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Mind, Body, World- Foundations of Cognitive Science, 2013a

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stronger, or more intense, or faster behavior.” Researchers evaluate the Rescorla-<br />

Wagner model (Miller, Barnet, & Grahame, 1995; Walkenbach & Haddad, 1980) by<br />

agreeing that associations will eventually lead to behaviour, without actually stating<br />

how this is done. In the Rescorla-Wagner model, learning comes first and behaviour<br />

comes later—maybe.<br />

Using perceptrons to study classical conditioning paradigms contributes to the<br />

psychological understanding <strong>of</strong> such learning in three ways. First, at the computational<br />

level, it demonstrates equivalences between independent work on learning<br />

conducted in computer science, electrical engineering, and psychology (Dawson,<br />

2008; Gluck & Bower, 1988; Sutton & Barto, 1981).<br />

Second, the results <strong>of</strong> training perceptrons in these paradigms raise issues that<br />

lead to a more sophisticated understanding <strong>of</strong> learning theories. For instance, the<br />

perceptron paradox led to the realization that when the Rescorla-Wagner model is<br />

typically used, accounts <strong>of</strong> converting associations into behaviour are unspecified.<br />

Recall that one <strong>of</strong> the advantages <strong>of</strong> computer simulation research is exposing tacit<br />

assumptions (Lewandowsky, 1993).<br />

Third, the activation functions that are a required property <strong>of</strong> a perceptron<br />

serve as explicit theories <strong>of</strong> behaviour to be incorporated into the Rescorla-Wagner<br />

model. More precisely, changes in activation function result in changes to how the<br />

perceptron responds to stimuli, indicating the importance <strong>of</strong> choosing a particular<br />

architecture (Dawson & Spetch, 2005). The wide variety <strong>of</strong> activation functions that<br />

are available for artificial neural networks (Duch & Jankowski, 1999) <strong>of</strong>fers a great<br />

opportunity to explore how changing theories <strong>of</strong> behaviour—or altering architectures—affect<br />

the nature <strong>of</strong> associative learning.<br />

The preceding paragraphs have shown how the perceptron can be used to<br />

inform theories <strong>of</strong> a very old psychological phenomenon, classical conditioning.<br />

We now consider how perceptrons can play a role in exploring a more modern<br />

topic, reorientation, which was described from a classical perspective in Chapter 3<br />

(Section 3.12).<br />

4.16 Connectionist Reorientation<br />

In the reorientation task, an agent learns that a particular place—usually a corner<br />

<strong>of</strong> a rectangular arena—is a goal location. The agent is then removed from the<br />

arena, disoriented, and returned to an arena. Its task is to use the available cues<br />

to relocate the goal. Theories <strong>of</strong> reorientation assume that there are two types <strong>of</strong><br />

cues available for reorienting: local feature cues and relational geometric cues.<br />

Studies indicate that both types <strong>of</strong> cues are used for reorienting, even in cases<br />

where geometric cues are irrelevant (Cheng & Newcombe, 2005). As a result, some<br />

Elements <strong>of</strong> Connectionist <strong>Cognitive</strong> <strong>Science</strong> 193

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