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Instruction in Functional Assessment, 2014a

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<strong>Instruction</strong> <strong>in</strong> <strong>Functional</strong> <strong>Assessment</strong> Chapter 3<br />

Table 17<br />

Steps to <strong>in</strong>crease the effectiveness of an ext<strong>in</strong>ction procedure<br />

1. Assess the function of the problem behavior and do not provide that re<strong>in</strong>forcer<br />

follow<strong>in</strong>g the problem behavior.<br />

2. Comb<strong>in</strong>e ext<strong>in</strong>ction with a differential re<strong>in</strong>forcement procedure and use the<br />

re<strong>in</strong>forcer that was ma<strong>in</strong>ta<strong>in</strong><strong>in</strong>g the problem behavior to <strong>in</strong>crease a desirable<br />

behavior.<br />

3. Inform others <strong>in</strong>volved <strong>in</strong> the program about the possibility of ext<strong>in</strong>ction burst<br />

and how not to provide a re<strong>in</strong>forcer follow<strong>in</strong>g the behavior.<br />

Table 18 summarizes <strong>in</strong> example format the three ma<strong>in</strong> treatment approaches used for<br />

each ma<strong>in</strong> environmental reason for challeng<strong>in</strong>g behavior.<br />

Table 18<br />

Summary of treatment strategies based on function of behavior<br />

Tangible<br />

Positive<br />

Re<strong>in</strong>forcement<br />

Attention<br />

Positive<br />

Re<strong>in</strong>forcement<br />

Automatic<br />

Positive<br />

Re<strong>in</strong>forcement<br />

Negative Social<br />

Re<strong>in</strong>forcement<br />

Automatic<br />

Negative<br />

Re<strong>in</strong>forcement<br />

Example<br />

of Problem<br />

Behavior<br />

Grabb<strong>in</strong>g<br />

other’s food at<br />

mealtimes<br />

Runn<strong>in</strong>g away<br />

at school such<br />

that teachers try<br />

to catch<br />

Thumb suck<strong>in</strong>g<br />

Spitt<strong>in</strong>g at<br />

others when<br />

they come too<br />

close<br />

Too much<br />

noise<br />

Re<strong>in</strong>forcement<br />

for Desired<br />

Behavior<br />

Use tangible<br />

re<strong>in</strong>forcers e.g.,<br />

preferred food<br />

Use attention<br />

re<strong>in</strong>forcers e.g.,<br />

praise<br />

Use sensory<br />

re<strong>in</strong>forcers e.g.,<br />

soft fur to touch<br />

Use escape<br />

re<strong>in</strong>forcer<br />

Use escape<br />

re<strong>in</strong>forcer<br />

<strong>Functional</strong><br />

Replacement<br />

Behavior<br />

“Give me ___”<br />

or sign<strong>in</strong>g more<br />

“Look at me!” or<br />

wav<strong>in</strong>g hello<br />

“I like touch<strong>in</strong>g<br />

this” or thumbs<br />

up<br />

“Go away” or<br />

shak<strong>in</strong>g head<br />

“Please take<br />

it away” or<br />

mak<strong>in</strong>g a<br />

push<strong>in</strong>g<br />

motion<br />

Prevention<br />

Enriched env,<br />

NCR<br />

Enriched env.,<br />

NCR, rules<br />

Increase<br />

stimulation/<br />

NCR, Enriched<br />

env<br />

Task choice,<br />

high prob. task,<br />

demand fad<strong>in</strong>g<br />

Reduce<br />

aversiveness<br />

<strong>Instruction</strong><br />

Teach desirable<br />

behavior,<br />

differential<br />

re<strong>in</strong>forcement,<br />

functional<br />

communication<br />

tra<strong>in</strong><strong>in</strong>g<br />

Teach desirable<br />

behavior,<br />

differential<br />

re<strong>in</strong>forcement,<br />

functional<br />

communication<br />

tra<strong>in</strong><strong>in</strong>g<br />

Teach desirable<br />

behavior,<br />

differential<br />

re<strong>in</strong>forcement,<br />

functional<br />

communication<br />

tra<strong>in</strong><strong>in</strong>g<br />

Teach desirable<br />

behavior,<br />

differential<br />

re<strong>in</strong>forcement,<br />

functional<br />

communication<br />

tra<strong>in</strong><strong>in</strong>g<br />

Teach desirable<br />

behavior,<br />

differential<br />

re<strong>in</strong>forcement,<br />

functional<br />

communication<br />

tra<strong>in</strong><strong>in</strong>g<br />

Reactive<br />

Tangible<br />

ext<strong>in</strong>ction<br />

Attention<br />

ext<strong>in</strong>ction<br />

Automatic<br />

ext<strong>in</strong>ction,<br />

response<br />

block<strong>in</strong>g<br />

Escape<br />

ext<strong>in</strong>ction<br />

Escape<br />

ext<strong>in</strong>ction,<br />

response<br />

block<strong>in</strong>g<br />

44

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