or teen-directed food<br />

products or promotional campaigns; purchasing ads on third-party websites <strong>to</strong> promote a food<br />

item or promotion; <strong>and</strong> using a range of other digital marketing techniques, such as email<br />

newsletters, downloadable screensavers <strong>and</strong> wallpapers, podcasts, <strong>and</strong> “webisodes,” <strong>to</strong> reach<br />

children <strong>and</strong> adolescents.<br />

Many companies designated portions of their websites as dedicated child or teen zones.<br />

Other companies had independent websites for products that were child- or teen-focused,<br />

in which all of the content was directed <strong>to</strong> those audiences. In some cases, unique websites<br />

were created for specific promotions. One energy drink company closely tied its promotional<br />

activities <strong>to</strong> extreme sports popular with teens by hosting several websites dedicated <strong>to</strong> different<br />

sporting activities, such as paragliding, skydiving, mo<strong>to</strong>rbike racing, <strong>and</strong> kiteboarding. Child-<br />

<strong>and</strong> teen-directed website content often featured bright colors <strong>and</strong> graphics, <strong>and</strong> images of<br />

children <strong>and</strong> adolescents; teen websites occasionally used darker colors <strong>and</strong> graphics.<br />

Many websites allowed children <strong>and</strong> teens <strong>to</strong> view the companies’ television ads for the<br />

products, but at least one company had a policy that television ads would not be au<strong>to</strong>matically<br />

streamed <strong>to</strong> child viewers online. Some carbonated beverage companies reported interactive<br />

website features that allowed consumers <strong>to</strong> create their own videos using clips the companies<br />

provided of food products <strong>and</strong> extreme sporting activities.<br />

Advergames were a frequent feature on child- <strong>and</strong> teen-directed food company websites,<br />

appearing on websites for products such as snack chips, fruit snacks, seeds, c<strong>and</strong>y, cookies,<br />

cereals, dairy products, cocoa, children’s frozen meals, restaurant food, frozen waffles, canned<br />

soups, fruit, <strong>and</strong> non-carbonated beverages. Product packaging often directed consumers <strong>to</strong><br />

online games, with a chance <strong>to</strong> win a prize; companies occasionally rewarded children who<br />

entered codes from product packaging with access <strong>to</strong> additional game levels. In some cases,<br />

the games were designed so that consumption of the food product by the game’s characters was<br />

an objective for players. 65 One c<strong>and</strong>y website featured a teen-directed advergame in which<br />

players operated a virtual skill crane machine in an effort <strong>to</strong> retrieve c<strong>and</strong>y bars with the crane;<br />

successful players had a chance <strong>to</strong> win iPod Nanos, as well as real c<strong>and</strong>y. 66 Another c<strong>and</strong>y<br />

maker, however, had a company policy not <strong>to</strong> promote games that encourage consumption of<br />

products, while a packaged food company’s policy prohibited online games that included any<br />

type of excessive product consumption. The packaged food company’s policy also required that<br />

games targeted <strong>to</strong> or frequented by children must include an “activity break” every 30 minutes,<br />

pausing website action <strong>and</strong> encouraging children <strong>to</strong> engage in a “more active” pursuit.<br />

40

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!