Training models for the use of 3D printing technology in prison
3D Jail project further involves a training program for the training and development of trainers who are going to deliver the training program for inmates. Trainers are required to have basic computer, CAM and CAD skills. For the training of the trainers has also been planned an in-service training program to cover information on general characteristics of penitentiary institutions and inmates, use of the e-learning portal, and 3D printing.
3D Jail project further involves a training program for the training and development of trainers who
are going to deliver the training program for inmates. Trainers are required to have basic computer,
CAM and CAD skills. For the training of the trainers has also been planned an in-service training
program to cover information on general characteristics of penitentiary institutions and inmates, use
of the e-learning portal, and 3D printing.
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Intellectual Output 2
Training models
for the use of 3D printing technology
in prison
January 2021
Summary
Introduction 2
Preparing the training courses 4
From the prison regulations and experiences to their adaptability to new technologies 4
Overview 5
Current status of advanced technologies in prisons 6
Mobile device vendors providing educational technology in prisons 8
International use of technology in correctional education delivery 8
Recommendatations for adopting educational technology in prisons 10
3D printing training project in prison: how to get in touch with the prison administration 13
Phases (the Ten Commandments) 13
Theoretical Background 16
Development of Training Paths 18
3D Printing Training Paths for Inmates 20
Requirements 20
Competencies 20
Program of Training Modules 21
Additional Information 23
3D Printing Training Paths for Trainers 23
Requirements 23
Competencies 23
Program of Training Modules 24
Additional Information 27
The program redesigned 27
Introduction 27
The training program 28
Hints to guide the course implementation 278
Management and Sustainability of Online Courses 29
3DJail printing the future – IO2
1
3D Modeling
3D Printing
Improvement
Introduction
The Intellectual Output 1 - the first phase of the development of the 3D-Jail project - was dedicated to
investigate the current use of 3D technology in European prisons in order to assess which procedures
have already achieved successfully and providing a basis for a meaningful assessment in the second
phase of the project to create a training model suitable for several European countries.
Partners have shown that there are regulations and practices regarding the use of 2D/Digital-
Graphic/Online Media content for prisoners in all partner countries. There are also examples of using
3D technologies in Belgium, Greece and Italy. An overview of these practices, though limited in
number, shows that relevant projects focus on 3D design and manufacturing, aim to help prisoners to
improve design skills and creativity and develop problem-solving skills.
Partner countries give importance to training programs and courses to integrate prisoners
within society during and after imprisonment, and that both e-learning and face-to-face classes are
used to deliver training programs.
The term 3D printing covers a variety of processes in which material is joined or solidified under
computer control to create a three-dimensional object, with material being added together. The
process of 3D printing consists of designing an object via CAD-Software, slicing the object using CAM
software, and then printing the object. Post processing may be needed depending on the printing
technology used.
The software for 3D printing – both on CAD and CAM – is versatile enough to support a broad
field of applications, therefore they can be used efficiently for all kind of different approaches and
needs.
Thus, 3D printing (or manufacturing) mainly comprises three steps:
Creating models
using CAD or similar
3D modeling
software, and saving
them in STL format
The designed 3D object
is printed layer by layer
using such techniques
as plastics melting,
laser sintering and
stereolithography.
A final touch is
required to clean,
improve or smooth
the surface of critical
objects.
What are possible field of the application of 3D technologies in prisons?
● Designing items and pieces using CAD software: This part of the program provides the inmates
with other added qualifications that can be useful to get prepared for potential jobs related
to design of materials, or even to start a business.
● 3D-printing of non-technical, or technical parts that are used in the industrial production, or
printing items for the social good: the former makes possible to develop ideas at a faster pace,
and this can help companies to reduce manufacturing time from months to days, while
ensuring that they remain ahead of their competitors. The latter may be, for example, printing
of low-cost customized prosthetic limbs, for those who are in need and cannot pay for
expensive bionic parts.
At the end of IO1 research, the competences required from trainers and inmates to use 3D
technologies were defined to create training paths appropriately for participants.
3DJail printing the future – IO2
2
Each learner (inmate) needs to receive an average of 40-hour training for three main modules, namely
CAM, CAD and Additive Manufacturing. A 40-hour training is designed to equip learners with the
following skills:
● Basic computer skills
● Advanced CAD use skills
● Advanced 3D printing skills
3D Jail project further involves a training program for the training and development of trainers who
are going to deliver the training program for inmates. Trainers are required to have basic computer,
CAM and CAD skills. For the training of the trainers has also been planned an in-service training
program to cover information on general characteristics of penitentiary institutions and inmates, use
of the e-learning portal, and 3D printing.
3DJail printing the future – IO2
3
Preparing the training courses
From the prison regulations and experiences to their adaptability to new
technologies
In the creation of training paths to the use of 3D printing technology suitable for penitentiary realities,
a first step is the understanding of how it can be adaptable to a complex context, such as prison, a
type of training that in itself is technical, specialized and constantly evolving.
Technology has transformed the way we approach most daily tasks and activities. It plays a role in how
we apply for and perform on a job, communicate with friends and family, access government and
other services, manage our finances, and purchase entertainment. Technology also enables our
learning. Recognizing the positive impact that technology can have on education, the partnership of
3D Jail developed a research on prison experiences and regulations and their adaptability to new
technologies. This research outlines how educational systems in Europe could use advanced
technologies to support student learning regardless of backgrounds, languages, and disabilities;
instruction and the professional development of teachers; data collection and analysis; and program
improvement. More specific, a corresponding plan describes how the 3D printing technologies can be
applied to the adult education field and adult learners.
As countries, regions, higher education institutions and other education providers implement these
plans, education programs in prison facilities are being left behind. The policies and practices of federal
and local prison agencies, including the juvenile justice system, severely hinder the ability of prison
education programs to enable learning through technology. For example, although most European
countries offer students limited use of computers in their prisons, few of them reported that one or
more of their prisons provided students with off-line access to Internet content and even fewer
allowed restricted Internet access. The primary concern about adopting educational technology in
prison is the potential for security breaches. Other reasons include, but are not limited to, insufficient
resources and staff capacity to purchase, implement, maintain, and monitor advanced technologies.
Despite these legitimate concerns, a slight change is occurring in prisons. As advanced technologies
are integrated into other areas of some new penitentiaries (e.g., family communications via e-mail
and video conferencing, and access to health and treatment services via telemedicine), a growing
number of prison agencies and facilities and their education partners are exploring ways to securely
and cost-effectively increase access to educational technology. Specifically, they are cautiously
adopting advanced technologies to
●
●
●
help prepare students to join our globally networked society by developing and improving
their computer and digital literacy skills, making educational gains around the clock through
computer-assisted instruction, accessing college courses, and preparing for employment;
provide students with access to online assessments (e.g., online high school equivalency tests
and industry-recognized certification exams), and instructors and administrators with the
ability to measure student progress for program improvement purposes;
expand the professional development resources available to instructors and equip them with
technology-based instructional tools (e.g., open educational resources, learning management
systems, and flipped classrooms) to enhance the classroom experience;
3DJail printing the future – IO2
4
●
●
support an education continuum for inmates through data sharing, and aligning prison-based
education and training programs with those in the community; and
expand the reach of correctional education services to provide more incarcerated individuals
with the knowledge and skills needed to obtain living-wage employment, become productive
members of society, and exit court supervision upon release.
In addition to strengthening prison education services, advanced technologies can
●
●
help correctional education programs have a greater impact on recidivism rates. As
documented by a recent meta-analysis of the effects of education on recidivism and post
release employment outcomes for incarcerated adults, inmates who participated in prison
education programs were less likely to return to prison than those who did not enroll.
Advanced technologies could provide the means to expand correctional education services—
to reach more students and to offer broader, more diverse curriculum—thereby further
lowering recidivism rates.
ease the reentry process by allowing incarcerated individuals to prepare for release by
researching employment opportunities; applying for jobs, financial aid, and benefits; enrolling
in college; addressing outstanding legal issues; searching for and securing housing; and
maintaining or developing personal relationships with their community support networks.
Most, if not all, of these prerelease activities require some form of computer or
telecommunication device and Internet access.
Overview
This first part of IO2 is designed to inform European countries and stakeholders working in prison
and/or education as they explore ways to securely and cost-effectively provide advanced technologies
in prisons to help strengthen and expand educational and re-entry services. It describes the current
status of these technologies in prisons and emerging approaches to providing such services in facilities.
Also it delivers a set of recommandations based on 5 pilars.
1.1. LEARNING
All students will have engaging and empowering learning experiences both in and out of classrooms
that prepare them to be active, creative, knowledgeable, and ethical participants in our globally
networked society.
1.2. ASSESSMENT
Our education system at all levels will leverage the power of technology to measure what matters and
use assessment data for continuous improvement.
1.3. TEACHING
Professional educators will be supported individually and in teams by technology that connects them
to data, content, resources, expertise, and learning experiences that enable and inspire more effective
teaching for all students.
1.4. INFRASTRUCTURE
All students and educators will have access to a comprehensive infrastructure for learning when and
where they need it.
1.5. PRODUCTIVITY
3DJail printing the future – IO2
5
Our education system at all levels will redesign processes and structures to take advantage of the
power of technology to improve learning outcomes while making more efficient use of time, money,
and staff.
Current status of advanced technologies in prisons
Advanced technologies, including the Internet, have already been incorporated into the operations of
some penitentiaries. They are used for security and communications monitoring, case management
and data collection, analysis and sharing. In those prisons they are also used to provide incarcerated
individuals with a range of services, including the following:
●
●
●
●
communication with family and friends (i.e., telephone services, e-mail and video
conferencing; see the PRISONCLOUD example below);
video attendance at court hearings and other appointments;
clinical health care, commonly referred to as “telemedicine”;
restricted online banking and money transfers; and online legal research (e.g., Lexus Nexus)
and entertainment.
PrisonCloud is a flexible IT platform designed for the secure distribution of content and
services to inmates. It provides inmate services at any time, in any allowed location
within the controlled prison facility. It allows the inmate to be responsible for his own
life in prison while offering a platform for both entertainment and work. The use of
this system gives the inmate full responsibility over his own life in prison and helps him
or her to become an active and responsible actor during the whole detention process.
It plays a significant part in the normalization process within prison. Life within prison
resembles life in society. With the different services, PrisonCloud can address the
inmates’ full life spectrum from labor & education over leisure, healthcare and
finances to his juridical context. PrisonCloud can be accessed from within the inmate’s
cell but might be installed in other rooms as well. It can be configured to run on diverse
devices. Staff remain in control of the accessible services at all times and can disable
or enable services at any moment. https://www.ebo-enterprises.com/prisoncloud
Advanced technologies are less commonly found or used in prison education programs, however.
Several ERASMUS+ projects and surveys prove that, although most European countries provide
incarcerated students with some form of access to desktop and laptop computers, only few of them
reported that one or more of their high security prisons allowed these students to use tablets in cells.
In terms of computer networking most of the computers were part of a local area network (LAN), only
a few were part of a wide area network (WAN) and almost no facilities have restricted access to the
Internet. However, a lot of prison educational initiatives report to use simulated Internet programs in
one or more of the facilities and some of them gave their instructors access to live Internet technology
in the classrooms.
The primary reason penitentiaries do not provide their education programs and students with
greater access to advanced technologies is security. In fact, most corrections agencies restrict the use
of computing devices to only the classroom or computer lab and have policies barring incarcerated
3DJail printing the future – IO2
6
individuals from access to the Internet. Exceptionally one can find pilots in European countries where
the prison implemented a policy to allow restricted Internet access. Regardless of governmental
policy, all prisons are concerned about incarcerated individuals contacting victims, creating hidden
folders to store prohibited content and images, or engaging in criminal activity. Sometimes even
prison administrators also admit that they have concerns about staff misuse of these technologies.
Adopting advanced technologies in prison education also has costs, including short- and long-term,
and direct and indirect expenses. Although the price of computers and computer hardware has
dropped significantly in recent years, purchasing and keeping this equipment current requires funding.
Other costs include software, annual licensing fees, and vendor subscriptions. Facilities, particularly in
rural areas, also may face expenses associated with ensuring that the proper communication or
networking channels are available. In addition to funding, education, and information technology (IT),
support staff need to be trained on using and maintaining the equipment and programs, particularly
because a lack of tech savviness among staff can hinder their ability to ensure the proper use and
supervision of the technologies. Given these costs, prisons that are adopting advanced technologies
are exploring different budget approaches. Considerations include the following:
●
●
●
●
Should the prison and its education partners cover all the costs associated with the purchase,
implementation, maintenance, and monitoring of the technologies?
Should inmate welfare funds be used?
Should some of these expenses (e.g., the purchase of the computers or telecommunication
devices and software packages) be shifted to incarcerated individuals and their families? And,
if so, how will the facility environment be affected when some individuals can afford to
purchase hardware and software, and others cannot?
What portion of the cost can be mitigated by using advanced technologies to modernize and
streamline existing education and non-education services (e.g., moving from paper textbooks
to e-books, streamlining library services, and automating the monitoring of communications)?
Another challenge concerns the perceptions of policymakers, corrections officials, and the public
about whether educational technology is an appropriate, cost-effective service to provide to
incarcerated individuals. If correctional agencies are serious about preparing incarcerated individuals
for release, they cannot ignore the technological advances, including the Internet, occurring outside
of the facility walls. Some stakeholders in prison underline that security breaches will happen with
technology just as they happen in other areas in penitentiaries. They stress the importance of
addressing security breaches immediately and being transparent with corrections officials about the
breach and solution applied. Through open and honest communication about the benefits and risks
of advanced technologies in the prison education environment, a growing number of program
administrators have been able to gain the necessary support from their prison facilities and outside
funders to begin carefully adopting technology that will enable and expand learning and instruction.
Given the security and other concerns limiting the use of advanced technologies in prison education,
several approaches have been developed to provide education technology to facilities. The
approaches generally fall into the following three categories: isolated local server, point-to-point
secure line, and restricted Internet connection.
3DJail printing the future – IO2
7
Mobile device vendors providing educational technology in prisons
Although prison education programs have a long history of working with vendors (e.g., software
vendors), a growing number of mobile device vendors have moved into the prison education market.
These vendors are adopting one or more of the existing approaches described above to equip
corrections facilities with tablets or other devices for use in and outside of the classroom. Some of
these vendors are focused primarily on providing education content and e-book readers while others
are focused on expanding commissary services beyond typical products such as hygiene items, snacks,
clothing, and entertainment devices and content (e.g., movies and music). In fact, most of these
vendors entered the prison education market as commissary providers and adapted their services as
the demand for educational technology increased. These providers contract with individual countries
to provide commissary services and then, as part of their contract, can market computing devices with
educational content to incarcerated individuals (and their families) for individual study or for use in
the correctional education program.
Some vendors have entered prison education through the communications market. These vendors
have developed secure network channels for facility phone and video conferencing that also can be
used to provide educational content on mobile devices. Other vendors have started working with
prison education programs based on their knowledge of providing technology-based educational
programming in conventional K-12 and postsecondary classrooms.
Regardless of their origins, these vendors typically attain educational content for their mobile devices
in one of two ways:
●
●
through direct download or “mirroring” of Open Educational Recources (OERs) available
online; this can require establishing agreements to provide hard copies of online content and
recreating online resources in an offline environment.
through licensed reseller agreements with established educational publishers, vocational
training service providers, and other companies and organizations offering targeted reentry
resources.
In addition to mobile device vendors, other vendors of advanced technologies are entering the market.
For example, Google’s Government Solutions Division is exploring ways in which ChromeBooks and
Chrome Management Console can be used to facilitate secure Internet- based learning options for
prison facilities. Google is either currently in classrooms, or in the rollout phase of projects, in prisons.
Google’s approach differs from the tablet-focused programs in that Google partners with providers
like Dell and Samsung to manufacture devices, but it is not in the business of selling hardware.
International use of technology in correctional education delivery
A number of governments — including the United Kingdom, Australia, and New Zealand — are
exploring and implementing prison education initiatives. Like those in the European Union, they are
intended to provide incarcerated individuals with access to technology-based education and career
resources to promote successful re-entry (also referred to as “reintegration” and “resettlement”).
These countries provide a good comparison for the European Union because of similarities in their
cultures, politics, and education and prison systems.
3DJail printing the future – IO2
8
New Zealand’s E-Learning Solution
In 2012, the New Zealand Department of Corrections undertook a pilot program to explore the effects
of e-learning on improving educational outcomes for confined youths. Key features of this program
include the following:
●
●
●
●
●
●
Purpose: E-learning is designed to support broader strategies for creating lasting educational
and employment change, better public value, better outcomes for confined youths, better
community outcomes, and reduced recidivism.
Content: The e-learning solution transitions delivery of literacy and numeracy assessments
from the traditional pen-and-paper method to a secure, point-to- point Web-based platform.
Additionally, the e-learning solution provides access to educational and vocational skillbuilding
resources and programs using the secure delivery system. Students also can access
the e-learning solution to take part in education and job training programs that were
previously unavailable to them. The online e-learning pilot classes primarily focused on basic
education skill-building and digital literacy training.
Eligibility: E-learning was piloted by 48 incarcerated students meeting specific mitigating
criteria to lessen the risk of security breaches. Participating students took preliminary online
diagnostic reading and numeracy assessments and were assigned remedial coursework on the
e-learning platform.
Security: Student access was stringently managed throughout the pilot, as were all other
access points to the e-learning system — from physical escorts, pat downs, and security
wandings prior to classroom entry to tutor-led sign-on protocols.
Students with information security–related convictions were not allowed to participate in the
pilot.
Availability: Approval for a stage-one roll-out was granted on July 31, 2014. This will involve
implementing 13 online e-learning computer suites at 10 prison sites through 2015. It also will
include literacy and numeracy training and assessments, core educational programming,
digital literacy, and job training and job search skills.
United Kingdom’s Virtual Campus
The Virtual Campus (VC) was developed by the U.K.’s prison service manager Mark Taylor in 2007,
with funding from several government ministers and design support from several software and
hardware companies (i.e., CISCO, XA Solutions, and others). It was subsequently given ministerial signoff
in 2010 and was deployed across England and Wales. Key features include the following:
●
●
●
●
●
●
Purpose: The VC is designed to enhance classroom educational opportunities, diversify and
individualize student learning, increase job readiness and job placement, and engage hard-toreach
students struggling in traditional classroom settings.
Content: In dedicated classrooms, students can access their current courses, other secondary
and postsecondary e-learning courses, and a resume-builder program.
Security: Students using the VC are continuously monitored by trained staff or a trained VC
education instructor.
Messaging: A secure relay messaging system allows students to send a message with a resume
or other certificate to an appropriate advisor within the facility.
Internet access: An applications programming interface provides students with access to sites
for job searching, such as Monster.com.
Availability: The VC is currently available to more than 25,000 incarcerated students in the
3DJail printing the future – IO2
9
outside United.
Australia’s PrisonPC
With its prisons overcrowded and recidivism rates over 60 percent, Australia’s state governments have
been seeking solutions. Some facilities have contracted with PrisonPC, a private provider that has
created a secure, Web-based education program. Key features include the following:
●
●
●
●
●
Purpose: The impetus behind the push for new solutions stems from the emerging
understanding that managed reintegration strategies decrease the likelihood that
reintegrating individuals will reoffend.
Content: PrisonPC delivers educational programming in basic literacy, numeracy, and digital
literacy skill building for vocational training and job search practice in addition to other life
skills and postsecondary coursework as identified on a state-specific basis.
Security: PrisonPC uses a hybrid model of content caching and white-listed site access
management. It also allows prison staff to restrict Web access, filter e-mail, monitor centrally
for security breaches and misuse, and remotely remove individuals’ privileges (e.g., e-mail,
television, and games) if rules are broken.
Messaging: PrisonPC provides tightly filtered e-mail that assists with family reintegration and
enables incarcerated individuals to pursue job opportunities from within secure facilities.
Availability: PrisonPC has been used by multiple Australian facilities for six years and is
currently being rolled out in an addditional facility.
Recommendatations for adopting educational technology in prisons
To ensure that incarcerated individuals are well prepared to re-enter society and continue their
education and career paths wherever they left off, we recommend that countries, agencies, facilities,
and their education partners consider the following recommendations for strengthening and
expanding their correctional education services. These recommendations are aligned with the five
goals for learning, assessing, teaching, infrastructure, and productivity, while focusing primarily on the
policy and infrastructure changes that are necessary to meet these goals.
LEARNING
All students will have engaging and empowering learning experiences both in and out of school that
prepare them to be active, creative, knowledgeable, and ethical participants in our globally networked
society.
To achieve this goal in prison education, the partnership recommend using advanced technologies to:
●
●
●
●
help students developing and improving their computer and digital literacy skills;
allow students to make educational gains in and outside of the prison education classroom
through computer-assisted instruction;
provide students with access to library e-books and other library resources to improve literacy
skills and encourage reading as a leisure-time activity;
provide students with access to college courses and other online educational resources,
including e-textbooks, and the ability to conduct online research to support their course work;
and
3DJail printing the future – IO2
10
●
help students and other incarcerated individuals prepare for release (e.g., applying for jobs,
financial aid, and benefits).
The implications for policy and practice include
●
●
permitting students to use secure personal mobile devices both in and outside of the
classroom; and
providing students with restricted Internet access.
ASSESSING
Our education system at all levels will leverage the power of technology to measure what matters and
use assessment data for continuous improvement.
To achieve this goal in correctional education, we recommend using advanced technologies to
●
●
provide students with access to online assessments (e.g., online high school equivalency tests
and industry-recognized certification exams) and digital badges; and
help instructors and administrators with measuring student learning gains and challenges,
evaluating program effectiveness, and driving program improvement.
The implications for policy and practice include
●
●
●
creating an online network with assessment vendors and connecting to the Internet before
and after assessments to upload test results;
aligning assessment policy with community-based education programs, which are moving to
an online-only platform for a number of assessments (e.g., CASAS); and
creating an environment where data are regularly collected, analyzed, and used for program
improvement purposes.
TEACHING
Professional educators will be supported individually and in teams by technology that connects them
to data, content, resources, expertise, and learning experiences that enable and inspire more effective
teaching for all students.
To achieve this goal in correctional education, we recommend using advanced technologies to
●
●
●
●
equip instructors with tools and resources (e.g., OERs) to enhance the classroom experience;
monitor student progress and individualize instruction through learning management systems
and computer-assisted instruction;
incorporate blended-learning, flipped classrooms, and other models and methods targeting
multi-proficiency-level adult students; and
provide instructors with access to professional development resources and opportunities,
such as communities of practice, to collaborate and learn from other instructors both inside
and outside secure classrooms.
The implications for policy and practice include
3DJail printing the future – IO2
11
●
●
●
hiring instructors and staff who are comfortable with technology and regularly training them
on technology advancements and security procedures;
providing instructors with restricted Internet access in the classroom; and
creating a collection or repository of resources that both meet security standards and enable
and encourage collaborative learning.
INFRASTRUCTURE
All students and educators will have access to a comprehensive infrastructure for learning when and
where they need it.
To achieve this goal in correctional education, we recommend using advanced technologies to
●
●
●
adopt mobile devices (e.g., tablets) that allows students to learn both inside and outside of
the classroom;
support the education continuum by ensuring that the education services students receive
while incarcerated are aligned with community-based services; and
provide a seamless transition for students as their correctional status changes by sharing data
(e.g., transcripts, credits, and assessment scores) with other facility- and community-based
programs.
The implications for policy and practice include
●
●
●
permitting students to use mobile devices both in and outside of the classroom;
providing facility-based instructors with educational technology tools that are similar to those
available in community-based programs to ensure that curricula and instructional practices
are well aligned; and
creating data-sharing agreements among facility- and community-based education providers.
PRODUCTIVITY
Our education system at all levels will redesign processes and structures to take advantage of the
power of technology to improve learning outcomes while making more efficient use of time, money,
and staff.
To achieve this goal in prison education, we recommend using advanced technologies to
●
●
●
expand the reach of prison education services to provide more incarcerated individuals with
the knowledge and skills needed to obtain living-wage employment, become productive
members of society, and exit court supervision upon release;
track educational attainment and post-release outcomes to determine the effects of prison
education on job placement and retention, college transitions and persistence, and recidivism;
and
support non-education functions and activities at the facility to help mitigate cost.
The implications for policy and practice include
●
determining what level of advanced technologies are appropriate for different facilities, types
of offenders, and security levels;
3DJail printing the future – IO2
12
●
●
developing or joining state longitudinal tracking systems that allow for the ability to track
students after release and document return on investment; and
collaborating with other facility staff to identify and schedule other uses for the technology.
To achieve these five goals, prison directors will need to explore the various approaches to providing
educational technology in prison facilities. We encourage agencies and their education partners to
find out more about the early implementers’ systems and lessons learned, pilot one or more of the
approaches in their facilities, identify innovative solutions to ongoing challenges, and share
information and experiences with one another.
3D printing training project in prison: how to get in touch with the prison
administration
Now we are in the shoes of a voluntary organization, or educational in general, that want to undertake
a path of digital education, and 3D printing laboratory in prison. We assume that if you are reading
these pages you are already involved in rehabilitation activities in prison, or otherwise you have
experience with the prison dimension. But before entering into the merits of the training courses for
3D printers to be carried out in prison, we feel we must remember some basic elements that impact
on the development of the training courses that will be carried out, and which must be taken into
account to set up the training setting.
Premise (not obvious, never):
The penitentiary is a place where it is very difficult to enter and above all to speak with people who
can give certain and sensible answers in a reasonable time, even the simplest activity such as sending
an email to an official address on the Penitentiary website or ministry, it does not always have an
answer…
Phases (the Ten Commandments)
1. Make an appointment with the direction of the Institute and with the educators.
Do a presentation of the training project to the penitentiary with comprehensible and not very
technological words.
2. If the project receives the approval from the penitentiary, we understand what it takes to
build a prison training course.
3. Once the appointment with management and educators has been set, a long (and often
complicated) period begins. In this phase the main commitment is to establish all the rules
and conditions for the functionality of the training course:
● To define a framework agreement of collaboration with prison, containing the main rules of
management of the trainings.
● The preparation of the suitable didactic spaces:The classroom (not always present or
usable) must be spacious enough to accommodate a minimum of 10-12 students, the
classroom must be available for both frontal lessons and on other days to allow students
to study and try from alone to make 2D and 3D drawings and objects.
● Standard technological systems: often there is no didactic laboratory and almost never have
electrical systems in compliance, therefore the institute must provide the electrical
systems in accordance with the agreement agreeing on the lay-out provided by the
Commentato [1]: Definire un accordo quadro di
collaborazione con carcere
3DJail printing the future – IO2
13
organization that will provide the course into which at least two electrical outlets are
provided for each personal computer.
● Furnishings: desks and chairs are required for each student the desks must be large in order
to accommodate the personal computer, the monitor, keyboard and mouse and sheets.
● Video projector to be able to show the phases in each explanation.
● A blackboard with erasable markers.
● Personal computer, suitable for 2 / 3D cad (high-performance processor, eg I5, I7 Ram 8Gb
or higher, video card with dedicated memory, fast and capacious HD SSDs, monitors of
adequate size for the type of course, not less than 20 "
● Lan network installations to share resources on the network
● And finally, of course, 3d printer and consumables (for details please refer to the following
sections).
4. Access permits for teachers. This is a very long phase, to be done well in advance. The
organizer of the course must communicate the names of the teachers, their identity
document, a passport photo, plus the compilation of a model provided by the institute in
which the teacher briefly declares that he has no criminal record and that he is not aware of
any legal proceedings against him. After the meticulous checks the institute issues a pass 1
which gives permission to enter and leave the institute at times and days defined by the
training program.
5. Permits for daily access with materials, teaching materials, a "detailed list" of each material
that during the year must be accessed in the classroom, USB memories, the teacher's laptop,
CD / DVD, books etc., 3D printer, filaments must be made etc. "Better not to forget anything"
otherwise you risk making a new practice that goes around starting from the direction,
managerial office, command office before reaching the agents, with very little predictable
times.
6. Selection of intra-wall students, in relation to the length of the classroom training period. The
following factors must be kept in mind: end of sentence, schooling, possible school or work
commitments. The selection process and the selection of candidates is carried out by internal
staff, usually educators / social workers working in prison, usually on a class of at least 10
students.
7. Detailed educational program. Give a copy to the internal staff and students of the course, the
program will indicate the software that will be used, such as the operating systems, Cad
software, Slicer software, etc.
8. 3D printer, document in the access permits to the institute and its exit at the end of the course,
the description, brand, model, serial number, type of filament and quantity for tests and
prints.
9. Filaments to be used for 3D printing, keep in mind that the classrooms do not have forced
ventilation systems, but simple windows, therefore we recommend not to use materials that
cause foul smelling odors and fumes, (we focused on filament in PLA that do not create these
problems, melts at a lower temperature than other filaments, does not require a heated
surface.
10. Drawings to be printed, this is a very delicate and above all common sense phase, it is not
allowed to draw objects that can even represent a weapon, even as remotely sexual
references, the objects to be drawn and printing must be verified between the teacher and
the surveillance staff who often enter the classroom at regular intervals.
1
Refer to the regulations in your country. Here we have taken as an example the legislation in force in Italy.
14
3DJail printing the future – IO2
An example of a classroom in jail
An example of a 3D printer with PLA
Theoretical Background
A program is effective and efficient to the extent that it is well-planned, well-organized and
15
3DJail printing the future – IO2
sustainable. Training targeted at adults cannot be based on random choices. On the contrary, it must
be planned and designed meticulously and diligently. A well-planned training program is needed. This
training program is at the very core of training/education. Thus, an adult training program is defined
as the projection of future with its content, principles, styles of thought and methods (Foley, 2004).
The process of developing an adult training program includes elements such as “needs, goal, content,
learning and teaching processes, and assessment” and components such as “timing of the program,
budget planning and announcing the program to participants”. In general, there are three approaches
to the development of a training program (Nashasibi & Watters, 2003):
●
●
●
Programs based on courses: This is the most commonly used approach in training programs
and practices. In this approach, the subject matter is central to program design.
Programs based on problems: At the core of this approach is the idea of creating individuals
that are equipped with skills to solve important social problems and that have a say about
social issues, and thus creating a healthy society.
Programs based on activities: This approach relies on the premise that learners are central to
and subject of the training process. Programs based on activities adopt the principle that
learning occurs only when learners are involved in the learning process.
When the structure of adult education is considered, an adult training program needs to be grounded
on a learner-centered approach rather than a subject-centered one. Thus, a training program targeted
at adults needs to be learner-centered and problem-centered.
An adult training program is defined as the whole of activities and the decision-making process
designed for adult learners (Sork & Cafferella,1989, 23). Adult training programs are dynamic and
ongoing processes that are frequently reshaped and redesigned according to needs of individuals
living in continuously evolving societies. Program developers must consider factors such as existing
materials and equipment, teaching staff, financial resources, time/timing and interpersonal
relationships (Nashasibi & Watters, 2003; Sork & Newman, 2004).
In recent years, a modular approach to adult education has been adopted. Modular education is a
learner-centered and individualized/customized teaching and learning approach. As this definition
suggests, a modular training program caters to needs and principles of adult training, corresponding
to problem- and activity-based design in adult training (Sork & Cafferella,1989; Sork & Newman, 2004).
Modular programs, by their very nature, require a modular content design. In other words, the training
program must consist of modules. In this type of organization, modules in a certain structure must
follow a systematic order. Thus, each module aims to ensure that participants acquire knowledge and
skills to achieve a certain competence (Nashasibi & Watters, 2003; Sork & Newman, 2004).
The benefits of a modular training program may be listed as follows (Nashasibi & Watters, 2003; Sork
& Cafferella,1989; Sork & Newman, 2004):
●
●
●
●
●
●
Participants are provided with the opportunity to acquire skills that match their needs and
interests.
Training is not restricted with information resources available in the learning environment.
There is up-to-date and intensive flow of information from real life.
It allows individual teaching.
It is easier for participants to use their previous experience and knowledge in the classroom.
Participants can enter and leave the program freely.
Participants can transfer between programs.
A modular training program provides adult learners with the following opportunities (Nashasibi &
Watters, 2003; Sork & Cafferella,1989; Sork & Newman, 2004):
● Practical,
● Easily understandable,
● Integrated,
● Closely related with a product,
● Provides the whole of knowledge, skills and attitudes that comprise a part of a profession.
16
3DJail printing the future – IO2
As a result, a modular approach to andragogy serves the purpose of ensuring individualization and
improving the quality in adult training. In this respect, a Training Module on 3D Printer Operation for
prisoners was designed in consideration of above-explained theoretical foundations. The project team
first prepared a detailed list of operating procedures (operation analysis) of 3D printer operation and
formulated these procedures in the form of measurable and observable statements. Team members
then elaborated on length of the module, and knowledge, skills and competences that learners are
expected to acquire at the end of the module.
3DJail printing the future – IO2
17
Development of Training Paths
The competencies defined in IO1 report were taken as a reference to develop training paths for
trainers and inmates. The required and found competencies can be used for developing training
models of trainers and inmates. These competencies identified the scope of the requirements of
participants and how they need to be trained.
The following keywords have been identified to be included in all research and practices related to
training paths: Additive Manufacturer, support, CAM, CAD, Operating protocols, Educational teaching,
Vocational training, Transversal competencies, Verification evaluation, E-learning, and Network
system.
Have also been defined the following computer requirements, teaching programs and instructional
tips used in current practices.
Instructional Tips
Minimum PC System
Requirements
Educational Tips
Classes with 10 Students
Connect with local
network
Student just active
beyond teaching hours
Using open source Design
program
Using PLA material
(because it’s melting low
temperature and without
smoke)
Allowed models are
teacups and accessories
Using AutoCAD with
license
CPU: 2.6 GHz. Processor
8 Gb Ram
Videocard 2 Gb
100 Gb SSD
1920x1080 Monitor
External storage (SD card,
USB etc.)
Basic level education
Tools
2D drawing
Rules and technical
equipments
30 Hours
Advance level education
3D drawing
Manage printing files
Printing parameters
30 Hours
In the European prisons, computer use is restricted to certain fields of use (i.e. communication, video
attendance, restricted online banking and clinical health care). In the UK and New Zealand, a system
called Virtual Campus is used for this specific purpose. The aim of training is to enable learners to get
connected to the global business network and to ensure the sustainability of training. Online
assessment is used in this program. the Prison Cloud software is used in Belgium. The cloud includes
the following: labor and education, leisure, health care and finance.
The e-learning platform to be used for the project needs to fulfill the following requirements:
● Adaptable to mobile devices
● Support educational continuum
● Support seamless transition
● Expand the reach of prison education
● Track educational attainment
● Support non-education functions
● Equip instructor
● Monitor student progress
● Incorporate blended-learning
3DJail printing the future – IO2
18
● Access the development.
Canvas, an open-source Learning Management System (LMS), meets all these requirements. All these
features can be achieved with Canvas by making appropriate adjustments. Additional features of
Canvas can be used in case of requirements such as webinars, collaborative workspace, recording or
uploading of audio and video, integrated learning materials, Open API, LTI integrations and RSS
support.
Canvas will be used for e-learning activities. In the first place, an account was created on behalf of the
project in free trainer platform of Canvas. Then, two training modules were constructed in this
platform, namely 3D Printing-Learner and 3D Printing-Trainer.
Canvas has a flexible structure that provides support in 33 languages. Language preferences can be
set by the user, by the instructor in a specific course, or by the admin for the entire account. If no
language is set, Canvas defaults to English (United States).
Canvas supports the following languages:
Arabic (العربية) * Japanese ( 日 本 語 )
Armenian (Հայերեն)
Korean (한국말)
Cantonese (traditional Chinese) ( 繁 體 中 文 ) Mandarin (simplified Chinese) ( 简 体 中 文 )
Danish (Dansk)
Maori (Reo Māori)
Dutch (Nederlands)
Norwegian—Bokmål (Norsk Bokmål)
English—Australia
Norwegian—Nynorsk (Norsk Nynorsk)
English—United Kingdom
*(فاریس) Persian
3DJail printing the future – IO2
19
English—United States
Finnish (Suomi)
French (Français)
French—Canadian (Français Canada)
German (Deutsch)
Greek (Ελληνικά)
Haitian Creole (Kreyòl Ayisyen)
*(עִ ברִ ית) Hebrew
Icelandic (Íslenska)
Italian (Italiano)
These languages support right-to-left interface functionality in Canvas LMS
Polish (Polski)
Portuguese (Português)
Portuguese—Brazil (Português do Brasil)
Russian (Pyсский)
Spanish (Español)
Swedish (Svenska)
Turkish (Türkçe)
Ukrainian (український)
Welsh (Cymraeg)
The project partners in group work defined the content of a draft program based on competencies
required from inmates and trainers. The draft programs are provided in below tables.
3D Printing Training Paths for Inmates
Requirements
Electricity Premier Filament Construction Glue Other
Hardware
(computer+displ
ay+internet)
Software (CAD)
Beamer/Screen Learning –
Material (Digital +
Printed)
3D (AAD-
Storage)
External
Storage
Glue First
Layer
Isopropanol
(Alcohol)
Tissues
Board+Markers 3D Printer Spatula Sanding paper
Competencies
Room
Settings
Basic / Soft Entering Outcome
Responsibility Basic windows OS CAD Software
& Construction
Curiosity Basic Hardware Knowledge CAM & Manufacturing
Perseverance Basic Mathematics 3D-Printer operation
Will to learn Spatial perception 3D-Printer Troubleshooting
/ Interest in New technologies Post-processing
3D-Prints
Transversal / Soft
Logical Thinking Problem solving Responsibility for the working space
Acting on criticism Will for learning Working within a team
/ Respecting working plans /
Needed Competences Working as an Additive Manufacturer
CAD CAM Additive Manufacturing
Computer Aided
Design
Computer Aided
Manufacturing
Production
3DJail printing the future – IO2
20
Drawing &
Construction
of digital objects
Knowledge of
CAD-Software
Reference to Reality
and dimensions
Programming the machine to
produce an digital object
Knowledge of
CAM-Software
Possibilities of the machine
Printing of an object
Watch the production process
Feedback to
CAD & CAM
if something
goes wrong
Design Thinking Material Technical Knowledge of machine
and tools
/ / Finish Product
Program of Training Modules
Module Content Methodology Source Time
Module 0:
Platform
Orientation
Content 0: System
Control and
Navigation
Direct
Instruction
(HTML Text +
Visuals) or PDF
1 Hour
Pre-test (Assessment of CAM+CAD+AM Knowledge) Multiple-choice online test.
Module 1:
Technical
Basic/Enterin
g Module
*Optional
Content 1:
Introduction to
Computer
Content 2: Basic
Windows OS
Direct
Instruction
Direct
Instruction
PDF Manuel
(HTML Text +
Visuals) or PDF
3 Hours
3 Hours
Content 3:
Introduction to
Computer Assisted
Design
Direct
Instruction
(HTML Text +
Visuals) or PDF
1 Hour
Content 4: Software
for 3D Printing
Direct
Instruction
(HTML Text +
Visuals) or PDF
2 Hour
Module 2:
CAD
Content 5: PIXEL vs.
Vector vs. 3D
(General use
(menus/view ports, file
types/export)
Direct
Instruction
(HTML Text +
Visuals) or PDF
1 Hour
Content 6: 2D (Tools
Needed, Basic
geometry,
Dimensions)
Direct
Instruction
(HTML Text +
Visuals) or PDF
1 Hour
Content 7: 3D
(Extrusion (2D-3D),
Tools for shaping,
Tools for Creating)
Direct
Instruction
(HTML Text +
Visuals) or PDF
1 Hour
3DJail printing the future – IO2
21
Content 8: Import,
Change, Export
Direct
Instruction +
Self Pased Lab
(HTML Text +
Visuals) or PDF
3 Hour
Content 9: Projects
Direct
Instruction
(HTML Text +
Visuals) or PDF
1 Hour
Content 10: Overview
of CAM Processes
Direct
Instruction
(HTML Text +
Visuals) or PDF
1 Hour
Module 3:
CAD
Content 11: General
use (3D Printing) –
Outlook
Content 12: Machine
setting
Direct
Instruction
Tutorial by
Workflow + Self
Pased Lab
(HTML Text +
Visuals) or PDF
Process
and
Manuel
Video
1 Hour
3 Hour
Content 13: Materials
Direct
Instruction +
Self Pased Lab
(HTML Text +
Visuals) or PDF
1 Hour
Content 14: Settings
(Nozzle/Temp./Layer)
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hour
Content 15: Export –
3D Printer
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hour
Content 16: Function
Tutorial by
Workflow
Video and PDF
Manuel
1 Hour
Content 17: Machine
Parts/How built up
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hour
Module 4:
CAD
Content 18:
Materials/Filament
Content 19: Prepare
Machine
Direct
Instruction +
Self Pased Lab
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
Video and PDF
Manuel
2 Hour
2 Hour
Content 20: Operation
Machine
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
1 Hour
Content 21: How to
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
3 Hour
3DJail printing the future – IO2
22
Content 22: First
Layer
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
1 Hour
Content 23: Rollers,
Lead back to CAM
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hour
Content 24: Post
Process – Monitoring
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hour
Post-test (Assessment of CAM+CAD+AM Knowledge) Multiple-choice online test.
Additional Information
Challenges are identified as: collecting of or production (if not available) of content by each partner in
their own language, creation of valid and reliable assessment tools.
3D Printing Training Paths for Trainers
Requirements
Electricity Premier Filament Construction
Glue
Hardware Software (CAD) 3D (AAD- Info Booklet of
(computer+displ
Storage) External Inmates from
ay+internet)
Storage
prison
Beamer/Screen Learning –Material
(Digital + Printed)
Board+Markers 3D Printer Spatula Sanding paper
Isopropanol
Other
Room
Settings
Glue First Layer Tissues Example
works of 3D
models
Competencies
Basic / Soft Entering Outcome
Effective
Communication with adults High Skills in CAD
communication
Experience in CAD* Experience on practical
training
Mechanical Knowledge of 3D
Printing
Technical
competences in 3D
modelling and
printing Knowledge
on how to motivate
others
Knowledge of Learning by
Doing methodology
Technical competences in 3D
modelling and printing
Knowledge on
characteristics of
prisons
3DJail printing the future – IO2
Experience in using CAD**
software
Knowledge of thermoplastics,
geometry & safety
23
/ Capacity of being strict to Teaching & giving Lectures
follow a training path
Transversal / Soft
Design Thinking Problem solving Creativity
Logical Thinking Writing and organizing Experience in teaching
training plans/schedules
/ Social Awareness /
Needed Competences Working as an Additive Manufacturer
CAD CAM Additive Manufacturing
Computer Aided Computer Aided
Production
Design
Manufacturing
Drawing &
Programming the machine Printing of an object
Construction
of digital objects
to produce a digital object
Knowledge of Knowledge of
Watch the production process
CAD-Software
Reference to Reality
and dimensions
CAM-Software
Possibilities of the machine Feedback to CAD & CAM if
something
goes wrong
Design Thinking Material Technical Knowledge of
machine and tools
/ / Finish Product
Program of Training Modules
Module Content Methodology Source Time
Module 0:
Platform
Orientation
Content 0: System
Control and Navigation
Direct Instruction
Online (HTML
Text + Visuals)
1 Hour
Module 1:
Technical
Basic/Enterin
g Module
*Optional
Content 1: Introduction
to Computer
Content 2: Basic
Windows OS
Direct Instruction PDF Manuel 3 Hours
Direct Instruction (HTML Text +
Visuals) or PDF
3 Hours
Content 3: Introduction
to Computer Assisted
Design
Direct Instruction
(Explanative
Teaching)
(HTML Text +
Visuals) or PDF
1 Hour
Module 2:
CAD
*Optional
Content 4: Software for
3D Printing
Content 5: PIXEL vs.
Vector vs. 3D (General
use (menus/view ports,
file types/export)
Direct Instruction (HTML Text +
Visuals) or PDF
Direct Instruction (HTML Text +
Visuals) or PDF
2 Hours
1 Hour
3DJail printing the future – IO2
24
Content 6: 2D (Tools
Needed, Basic
geometry, Dimensions)
Content 7: 3D
(Extrusion (2D-3D),
Tools for shaping, Tools
for Creating)
Direct Instruction (HTML Text +
Visuals) or PDF
Direct Instruction (HTML Text +
Visuals) or PDF
1 Hour
1 Hour
Content 8: Import,
Change, Export
Direct Instruction
+ Self Pased Lab
(HTML Text +
Visuals) or PDF
3 Hours
Content 9: Projects Direct Instruction (HTML Text +
Visuals) or PDF
1 Hour
Content 10: Overview
of CAM Processes
Direct Instruction (HTML Text +
Visuals) or PDF
1 Hour
Module 3:
CAD
*Optional
Content 11: General
use (3D Printing) –
Outlook
Content 12: Machine
setting
Direct Instruction (HTML Text +
Visuals) or PDF
Tutorial by
Workflow + Self
Pased Lab
Process
and
Manuel
Video
1 Hour
3 Hours
Content 13: Materials
Direct Instruction
+ Self Pased Lab
(HTML Text +
Visuals) or PDF
1 Hour
Content 14: Settings
(Nozzle/Temp./Layer)
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hours
Content 15: Export –
3D Printer
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hours
Content 16: Function
Tutorial by
Workflow
Video and PDF
Manuel
1 Hour
Content 17: Machine
Parts/How built up
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hours
Module 4:
CAD
*Optional
Content 18:
Materials/Filament
Content 19: Prepare
Machine
Direct Instruction
+ Self Pased Lab
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
Video and PDF
Manuel
2 Hours
2 Hours
Content 20: Operation
Machine
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
1 Hour
3DJail printing the future – IO2
25
Content 21: How to
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
3 Hours
Content 22: First Layer
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
1 Hour
Content 23: Rollers,
Lead back to CAM
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hours
Content 24: Post
Process – Monitoring
Tutorial by
Workflow + Self
Pased Lab
Video and PDF
Manuel
2 Hours
Content 25: Andragogy Direct Instruction HTML, PDF,
Powerpoint
Sources
2 Hours
Module 5:
Training Skills
for 3D Printing
Education of
Inmates
*Compulsory
Content 26: Knowledge
of technical design (2D,
3D, use of 3D printers)
Content 27: Experience
in technical design (2D,
3D, use of 3D printers)
Demonstration
Demonstration
Bringing
example of the
work of the
teacher
(photos/objectiv
es) in order to
demonstrate the
knowledge
Bringing
example of the
work of the
teacher
(photos/objectiv
es) in order to
demonstrate the
knowledge
½ Day
inside a
prison.
About 3
Hours
½ Day
inside a
prison.
About 3
Hours
Content 28: Training of
Inmates
Direct Instruction
Info Booklet of
Inmates from
prison
2 Hours
Content 29: Gagne 9
events of instruction
Direct Instruction
HTML, PDF,
Powerpoint
Sources
2 Hour
Additional Information
Challenges are identified as a total of 55 hours of education, blended learning (Content 26-27 in faceto-face
mode), who will train trainers, collection of required content by each partner in their own
language.
3DJail printing the future – IO2
26
A moment of training course of a inmate in Bollate Jail
The program redesigned
Introduction
IO2’s main objective is the definition of the entire training process necessary to carry out productive
activities with the use of 3D printers.
The innovation for IO2 is to graft these training practices into the prison context, identifying the
training specificities linked both to the type of recipients (prisoners) and to the objective conditions
of difficulties related to the operating environment in which to experiment (prisons).
Experimentation of training models designed in the previous design phase was necessary to provide
guidelines that were also the result of concrete experience.
Experiments have been undermined by the restrictions due to the Covid 19 pandemic (in 2020 and
2021), which has created many obstacles to projects and slowdowns but, on the other hand, has
offered the opportunity to analyze the implementation of courses even during bad situations.
The training program
The experience of the courses shows a substantial validity of what had already been planned.
However, some suggestions for improvement are given:
Trainees should have internet access and the path should include a training session on how to
find resources and information on the Internet.
3DJail printing the future – IO2
27
One thing that would also help is to include a follow-up in the online training. The idea is that
trainees would be given enough time, maybe a few weeks, to experiment with what they have
learned after the end of the 3D printing seminars and gather questions. A follow-up would be
targeted to address these questions or any issues that arise.
Development of a screening tool for the prisoners: to include a final test and a certification
In addition, links of the printing workshop to the outside market could contribute so that there
are tangible goals for the inmates. That would bring motivation to the inmates and profoundly
help them reintegrate after their release.
Given the impact of COVID 19 in the course planning period, it is clear that face-to-face beside
distance education.
This course, especially for prisoners, needs all the material and equipment needed to succeed
Where possible, it would be better to close the door of the room where the lesson takes place.
The inmates must strictly follow the rules, otherwise they cannot focus on the lessons.
From a methodological point of view the course can be improved by shortening the theoretical
part as much as possible: search for a field of “problems”, let the participants identify solutions
and how to solve them.
More practical, lab experiments. The training should last more days and hours in order to gain
more experience
The importance of learning to conclude the course with the printing of an object is underlined
after the experience
Hints to guide the course implementation
In summary, the following indications emerge in order to improve the development of future courses:
1. The Canvas platform is very appreciated, but it is recommended to provide some further
guidance, perhaps a brief initial training moment, to explain how to use it offline. It is also
noted that materials uploaded to the platform are unsuitable for weak connections. This is
linked to the fact that to carry out the course you absolutely need internet access and also a
good connection.
2. With respect to the implementation of the course contents in Canvas each partner will have
full powers to be able to modify, add and update the materials. Always on the platform will
also have the opportunity to share its changes with other partners.
3. It is clear from the results of the courses realized that the duration of the courses, the amount
of deepening, depends mainly on the preparation of incoming trainees, so depends on
whether or not to deepen the basic knowledge on the computer.
4. The experimentation of the courses has accidentally impacted with the pandemic and its
restrictions from which however it emerges clear the indication that the courses in presence
are much more effective than those at a distance that are not recommended especially those
aimed at prisoners.
5. The COVID 19 has often hindered the courses also with regard to the procurement of
equipment and useful materials, in particular the 3D printer, making it clear that the course
experimented depends largely on the presence of the right machines and equipment.
6. With respect to the implementation of the course, it is also stressed that, especially in distance
training, the theory alone risks being very drowsy. It is therefore advisable to develop training
modules where the theoretical part, as short as possible, are followed by problem solving
dynamics where the trainee is the protagonist of the solution. It is also suggested an extension
of the duration of the course for the benefit of an increase in exercises. In particular, the
inclusion of 3D printing of the object that the trainees have designed that for them has a
strong motivational value is strongly encouraged.
3DJail printing the future – IO2
28
7. Compared to the training course for trainers, the training module related to the training of
inmates, was highly appreciated. More is asked to better understand their psychological and
cultural dimension, especially the motivational dimension. In this sense it would also be
necessary to deepen the rules of the educational setting, in prison.
8. Another important emphasis is that of providing verification tools for students, tests, for the
certification of acquired skills that have as much value as possible for a future job
reintegration.
9. For students, in particular those trained at a distance, it is recommended to design a followup
that allows to answer questions that in the application of learning have emerged after the
end of the course.
Management and Sustainability of Online Courses
Online learning platform will be available to users for two years after the end of the project. Canvas,
used as the online platform for the purpose of this project, is an open-source platform. The courses
developed in the project are available at https://canvas.instructure.com in the cloud of Canvas LMS.
In other words, the courses developed in this project will be available for public use in the cloud. The
registration links and information of 12 courses – 6 for learners and 6 for trainers – are integrated
into the website. Thus, anyone can get registered for these courses by clicking on the registration links
available on the website. Registration for these courses will be possible for anyone for two years after
the end of the project. The languages of the project website and training modules are English, Flemish,
German, Greek, Italian, Spanish and Turkish. Registration pages for online courses are available in all
these language versions of the website. Anyone speaking one of these languages can get registered in
and have access to courses in the relevant language.
The sustainability of online courses is of particular importance. Project partners are responsible for
the management of online courses throughout and after the project. The training path (framework)
developed within the scope of this project is applied to both learner and trainer courses. Each online
course is managed by the local partner of the corresponding language in terms of content and
implementation. The local partner in the role of trainer is authorized to make changes to the course.
Other partners and project management need to be informed about any changes to the course. A
course titled Admin Course is offered on Canvas in order to share with project partners any changes,
additions, suggestions or problems related to online courses 2 .
2
Project partners made videoconferences via Admin Course to share experience. Admin Course has
been the host of all videoconferences of the project throughout the pandemic period. In Admin
Course, partners can also initiate discussions to share opinions, suggestions and changes
asynchronously. Admin Course was activated on 22 March 2020. 18 members of the project were
active in Admin Course. The members of project partners spent a total of 221 hours 43 minutes and
30 seconds (total engagement time spent) in Admin Course between 22 March 2020 and 15 October
2021.
With the development of online courses, 24 video conferences, including project meetings, were held
via Admin Course. Each videoconference lasted about 60 minutes. Admin Course can be used by the
partners after the project is completed. This course will be used to provide and share information on
any changes or updates regarding online courses. This will allow to ensure the sustainability of online
courses.
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And now it’s your turn: at this link you can access the platform and all the
online training material:
https://3djail.eu/en/elearning/
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