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Robert Cohen - Theatre, Brief Version-McGraw-Hill Education (2016)

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90 Chapter 5 Designers and Technicians

Most Americans can imagine what a shabby motel room on California’s Mojave Desert might look like, but Bunny

Christie’s scenic and costume design for this 2006 London production, with lighting by Mark Henderson, beautifully

sets up the bleak but sensual atmosphere (notice the red dress and the blue and yellow light pouring through the

closed blinds) for the action of Sam Shepard’s explosive drama of lust and longing, Fool for Love, which is set in such

a locale. Though deceptively “realistic” in apparent detail, the room looks like no actual motel room in the world.

Juliette Lewis is the intensely passionate May, and Martin Henderson is her on-and-off boyfriend Eddie. Lindsay Posner

directed at the Apollo Theatre. © Geraint Lewis

a theatre poster or program. Scenery, however, is a relatively

new design area. Costume, makeup, and masks

are far more ancient. Scenery was not needed at all in

the Egyptian Abydos Passion Play or the Greek dithyramb,

and it probably played little part in early Greek or

Roman drama, save to afford entry, exit, and sometimes

expanded acting space (such as platforms that rolled

onto the stage) or to provide a decorative backdrop

(by painted panels or rotating prisms) later in the

period. In much Asian theatre, scenery remains rare or

even nonexistent; this is the case in most Chinese xiqu

and—apart from the elaborate stage house itself—in

Japanese n ō drama as well. Nor was scenery of paramount

importance in the outdoor medieval or public

Elizabethan theatres, apart from a few painted set pieces

made to resemble walls, trees, caves, thrones, tombs,

porches, and the occasional “Hellmouth.” Prior to the

seventeenth century, most of drama’s scenic aspects

were part of, or dictated by, the architecture of the theatre

structure itself.

The development of European indoor stages, with

their artificial lighting and flat scenery, fostered the first

great phase of scene design. Working indoors, protected

from rain and wind, the scenic designers of the Renaissance

were for the first time able to erect and position

painted canvases and temporary wooden structures

without fear of having the colors run and the supports

blow away. And with the advent of controllable indoor

lighting in the nineteenth century (first by gas, then by

electricity), designers could illuminate settings and acting

areas as they wished and leave other parts of the theatre

building, such as the audience area, in the dark for

the first time. Designers could now create both realistic

illusions and extravagant visual spectacles—and have the

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