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how to play chess endgames book

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board. Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

In this companion volume to Fundamental Chess Endings, Müller and Pajeken focus on the practical side of playing endgames. They cover all aspects of strategic endgames, with particular emphasis on thinking methods, and ways to create difficulties for opponents over the board.

Using hundreds of outstanding examples from modern practice, the authors explain not only how to conduct 'classical' endgame tasks, such as exploiting an extra pawn or more active pieces, but also how to handle the extremely unbalanced endings that often arise from the dynamic openings favoured nowadays. All varieties of endgames are covered, and there are more than 200 exercises for the reader, together with full solutions.

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Authors' Preface

Many endgame books deal mainly with theoretical endings. These are for the most part categorized

according to the material balance and feature endings with very little material which have been

analysed to a finish.

Of course it is essential for ambitious players on the way to chess mastery to familiarize themselves

with the most important of these positions. But the number of positions to be learnt precisely,

by heart, is not so huge. Many of these endings arise so infrequently in practice that from a

practical viewpoint it is just not worth cluttering the limited storage capacity of the human brain

with their complex and lengthy analysis. In many cases, all that the tournament player needs is

knowledge of the possible result with correct play and familiarity with the correct methods and

plans for handling such positions successfully.

But if merely studying theoretical endings ceases at a certain point to bring you any measurable

progress in your chess, what do you then need to improve your endgame play significantly, or even

achieve mastery in this discipline?

We have tried to provide an answer with this book!

Just as in the other phases of a game of chess, in the endgame there are special principles and

guidelines which not only make it easier to adapt one's play to the requirements of the situation on

the board, but can sometimes also enable you to work out the right way to proceed.

Practically every chess-player is familiar with the most important principles of the opening -

themes such as rapid development, occupation of the centre, or protecting the king by castling at

the right moment. Most players have also heard of such important middlegame themes as the importance

of the seizure of open files, the control of weak squares or the weakness of a backward

pawn. However, the principles of endgame play are generally much less well known.

Aie you aware, for instance, that themes such as the right exchange and prophylactic thinking

are fundamental components of successful strategy in the endgame? Do you know when you can

defend an endgame purely passively by means of a fortress, or when, on the other hand, you must

sacrifice one or more pawns in order to conduct a defence based on the greatest possible activity?

Do you know that in many endgames the ideas of mate and stalemate play an important role? Do

you know which are the endgames where you should not rush and which are the endgarnes where it

is vital to act dynamically in a fight for the initiative? Do you know how to saddle your opponent

with weaknesses and then take advantage of them? Do you know that the ideas of zugzwang and

domination are particularly important in the endgame? Do you know that the bishop-pair is a

powerful weapon in the endgame and do you know how to handle it? Are you familiar with all the

important rules of thumb of endgame play? Do you know what is meant by thinking in schemes

in the endgame? Are you familiar with all the principles of the art of pawn play? Do you know

which are the typical mistakes that continually crop up in endgames, and how to avoid them? Do

you know which rules you must follow in converting an advantage?

If you answered 'no' to any of these questions, then you are definitely holding the right book.

Each of the words or phrases printed in bold in the above questions is actually a chapter heading ( or

part of one) in this book.

But even if you answered 'yes' to most or all of the questions, you should still definitely not cast

tins book aside. You will find in this book not only positions with simple, elementary demands but

also positions of the highest degree of difficulty.

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